Player Matchup

Ah Puch
Ah Puch
JackNapier_98
Ah Puch
Level 24
God Stats
19W - 21L
1,569 SR
Queue Stats
32W - 45L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Samekj
Guan Yu
Level 16
God Stats
3W - 2L
1,789 SR
Queue Stats
35W - 31L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Termpu
Cthulhu
Level 14
God Stats
9W - 4L
1,745 SR
Queue Stats
33W - 30L
1,475 Elo+
Party 2
Hera
Hera
covid7254
Hera
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 319L
1,420 Elo+
Solo
Bakasura
Bakasura
darilua
Bakasura
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
465W - 476L
1,449 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,457 Elo+

VS

Team Averages
Level 31
1,523 SR
1,479 Elo+
Khepri
Khepri
Hamsteine30
Khepri
Level 24
God Stats
1W - 3L
1,180 SR
Queue Stats
46W - 50L
1,412 Elo+
Solo
Danzaburou
Danzaburou
IceSniper123
Danzaburou
Level 7
God Stats
5W - 2L
1,708 SR
Queue Stats
30W - 33L
1,499 Elo+
Party 1
Merlin
Merlin
Knifeular
Merlin
Level 94
God Stats
5W - 2L
1,609 SR
Queue Stats
57W - 49L
1,536 Elo+
Party 1
Scylla
Scylla
Smaug_Kaki
Scylla
Level 25
God Stats
29W - 19L
1,566 SR
Queue Stats
918W - 914L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
Level 5
God Stats
11W - 7L
1,553 SR
Queue Stats
104W - 117L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
7 / 4 / 8
14,491
1,115
31,672
16,620
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Samekj
Guan Yu
19
4 / 1 / 9
12,710
978
4,926
19,964
22,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Termpu
Cthulhu
20
3 / 4 / 14
12,929
995
16,722
39,441
49,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
18
4 / 13 / 8
12,401
954
17,283
20,868
7,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
darilua
Bakasura
18
3 / 15 / 7
12,439
957
7,003
35,620
14,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 7 / 24
12,490
961
7,193
16,847
23,732
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
IceSniper123
Danzaburou
20
8 / 5 / 19
14,333
1,103
18,887
16,548
6,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Knifeular
Merlin
20
16 / 4 / 18
16,152
1,242
56,951
14,409
5,377
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Smaug_Kaki
Scylla
20
9 / 1 / 16
14,362
1,105
24,680
15,949
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
19
3 / 4 / 16
12,692
976
16,138
17,781
6,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
130
21
Kills
37
37
Deaths
21
46
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
7
24
1.86
W
Danzaburou
IceSniper123
Danzaburou
8
5
19
3.5
L
Ah Puch
7
4
8
2.75
W
Merlin
Knifeular
Merlin
16
4
18
6.25
L
Guan Yu
Samekj
Guan Yu
4
1
9
8.5
W
Scylla
Smaug_Kaki
Scylla
9
1
16
17
L
Cthulhu
Termpu
Cthulhu
3
4
14
2.5
W
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
3
4
16
2.75
L
Hera
4
13
8
0.62
L
Bakasura
darilua
Bakasura
3
15
7
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,606
Damage
123,849
132,513
Taken
81,534
100,254
Mitigated
46,562
22,353
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,193
1,106
478
224
16,847
23,732
0
13,033
3,238
17,444
0
W
Danzaburou
IceSniper123
Danzaburou
18,887
10,161
0
3,397
16,548
6,155
0
12,572
3,646
0
38,031
L
Ah Puch
31,672
241
427
1,300
16,620
5,975
0
10,162
6,268
63,170
0
W
Merlin
Knifeular
Merlin
56,951
5,078
484
3,527
14,409
5,377
0
10,796
3,358
103,820
0
L
Guan Yu
Samekj
Guan Yu
4,926
450
8,009
7,657
19,964
22,372
0
12,352
7,176
0
19,769
W
Scylla
Smaug_Kaki
Scylla
24,680
2,369
140
2,628
15,949
5,058
0
13,621
2,120
47,802
0
L
Cthulhu
Termpu
Cthulhu
16,722
1,403
0
830
39,441
49,960
0
25,048
13,942
41,437
0
W
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
16,138
4,126
838
2,132
17,781
6,240
0
14,827
2,670
0
38,651
L
Hera
17,283
5,096
690
732
20,868
7,944
0
15,445
5,172
34,875
0
L
Bakasura
darilua
Bakasura
7,003
3,608
0
2,708
35,620
14,003
0
24,107
11,131
0
15,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,970
Gold Earned
70,029
232
Minions Killed
279
4
Camps Cleared
4
1,212,757
Distance Traveled
1,105,643
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,490
961
17
1
0
179,247
0
W
Danzaburou
14,333
1,103
42
3
0
213,894
1
L
Ah Puch
14,491
1,115
81
6
2
240,407
0
W
Merlin
16,152
1,242
119
9
4
221,932
0
L
Guan Yu
12,710
978
34
3
0
281,827
0
W
Scylla
14,362
1,105
51
4
0
252,962
0
L
Cthulhu
12,929
995
44
3
0
250,819
2
W
Tsukuyomi
12,692
976
50
4
0
237,608
3
L
Hera
12,401
954
51
4
1
187,155
0
L
Bakasura
12,439
957
22
2
1
252,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role