Player Matchup

Amaterasu
Amaterasu
Boy Uninstall
Amaterasu
Level 52
God Stats
6W - 5L
1,876 SR
Queue Stats
37W - 60L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
BruuuhChimp
Hou Yi
Level 11
God Stats
9W - 5L
1,625 SR
Queue Stats
25W - 29L
1,531 Elo+
Party 1
Tiamat
Tiamat
SirWilliam201
Tiamat
Level 22
God Stats
143W - 129L
1,597 SR
Queue Stats
505W - 509L
1,497 Elo+
Solo
Ares
Ares
frostwiree
Ares
Level 4
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 2
Kali
Kali
spitheck
Kali
Level 62
God Stats
2W - 0L
1,504 SR
Queue Stats
50W - 45L
1,519 Elo+
Party 2
Team Averages
Level 30
1,626 SR
1,503 Elo+

VS

Team Averages
Level 23
1,443 SR
1,472 Elo+
Tiamat
Tiamat
DuckDuck3797
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,677 Elo+
Solo
Chaac
Chaac
FreeSpeech2020
Chaac
Level 28
God Stats
34W - 28L
1,667 SR
Queue Stats
66W - 77L
1,383 Elo+
Party 3
Apollo
Apollo
StagedCascade88
Apollo
Level 29
God Stats
10W - 7L
1,398 SR
Queue Stats
96W - 101L
1,468 Elo+
Solo
Ymir
Ymir
TrbTimes
Ymir
Level 29
God Stats
3W - 1L
1,324 SR
Queue Stats
83W - 108L
1,383 Elo+
Party 3
Rama
Rama
sforzo-piumato
Rama
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
49W - 73L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boy Uninstall
Amaterasu
16
3 / 1 / 3
10,552
528
4,709
10,717
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
15
4 / 6 / 9
10,114
506
15,013
16,793
6,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 2 / 2
11,161
558
6,507
9,835
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 5
9,425
471
3,883
13,570
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
19
12 / 3 / 2
13,014
651
18,692
20,687
13,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 1
7,466
373
2,379
6,095
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 1
10,878
544
10,846
12,858
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 5 / 1
12,047
602
20,911
18,955
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
0 / 7 / 6
9,159
458
4,985
19,843
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
8,725
436
5,500
13,413
4,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
24
Kills
16
16
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Boy Uninstall
Amaterasu
3
1
3
4.5
W
Hou Yi
4
6
9
1.42
L
Tiamat
0
3
1
0.17
L
4
3
1
1.5
W
2
2
2
1.5
L
11
5
1
2.3
L
Ymir
0
7
6
0.43
W
3
4
5
1.38
L
1
6
2
0.33
W
Kali
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
44,621
71,602
Taken
71,164
45,281
Mitigated
39,670
25,408
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Boy Uninstall
Amaterasu
4,709
2,235
0
3,723
10,717
8,619
2,439
45
10,666
0
36,424
W
Hou Yi
15,013
9,585
0
6,642
16,793
6,344
817
1,452
15,341
0
45,770
L
Tiamat
2,379
293
0
1,445
6,095
3,249
639
2,965
3,130
26,453
0
L
10,846
4,832
0
5,364
12,858
6,083
1,745
541
12,092
0
61,852
W
6,507
663
0
4,137
9,835
6,235
6,566
1,579
8,047
83,337
0
L
20,911
10,659
493
7,259
18,955
7,307
2,084
3,021
15,884
0
74,272
L
Ymir
4,985
1,006
0
2,762
19,843
18,197
205
3,863
15,980
29,420
0
W
3,883
327
0
1,921
13,570
10,172
1,463
1,290
12,280
16,810
0
L
5,500
3,498
0
1,805
13,413
4,834
1,058
0
13,363
0
43,052
W
Kali
18,692
10,230
0
8,985
20,687
13,911
1,179
2,735
17,904
0
90,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,266
Gold Earned
48,275
442
Minions Killed
430
0
Camps Cleared
0
1,889,932
Distance Traveled
1,571,664
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,552
528
65
3
0
413,392
0
W
Hou Yi
10,114
506
68
3
0
303,727
0
L
Tiamat
7,466
373
68
3
0
214,162
0
L
Chaac
10,878
544
110
6
0
389,202
1
W
Tiamat
11,161
558
149
7
0
359,618
0
L
Apollo
12,047
602
120
6
0
332,216
0
L
Ymir
9,159
458
44
2
0
352,179
10
W
Ares
9,425
471
26
1
0
401,109
0
L
Rama
8,725
436
88
4
0
283,905
3
W
Kali
13,014
651
134
7
0
412,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role