Player Matchup

Izanami
Izanami
Bringle
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
Chaac
Chaac
DaWPGBeachBadBoy
Chaac
Level 96
God Stats
59W - 59L
1,559 SR
Queue Stats
559W - 575L
1,437 Elo+
Solo
Chang'e
Chang'e
DobsonLeo
Chang'e
Level 106
God Stats
5W - 14L
1,458 SR
Queue Stats
442W - 450L
1,363 Elo+
Solo
Chronos
Chronos
RAM_TJM
Chronos
Level 116
God Stats
7W - 7L
1,458 SR
Queue Stats
43W - 50L
1,352 Elo+
Solo
Arachne
Arachne
ortroos
Arachne
Level 111
God Stats
9W - 9L
1,550 SR
Queue Stats
314W - 365L
1,412 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,341 Elo+

VS

Team Averages
Level 109
1,476 SR
1,391 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BushGold
Tiamat
Level 156
God Stats
75W - 57L
1,457 SR
Queue Stats
90W - 89L
1,373 Elo+
Solo
Chang'e
Chang'e
DemonZagan
Chang'e
Level 128
God Stats
8W - 3L
1,752 SR
Queue Stats
276W - 280L
1,383 Elo+
Solo
Vulcan
Vulcan
Nofatchixisback9
Vulcan
Level 86
God Stats
12W - 16L
1,467 SR
Queue Stats
154W - 173L
1,335 Elo+
Solo
Olorun
Olorun
oMeGa_KingGuRu
Olorun
Level 67
God Stats
5W - 6L
1,203 SR
Queue Stats
89W - 90L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bringle
Izanami
12
1 / 10 / 5
8,016
401
9,114
19,137
6,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 0
9,905
495
7,827
17,519
16,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DobsonLeo
Chang'e
12
5 / 3 / 1
9,053
453
6,737
15,192
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
RAM_TJM
Chronos
13
3 / 3 / 1
9,054
453
6,789
13,663
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
ortroos
Arachne
14
1 / 5 / 1
8,739
437
4,520
18,684
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 1
9,962
498
5,289
10,817
10,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
BushGold
Tiamat
17
2 / 1 / 3
10,825
541
7,764
11,691
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DemonZagan
Chang'e
15
5 / 3 / 11
10,666
533
15,501
14,548
4,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 3
11,249
562
18,249
8,971
4,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 4 / 7
10,067
503
12,522
12,066
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
22
23
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Izanami
Bringle
Izanami
1
10
5
0.35
W
Tiamat
BushGold
Tiamat
2
1
3
3.5
L
1
2
0
0.5
W
Chang'e
DemonZagan
Chang'e
5
3
11
3.5
L
Chang'e
DobsonLeo
Chang'e
5
3
1
1.83
W
7
2
3
4.25
L
Chronos
RAM_TJM
Chronos
3
3
1
1.17
W
7
4
7
2.63
L
Arachne
ortroos
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,987
Damage
59,325
84,195
Taken
58,093
44,937
Mitigated
31,801
33,692
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,289
924
0
1,211
10,817
10,975
446
492
9,945
0
45,169
L
Izanami
Bringle
Izanami
9,114
6,538
0
4,103
19,137
6,932
715
15,464
3,599
0
51,193
W
Tiamat
BushGold
Tiamat
7,764
1,571
748
5,804
11,691
7,905
6,160
2,002
9,579
60,491
0
L
7,827
1,566
0
9,687
17,519
16,180
672
6,100
11,183
0
64,885
W
Chang'e
DemonZagan
Chang'e
15,501
1,885
3,147
6,848
14,548
4,816
3,022
3,800
10,698
53,192
0
L
Chang'e
DobsonLeo
Chang'e
6,737
681
1,681
5,375
15,192
10,297
625
11,790
3,374
31,610
0
W
18,249
8,952
0
122
8,971
4,033
3,257
3,796
5,175
68,780
0
L
Chronos
RAM_TJM
Chronos
6,789
2,087
0
3,941
13,663
4,799
1,669
10,768
2,707
55,144
0
W
12,522
7,441
1,268
4,005
12,066
4,072
3,968
3,436
8,630
38,371
0
L
Arachne
ortroos
Arachne
4,520
2,601
0
8,905
18,684
6,729
340
9,338
9,296
0
57,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
52,769
491
Minions Killed
444
0
Camps Cleared
0
1,463,241
Distance Traveled
1,888,551
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,962
498
84
4
0
411,601
3
L
Izanami
8,016
401
90
5
0
309,249
2
W
Tiamat
10,825
541
118
6
0
343,798
5
L
Chaac
9,905
495
134
7
0
339,298
4
W
Chang'e
10,666
533
84
4
0
401,949
0
L
Chang'e
9,053
453
57
3
0
326,145
4
W
Vulcan
11,249
562
96
5
0
377,927
4
L
Chronos
9,054
453
108
5
0
197,467
0
W
Olorun
10,067
503
62
3
0
353,276
2
L
Arachne
8,739
437
102
5
0
291,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role