Player Matchup

Sun Wukong
Sun Wukong
IHardGoProI
Sun Wukong
Level 87
God Stats
6W - 2L
1,481 SR
Queue Stats
8W - 4L
1,522 Elo+
Party 1
Athena
Athena
MehTuesli
Athena
Level 12
God Stats
27W - 20L
1,613 SR
Queue Stats
50W - 40L
1,451 Elo+
Party 2
Bakasura
Bakasura
Oliffffki
Bakasura
Level 18
God Stats
4W - 0L
1,925 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1
Ra
Ra
kolok9
Ra
Level 16
God Stats
6W - 8L
1,443 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
wtfkzyngoed
Hou Yi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 6L
1,700 Elo+
Party 2
Team Averages
Level 27
1,592 SR
1,490 Elo+

VS

Team Averages
Level 17
1,425 SR
1,203 Elo+
Olorun
Olorun
Ali28
Olorun
Level 2
God Stats
0W - 3L
1,312 SR
Queue Stats
9W - 6L
1,214 Elo+
Party 3
Fenrir
Fenrir
Proxious
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,158 Elo+
Party 3
Ares
Ares
VIP3R289
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 3
Anhur
Anhur
WhiteBoyr289
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 3
Neith
Neith
fl0w2high
Neith
Level 1
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 6L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IHardGoProI
Sun Wukong
14
3 / 2 / 3
8,332
641
5,310
8,677
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
MehTuesli
Athena
12
2 / 0 / 17
8,374
644
6,815
5,272
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Oliffffki
Bakasura
15
10 / 3 / 3
9,177
706
11,159
11,672
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
4 / 2 / 3
7,415
570
3,058
5,840
2,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
12 / 1 / 2
8,393
646
11,327
9,276
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ali28
Olorun
10
1 / 6 / 3
6,242
480
4,922
10,752
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Proxious
Fenrir
11
4 / 4 / 2
7,154
550
6,687
9,742
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
1 / 8 / 0
5,807
447
2,356
11,825
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 8 / 0
5,278
406
2,035
10,190
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
fl0w2high
Neith
10
1 / 5 / 1
5,731
441
1,138
6,467
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
31
Kills
7
8
Deaths
31
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ali28
Olorun
1
6
3
0.42
W
Sun Wukong
IHardGoProI
Sun Wukong
3
2
3
2.25
W
Athena
MehTuesli
Athena
2
0
17
10.5
W
Bakasura
Oliffffki
Bakasura
10
3
3
3.83
L
Fenrir
Proxious
Fenrir
4
4
2
1.25
L
Ares
1
8
0
0.13
L
0
8
0
0
L
Neith
fl0w2high
Neith
1
5
1
0.3
W
Ra
4
2
3
2.75
W
Hou Yi
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
17,138
40,737
Taken
48,976
18,431
Mitigated
16,779
13,229
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ali28
Olorun
4,922
2,545
65
2,866
10,752
3,180
662
3,577
6,828
28,871
0
W
Sun Wukong
IHardGoProI
Sun Wukong
5,310
604
0
1,030
8,677
4,812
1,863
767
7,910
0
46,640
W
Athena
MehTuesli
Athena
6,815
2,292
0
1,619
5,272
3,546
264
1,245
4,027
18,184
0
W
Bakasura
Oliffffki
Bakasura
11,159
8,484
0
2,674
11,672
4,684
1,097
1,918
9,754
0
53,262
L
Fenrir
Proxious
Fenrir
6,687
2,209
0
2,936
9,742
3,370
0
1,773
7,529
0
25,188
L
Ares
2,356
327
0
846
11,825
5,524
88
2,458
9,167
11,173
0
L
2,035
1,353
0
1,356
10,190
2,576
190
1,797
8,033
0
20,560
L
Neith
fl0w2high
Neith
1,138
332
0
558
6,467
2,129
196
268
6,171
0
18,195
W
Ra
3,058
306
454
1,308
5,840
2,199
693
1,725
4,115
25,451
0
W
Hou Yi
11,327
6,809
0
6,144
9,276
3,190
1,877
1,623
7,653
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
30,212
331
Minions Killed
177
0
Camps Cleared
0
1,252,385
Distance Traveled
1,135,224
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,242
480
49
4
0
222,371
1
W
Sun Wukong
8,332
641
84
6
0
273,331
0
W
Athena
8,374
644
24
2
0
276,698
2
W
Bakasura
9,177
706
104
8
0
246,280
1
L
Fenrir
7,154
550
44
3
0
245,669
0
L
Ares
5,807
447
7
1
0
233,574
3
L
Anhur
5,278
406
40
3
0
204,319
0
L
Neith
5,731
441
37
3
0
229,291
3
W
Ra
7,415
570
52
4
0
242,098
3
W
Hou Yi
8,393
646
67
5
0
213,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role