Player Matchup

Neith
Neith
Falfa Cravins
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
Swammy9000
Cthulhu
Level 11
God Stats
3W - 6L
1,466 SR
Queue Stats
15W - 33L
1,229 Elo+
Solo
Jormungandr
Jormungandr
ThatLiqTalk
Jormungandr
Level 16
God Stats
3W - 2L
1,261 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 1
Team Averages
Level 11
1,409 SR
1,298 Elo+

VS

Team Averages
Level 34
1,628 SR
1,384 Elo+
Izanami
Izanami
Yxnnick030
Izanami
Level 49
God Stats
12W - 8L
1,586 SR
Queue Stats
32W - 34L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
mercado_senhor
Jormungandr
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
72W - 75L
1,414 Elo+
Solo
Fenrir
Fenrir
t7thflamingfury
Fenrir
Level 24
God Stats
13W - 8L
1,573 SR
Queue Stats
30W - 29L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 5
12,645
527
14,142
20,670
9,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Swammy9000
Cthulhu
13
1 / 15 / 3
11,991
500
12,387
34,558
42,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
ThatLiqTalk
Jormungandr
16
5 / 4 / 0
13,560
565
21,748
32,974
29,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Yxnnick030
Izanami
20
13 / 1 / 17
16,818
701
35,175
22,013
9,670
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
mercado_senhor
Jormungandr
17
4 / 5 / 20
15,175
632
18,086
21,622
22,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 15
18,065
753
15,033
19,512
28,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
6
Kills
32
32
Deaths
6
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
Cthulhu
Swammy9000
Cthulhu
1
15
3
0.17
L
Jormungandr
ThatLiqTalk
Jormungandr
5
4
0
1.25
W
Izanami
Yxnnick030
Izanami
13
1
17
21.5
W
Jormungandr
mercado_senhor
Jormungandr
4
5
20
2.8
W
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
68,294
88,202
Taken
63,147
81,279
Mitigated
61,012
5,034
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,142
8,732
0
2,194
20,670
9,264
531
5,469
15,201
0
72,630
L
Cthulhu
Swammy9000
Cthulhu
12,387
1,288
197
0
34,558
42,207
50
5,955
28,603
35,127
0
L
Jormungandr
ThatLiqTalk
Jormungandr
21,748
6,176
390
2,253
32,974
29,808
32
6,827
26,147
76,394
0
W
Izanami
Yxnnick030
Izanami
35,175
28,961
0
13,322
22,013
9,670
2,678
13,852
8,161
0
121,271
W
Jormungandr
mercado_senhor
Jormungandr
18,086
2,743
1,144
3,569
21,622
22,858
894
10,144
11,478
74,497
0
W
15,033
4,327
0
5,107
19,512
28,484
1,374
10,775
8,737
819
29,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
50,058
210
Minions Killed
226
0
Camps Cleared
0
1,014,276
Distance Traveled
1,188,351
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,645
527
93
4
0
301,133
0
L
Cthulhu
11,991
500
39
2
0
309,193
0
L
Jormungandr
13,560
565
78
3
0
403,950
2
W
Izanami
16,818
701
119
5
0
368,678
3
W
Jormungandr
15,175
632
90
4
0
359,175
0
W
Fenrir
18,065
753
17
1
0
460,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role