Player Matchup

Chang'e
Chang'e
Chido7000
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
TonyMoreno_1
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 240L
1,625 Elo+
Solo
He Bo
He Bo
Tupla420
He Bo
Level 13
God Stats
4W - 0L
1,525 SR
Queue Stats
6W - 1L
1,705 Elo+
Party 2
Bakasura
Bakasura
gumb0
Bakasura
Level 18
God Stats
4W - 4L
1,503 SR
Queue Stats
24W - 22L
1,615 Elo+
Solo
Achilles
Achilles
memefather
Achilles
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 2
Team Averages
Level 25
1,506 SR
1,665 Elo+

VS

Team Averages
Level 19
1,605 SR
1,476 Elo+
Athena
Athena
ApartaHDP
Athena
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,756 Elo+
Solo
Horus
Horus
Curtis4Eva
Horus
Level 28
God Stats
0W - 1L
1,814 SR
Queue Stats
6W - 17L
1,311 Elo+
Party 1
Olorun
Olorun
Dominiik420
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Cupid
Cupid
GR1ZZYB34R
Cupid
Level 29
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 16L
1,122 Elo+
Party 1
Awilix
Awilix
nagelx
Awilix
Level 23
God Stats
0W - 2L
1,484 SR
Queue Stats
7W - 11L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chido7000
Chang'e
15
6 / 2 / 5
9,923
496
12,276
11,607
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TonyMoreno_1
Danzaburou
15
2 / 2 / 3
9,292
465
6,918
14,377
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Tupla420
He Bo
16
6 / 3 / 5
10,421
521
9,997
10,099
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
gumb0
Bakasura
16
3 / 2 / 6
9,817
491
8,232
15,747
6,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
memefather
Achilles
15
3 / 0 / 3
9,166
458
8,375
15,814
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ApartaHDP
Athena
16
4 / 1 / 4
10,227
511
18,867
17,918
17,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
12
1 / 3 / 7
8,909
445
6,609
19,521
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
4
0 / 10 / 0
5,796
290
1,064
9,868
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
14
4 / 1 / 2
9,005
450
11,432
9,655
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
nagelx
Awilix
9
0 / 6 / 2
7,001
350
2,168
9,736
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
9
9
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
ApartaHDP
Athena
4
1
4
6
W
Chang'e
Chido7000
Chang'e
6
2
5
4.25
L
Horus
1
3
7
1.5
L
Olorun
0
10
0
0
L
Cupid
4
1
2
5
W
Danzaburou
TonyMoreno_1
Danzaburou
2
2
3
1.75
W
He Bo
Tupla420
He Bo
6
3
5
2.83
W
Bakasura
gumb0
Bakasura
3
2
6
3
W
Achilles
memefather
Achilles
3
0
3
4.5
L
Awilix
nagelx
Awilix
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
40,140
67,644
Taken
66,698
31,489
Mitigated
48,083
28,525
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ApartaHDP
Athena
18,867
5,243
0
5,676
17,918
17,163
316
7,392
9,816
70,182
0
W
Chang'e
Chido7000
Chang'e
12,276
1,432
2,848
5,205
11,607
4,561
0
2,918
8,689
46,800
0
L
Horus
6,609
2,855
1,943
6,748
19,521
21,165
0
5,259
13,496
0
29,907
L
Olorun
1,064
687
0
1,953
9,868
2,474
0
2,707
7,121
14,571
0
L
Cupid
11,432
3,979
240
4,202
9,655
4,137
246
3,711
5,894
0
54,711
W
Danzaburou
TonyMoreno_1
Danzaburou
6,918
4,211
0
6,357
14,377
4,746
1,010
3,748
10,629
0
58,636
W
He Bo
Tupla420
He Bo
9,997
1,479
766
2,580
10,099
3,337
2,165
3,119
6,980
71,392
0
W
Bakasura
gumb0
Bakasura
8,232
6,479
0
6,961
15,747
6,250
1,432
3,967
11,780
0
42,717
W
Achilles
memefather
Achilles
8,375
2,518
0
3,808
15,814
12,595
777
6,349
9,465
0
49,247
L
Awilix
nagelx
Awilix
2,168
1,001
0
1,784
9,736
3,144
420
3,735
5,715
0
20,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
40,938
490
Minions Killed
319
0
Camps Cleared
0
1,947,283
Distance Traveled
1,625,490
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,227
511
135
7
0
456,839
5
W
Chang'e
9,923
496
56
3
0
423,045
4
L
Horus
8,909
445
30
2
0
348,572
4
L
Olorun
5,796
290
9
0
0
204,162
1
L
Cupid
9,005
450
102
5
0
378,376
6
W
Danzaburou
9,292
465
105
5
0
328,020
3
W
He Bo
10,421
521
124
6
0
358,218
2
W
Bakasura
9,817
491
114
6
0
410,522
4
W
Achilles
9,166
458
91
5
0
427,478
5
L
Awilix
7,001
350
43
2
0
237,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role