Player Matchup

Nemesis
Nemesis
ERRUN
Nemesis
Level 7
God Stats
1W - 9L
1,112 SR
Queue Stats
5W - 42L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
bobmarlyV2
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 37L
1,259 Elo+
Solo
Apollo
Apollo
jistoun
Apollo
Level 8
God Stats
3W - 8L
1,414 SR
Queue Stats
6W - 22L
1,282 Elo+
Party 1
Team Averages
Level 14
1,342 SR
1,243 Elo+

VS

Team Averages
Level 53
1,615 SR
1,206 Elo+
Kukulkan
Kukulkan
Callmediggi
Kukulkan
Level 24
God Stats
20W - 14L
1,607 SR
Queue Stats
96W - 120L
1,241 Elo+
Solo
Ymir
Ymir
Parwati
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,188 Elo+
Party 2
Izanami
Izanami
weracz
Izanami
Level 126
God Stats
1W - 0L
1,737 SR
Queue Stats
11W - 9L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ERRUN
Nemesis
10
0 / 3 / 1
7,531
538
5,704
10,967
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
bobmarlyV2
Sun Wukong
10
0 / 5 / 1
7,560
540
4,251
11,662
5,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
jistoun
Apollo
11
1 / 1 / 0
8,132
581
5,598
10,551
3,113
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Callmediggi
Kukulkan
14
3 / 0 / 6
9,564
683
10,368
3,919
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Parwati
Ymir
12
2 / 0 / 5
8,733
624
3,893
11,948
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
weracz
Izanami
13
4 / 1 / 5
9,600
686
11,888
7,441
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Callmediggi
Kukulkan
3
0
6
6
L
Nemesis
ERRUN
Nemesis
0
3
1
0.17
W
Ymir
Parwati
Ymir
2
0
5
4.5
L
Sun Wukong
bobmarlyV2
Sun Wukong
0
5
1
0.1
L
Apollo
jistoun
Apollo
1
1
0
1
W
Izanami
weracz
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,553
Damage
26,149
33,180
Taken
23,308
12,271
Mitigated
12,732
5,422
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Callmediggi
Kukulkan
10,368
478
684
1,706
3,919
1,454
398
47
3,872
54,793
0
L
Nemesis
ERRUN
Nemesis
5,704
1,840
0
3,207
10,967
3,976
432
5,076
5,623
0
21,603
W
Ymir
Parwati
Ymir
3,893
814
0
691
11,948
8,641
109
204
11,744
22,996
0
L
Sun Wukong
bobmarlyV2
Sun Wukong
4,251
677
0
1,433
11,662
5,182
0
4,171
7,351
0
25,975
L
Apollo
jistoun
Apollo
5,598
3,598
0
782
10,551
3,113
177
4,414
5,853
0
26,334
W
Izanami
weracz
Izanami
11,888
8,002
0
3,109
7,441
2,637
1,979
4
7,437
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
27,897
127
Minions Killed
178
0
Camps Cleared
0
675,107
Distance Traveled
667,902
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,564
683
88
6
0
217,634
5
L
Nemesis
7,531
538
30
2
0
243,378
0
W
Ymir
8,733
624
34
2
0
233,401
0
L
Sun Wukong
7,560
540
44
3
0
196,695
1
L
Apollo
8,132
581
53
4
0
235,034
0
W
Izanami
9,600
686
56
4
0
216,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role