Player Matchup

Khepri
Khepri
Gold II
Baboon--Maniac
Khepri
Gold II
Level 156
God Stats
18W - 18L
1,450 SR
Queue Stats
357W - 338L
1,589 MMR
Party 3
Neith
Neith
Gold II
Baboon--Saviour
Neith
Gold II
Level 135
God Stats
19W - 11L
1,515 SR
Queue Stats
287W - 283L
1,623 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
TheCroatianMidg
Cu Chulainn
Gold V
Level 118
God Stats
19W - 12L
1,875 SR
Queue Stats
61W - 49L
1,497 MMR
Party 4
Tsukuyomi
Tsukuyomi
Gold IV
jake1josh1
Tsukuyomi
Gold IV
Level 142
God Stats
27W - 22L
1,945 SR
Queue Stats
178W - 167L
1,719 MMR
Party 4
Agni
Agni
Gold II
joxepe
Agni
Gold II
Level 159
God Stats
5W - 6L
1,539 SR
Queue Stats
191W - 178L
1,609 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,665 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,664 SR
1,610 MMR
Kukulkan
Kukulkan
Gold V
Bierboompje
Kukulkan
Gold V
Level 74
God Stats
4W - 9L
1,625 SR
Queue Stats
314W - 294L
1,530 MMR
Party 2
Izanami
Izanami
Gold IV
F1Fighter0708
Izanami
Gold IV
Level 156
God Stats
12W - 8L
1,685 SR
Queue Stats
122W - 123L
1,604 MMR
Solo
Guan Yu
Guan Yu
Gold I
Speeder361
Guan Yu
Gold I
Level 126
God Stats
1W - 1L
1,542 SR
Queue Stats
71W - 77L
1,594 MMR
Party 1
Nemesis
Nemesis
Gold II
beukenboompje
Nemesis
Gold II
Level 137
God Stats
5W - 3L
1,966 SR
Queue Stats
364W - 351L
1,720 MMR
Party 2
Fafnir
Fafnir
Gold II
pa17ru1001
Fafnir
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,115
480
4,330
11,308
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 1 / 5
10,572
556
7,558
7,188
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TheCroatianMidg
Cu Chulainn
19
1 / 2 / 6
11,143
586
11,982
11,154
10,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
jake1josh1
Tsukuyomi
18
9 / 0 / 4
11,240
592
10,717
12,900
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
joxepe
Agni
17
6 / 2 / 8
11,174
588
12,102
11,534
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouSetJanusScyllaArachne

VS

Bans
ApolloNu WaRaChang'eSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bierboompje
Kukulkan
14
0 / 8 / 1
8,269
435
3,909
10,631
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
1 / 4 / 0
8,815
464
4,907
10,905
3,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Speeder361
Guan Yu
16
2 / 3 / 0
9,173
483
5,633
15,918
11,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
14
2 / 4 / 1
8,453
445
6,301
13,130
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
pa17ru1001
Fafnir
12
0 / 2 / 1
7,915
417
4,120
14,189
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
5
5
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
2
1
5
4.5
L
Kukulkan
Bierboompje
Kukulkan
0
8
1
0.06
L
Izanami
1
4
0
0.25
L
Guan Yu
Speeder361
Guan Yu
2
3
0
0.67
W
Cu Chulainn
TheCroatianMidg
Cu Chulainn
1
2
6
2
L
Nemesis
2
4
1
0.63
W
Tsukuyomi
jake1josh1
Tsukuyomi
9
0
4
11
W
Agni
joxepe
Agni
6
2
8
5
L
Fafnir
pa17ru1001
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
24,870
54,084
Taken
64,773
31,190
Mitigated
36,496
22,125
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,330
179
0
4,352
11,308
8,057
0
2,507
8,801
34,248
0
W
7,558
3,827
0
2,770
7,188
2,697
0
1,671
5,517
0
84,941
L
Kukulkan
Bierboompje
Kukulkan
3,909
305
0
0
10,631
3,815
0
4,218
6,413
53,852
0
L
Izanami
4,907
3,215
0
3,820
10,905
3,226
0
1,746
9,159
0
73,661
L
Guan Yu
Speeder361
Guan Yu
5,633
368
68
4,349
15,918
11,079
0
1,968
13,950
0
51,089
W
Cu Chulainn
TheCroatianMidg
Cu Chulainn
11,982
1,803
0
3,403
11,154
10,203
0
433
10,721
9,191
77,275
L
Nemesis
6,301
2,634
0
1,841
13,130
5,268
0
5,797
7,333
0
58,295
W
Tsukuyomi
jake1josh1
Tsukuyomi
10,717
2,646
0
6,788
12,900
5,809
319
1,660
11,240
0
81,027
W
Agni
joxepe
Agni
12,102
743
0
4,812
11,534
4,424
152
1,758
9,776
85,043
0
L
Fafnir
pa17ru1001
Fafnir
4,120
1,539
0
3,928
14,189
13,108
0
4,207
9,982
20,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
42,625
630
Minions Killed
498
0
Camps Cleared
0
1,867,847
Distance Traveled
1,804,246
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,115
480
30
2
0
387,182
3
W
Neith
10,572
556
174
9
0
323,814
7
L
Kukulkan
8,269
435
103
5
0
332,021
7
L
Izanami
8,815
464
155
8
0
324,776
6
L
Guan Yu
9,173
483
126
7
0
384,110
3
W
Cu Chulainn
11,143
586
164
9
0
374,601
5
L
Nemesis
8,453
445
87
5
0
401,867
5
W
Tsukuyomi
11,240
592
130
7
0
413,995
8
W
Agni
11,174
588
132
7
0
368,255
9
L
Fafnir
7,915
417
27
1
0
361,472
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role