Player Matchup

Kuzenbo
Kuzenbo
Herstia
Kuzenbo
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 115L
1,403 Elo+
Party 1
Ymir
Ymir
JayKinqHD
Ymir
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 146L
1,513 Elo+
Party 1
Medusa
Medusa
defoiled
Medusa
Level 57
God Stats
10W - 8L
1,637 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,441 Elo+

VS

Team Averages
Level 59
1,532 SR
1,390 Elo+
Cabrakan
Cabrakan
BigMacJordan
Cabrakan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,485 Elo+
Party 2
Achilles
Achilles
Spryxt
Achilles
Level 62
God Stats
1W - 4L
1,400 SR
Queue Stats
182W - 212L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
nemofleemo
Ah Puch
Level 48
God Stats
3W - 0L
1,696 SR
Queue Stats
89W - 105L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Herstia
Kuzenbo
18
5 / 5 / 6
14,247
594
18,163
24,042
33,985
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
19
9 / 6 / 7
15,684
654
15,302
30,036
19,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
defoiled
Medusa
17
2 / 6 / 10
14,147
589
13,460
18,822
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigMacJordan
Cabrakan
19
13 / 4 / 4
17,023
709
29,464
24,068
31,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Spryxt
Achilles
15
3 / 5 / 8
14,208
592
9,119
22,050
16,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
nemofleemo
Ah Puch
17
1 / 7 / 10
14,417
601
19,868
15,484
6,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
17
17
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigMacJordan
Cabrakan
13
4
4
3.75
L
Kuzenbo
Herstia
Kuzenbo
5
5
6
1.6
L
Ymir
9
6
7
2.08
W
Achilles
Spryxt
Achilles
3
5
8
1.4
L
Medusa
defoiled
Medusa
2
6
10
1.17
W
Ah Puch
nemofleemo
Ah Puch
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
58,451
72,900
Taken
61,602
60,438
Mitigated
55,327
5,833
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigMacJordan
Cabrakan
29,464
3,481
0
3,386
24,068
31,530
972
13,338
10,253
81,147
0
L
Kuzenbo
Herstia
Kuzenbo
18,163
5,588
0
900
24,042
33,985
226
15,664
7,698
56,434
0
L
Ymir
15,302
2,840
0
218
30,036
19,345
408
20,356
9,255
60,249
0
W
Achilles
Spryxt
Achilles
9,119
2,195
0
1,469
22,050
16,925
666
11,001
10,705
0
41,830
L
Medusa
defoiled
Medusa
13,460
6,831
0
4,715
18,822
7,108
666
11,971
6,515
0
94,728
W
Ah Puch
nemofleemo
Ah Puch
19,868
1,181
1,860
4,182
15,484
6,872
766
8,563
6,723
81,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
45,648
233
Minions Killed
221
0
Camps Cleared
0
1,221,645
Distance Traveled
1,193,597
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,023
709
64
3
0
411,008
1
L
Kuzenbo
14,247
594
39
2
0
430,950
1
L
Ymir
15,684
654
80
3
0
395,551
2
W
Achilles
14,208
592
43
2
0
430,579
0
L
Medusa
14,147
589
114
5
0
395,144
0
W
Ah Puch
14,417
601
114
5
0
352,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role