Player Matchup

Bellona
Bellona
BankrollLilG51
Bellona
Level 28
God Stats
5W - 4L
1,689 SR
Queue Stats
65W - 67L
1,326 Elo+
Solo
Nox
Nox
Brite bomber276
Nox
Level 18
God Stats
3W - 8L
1,152 SR
Queue Stats
60W - 36L
1,301 Elo+
Party 3
Horus
Horus
BroughtAtom8011
Horus
Level 22
God Stats
11W - 5L
1,607 SR
Queue Stats
61W - 60L
1,342 Elo+
Party 3
Neith
Neith
Thpredator115
Neith
Level 17
God Stats
4W - 2L
1,330 SR
Queue Stats
16W - 18L
1,022 Elo+
Party 2
Jormungandr
Jormungandr
VampierSym
Jormungandr
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 11L
980 Elo+
Party 2
Team Averages
Level 18
1,456 SR
1,194 Elo+

VS

Team Averages
Level 16
1,541 SR
1,289 Elo+
Kuzenbo
Kuzenbo
Blackcityx
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,340 Elo+
Party 1
Heimdallr
Heimdallr
Magmolem
Heimdallr
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
20W - 13L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Ugly Anomaly
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,365 Elo+
Party 1
Anhur
Anhur
eager_smoke0
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,138 Elo+
Solo
Nemesis
Nemesis
oskively
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 13
13,752
1,146
23,641
13,122
9,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
1 / 2 / 18
10,640
887
8,996
3,843
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 17
11,522
960
8,950
16,264
21,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 2 / 16
13,448
1,121
21,313
11,853
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
VampierSym
Jormungandr
19
9 / 1 / 23
13,294
1,108
15,756
11,434
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blackcityx
Kuzenbo
16
0 / 7 / 3
10,585
882
8,156
19,208
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Magmolem
Heimdallr
17
5 / 10 / 1
12,171
1,014
22,885
22,540
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ugly Anomaly
Cthulhu
16
0 / 6 / 1
10,073
839
8,215
17,218
12,357
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 4 / 0
9,418
785
365
5,561
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
oskively
Nemesis
15
1 / 13 / 1
10,445
870
8,606
24,346
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
12
40
Kills
6
7
Deaths
40
87
Assists
6
Player
Kills
Deaths
Assists
KDA
W
16
2
13
11.25
L
Kuzenbo
Blackcityx
Kuzenbo
0
7
3
0.21
W
1
2
18
5
W
5
0
17
13.5
L
Heimdallr
Magmolem
Heimdallr
5
10
1
0.55
W
9
2
16
8.5
L
Cthulhu
Ugly Anomaly
Cthulhu
0
6
1
0.08
W
Jormungandr
VampierSym
Jormungandr
9
1
23
20.5
L
0
4
0
0
L
Nemesis
oskively
Nemesis
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,656
Damage
48,227
56,516
Taken
88,873
51,693
Mitigated
50,129
14,891
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,641
16,567
0
1,282
13,122
9,397
0
3,794
9,328
0
39,815
L
Kuzenbo
Blackcityx
Kuzenbo
8,156
3,420
0
625
19,208
18,323
0
2,977
14,421
17,302
0
W
8,996
671
0
0
3,843
1,884
0
996
2,847
13,508
0
W
8,950
5,871
2,041
5,538
16,264
21,939
0
5,598
10,666
0
14,029
L
Heimdallr
Magmolem
Heimdallr
22,885
11,781
0
2,236
22,540
9,559
0
4,930
17,285
0
45,923
W
21,313
11,484
0
5,420
11,853
6,353
0
2,359
9,494
0
49,010
L
Cthulhu
Ugly Anomaly
Cthulhu
8,215
570
390
0
17,218
12,357
0
7,224
9,734
22,846
0
W
Jormungandr
VampierSym
Jormungandr
15,756
4,220
0
610
11,434
12,120
0
3,624
7,810
30,976
0
L
365
261
0
0
5,561
1,702
0
2,793
2,660
0
3,060
L
Nemesis
oskively
Nemesis
8,606
1,932
0
1,067
24,346
8,188
0
6,120
17,826
0
16,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,656
Gold Earned
52,692
177
Minions Killed
118
0
Camps Cleared
3
1,130,838
Distance Traveled
826,487
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,752
1,146
37
3
0
239,581
4
L
Kuzenbo
10,585
882
20
2
0
143,649
1
W
Nox
10,640
887
12
1
0
166,255
0
W
Horus
11,522
960
10
1
0
254,765
0
L
Heimdallr
12,171
1,014
43
4
0
219,090
3
W
Neith
13,448
1,121
80
7
0
243,931
0
L
Cthulhu
10,073
839
32
3
0
148,348
0
W
Jormungandr
13,294
1,108
38
3
0
226,306
1
L
Anhur
9,418
785
5
0
2
104,770
1
L
Nemesis
10,445
870
18
2
1
210,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role