Player Matchup

Horus
Horus
SWAT 6789
Horus
Level 121
God Stats
21W - 11L
1,619 SR
Queue Stats
203W - 107L
1,670 Elo+
Party 2
Nox
Nox
denni2410
Nox
Level 17
God Stats
1W - 1L
1,616 SR
Queue Stats
10W - 6L
1,554 Elo+
Party 2
Chang'e
Chang'e
ll A R T I O
Chang'e
Level 156
God Stats
6W - 5L
1,769 SR
Queue Stats
162W - 130L
1,628 Elo+
Party 2
Team Averages
Level 98
1,668 SR
1,617 Elo+

VS

Team Averages
Level 48
1,444 SR
1,364 Elo+
Bellona
Bellona
Dem_Sevran
Bellona
Level 9
God Stats
3W - 1L
1,533 SR
Queue Stats
4W - 10L
1,110 Elo+
Party 1
Anubis
Anubis
Yoss9327_0
Anubis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 45L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Youns6tBaZ
Tsukuyomi
Level 88
God Stats
2W - 0L
1,300 SR
Queue Stats
107W - 89L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SWAT 6789
Horus
18
8 / 9 / 6
16,022
697
25,670
32,276
28,969
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 12 / 5
13,603
591
8,848
21,005
6,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
ll A R T I O
Chang'e
19
7 / 8 / 9
16,406
713
22,622
28,243
10,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dem_Sevran
Bellona
18
2 / 3 / 13
14,269
620
10,483
16,956
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Yoss9327_0
Anubis
20
12 / 8 / 7
16,543
719
28,579
30,540
15,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Youns6tBaZ
Tsukuyomi
20
14 / 7 / 9
17,264
751
31,382
26,227
13,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
18
Kills
28
29
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dem_Sevran
Bellona
2
3
13
2.83
L
Horus
SWAT 6789
Horus
8
9
6
1.22
W
Anubis
Yoss9327_0
Anubis
12
8
7
1.94
W
Tsukuyomi
Youns6tBaZ
Tsukuyomi
14
7
9
2.64
L
3
12
5
0.46
L
Chang'e
ll A R T I O
Chang'e
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
70,444
81,524
Taken
73,723
45,492
Mitigated
45,780
15,968
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dem_Sevran
Bellona
10,483
3,709
0
2,547
16,956
16,959
225
6,548
10,408
0
31,262
L
Horus
SWAT 6789
Horus
25,670
10,830
1,155
3,776
32,276
28,969
247
9,591
21,942
0
61,004
W
Anubis
Yoss9327_0
Anubis
28,579
1,965
0
17,856
30,540
15,480
1,454
14,125
16,415
109,962
0
W
Tsukuyomi
Youns6tBaZ
Tsukuyomi
31,382
8,416
0
8,417
26,227
13,341
1,293
10,821
15,406
0
103,984
L
8,848
1,472
0
0
21,005
6,169
289
7,270
13,331
47,876
0
L
Chang'e
ll A R T I O
Chang'e
22,622
1,604
2,885
8,152
28,243
10,354
477
11,826
16,092
88,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
48,076
231
Minions Killed
237
0
Camps Cleared
0
1,069,958
Distance Traveled
1,101,631
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,269
620
18
1
0
393,292
3
L
Horus
16,022
697
51
2
0
375,940
3
W
Anubis
16,543
719
143
6
0
300,613
2
W
Tsukuyomi
17,264
751
76
3
0
407,726
0
L
Nox
13,603
591
69
3
0
312,526
0
L
Chang'e
16,406
713
111
5
0
381,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role