Player Matchup

Ganesha
Ganesha
Silver IV
CAVALOVELHO
Ganesha
Silver IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
CrookedArrow
Anhur
Silver V
Level 128
God Stats
21W - 19L
1,493 SR
Queue Stats
65W - 74L
1,213 MMR
Solo
Ne Zha
Ne Zha
Silver II
DaddyMcNuggers
Ne Zha
Silver II
Level 86
God Stats
3W - 3L
1,496 SR
Queue Stats
174W - 173L
1,121 MMR
Solo
Discordia
Discordia
Silver V
FANY951
Discordia
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
K2OBuddha
Cu Chulainn
Silver II
Level 86
God Stats
1W - 1L
1,770 SR
Queue Stats
25W - 33L
1,212 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,552 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,509 SR
1,315 MMR
Chang'e
Chang'e
Silver I
FlaminHotDoobie
Chang'e
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Provieo
Izanami
Gold I
Level 117
God Stats
11W - 7L
1,547 SR
Queue Stats
175W - 167L
1,391 MMR
Party 1
Chaac
Chaac
Bronze IV
Tendermess
Chaac
Bronze IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
leafyfood02
Sobek
Silver III
Level 87
God Stats
11W - 5L
1,421 SR
Queue Stats
33W - 39L
1,002 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
vgogetta
Erlang Shen
Silver I
Level 68
God Stats
55W - 44L
1,576 SR
Queue Stats
672W - 659L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CAVALOVELHO
Ganesha
5
0 / 1 / 1
3,387
565
362
3,438
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 0
3,383
564
1,631
3,595
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,098
183
0
0
0
Discordia
FANY951
Discordia
7
0 / 1 / 0
3,878
646
645
1,945
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
K2OBuddha
Cu Chulainn
5
0 / 1 / 0
3,357
560
2,176
4,368
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetApolloAo KuangScyllaDanzaburou

VS

Bans
JanusPersephoneCthulhuYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,821
637
687
2,624
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Provieo
Izanami
7
3 / 0 / 0
4,239
707
3,234
2,463
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
7
1 / 0 / 0
3,833
639
2,715
3,698
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 3
3,976
663
804
4,365
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
vgogetta
Erlang Shen
6
1 / 0 / 1
3,699
617
718
2,056
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CAVALOVELHO
Ganesha
0
1
1
0.5
L
1
2
0
0.5
L
0
0
0
0
L
Discordia
FANY951
Discordia
0
1
0
0
W
0
0
1
0.5
L
Cu Chulainn
K2OBuddha
Cu Chulainn
0
1
0
0
W
Izanami
Provieo
Izanami
3
0
0
3
W
Chaac
1
0
0
1
W
0
1
3
1.5
W
Erlang Shen
vgogetta
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,814
Damage
8,158
13,346
Taken
15,206
3,590
Mitigated
5,813
5,519
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CAVALOVELHO
Ganesha
362
0
0
1,288
3,438
969
0
461
2,977
5,277
0
L
1,631
1,130
0
1,600
3,595
510
0
343
3,252
0
11,772
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
FANY951
Discordia
645
108
0
202
1,945
442
0
629
1,258
15,864
0
W
687
166
244
1,399
2,624
565
0
525
1,979
15,027
0
L
Cu Chulainn
K2OBuddha
Cu Chulainn
2,176
676
0
2,429
4,368
1,669
0
0
4,046
0
9,511
W
Izanami
Provieo
Izanami
3,234
2,632
0
1,899
2,463
532
464
235
2,228
0
25,131
W
Chaac
2,715
172
0
2,020
3,698
1,760
0
0
3,423
0
14,474
W
804
224
0
2,023
4,365
1,724
0
127
4,238
4,812
0
W
Erlang Shen
vgogetta
Erlang Shen
718
486
0
250
2,056
1,232
0
0
2,056
0
14,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,103
Gold Earned
19,568
90
Minions Killed
164
0
Camps Cleared
0
414,559
Distance Traveled
556,448
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,387
565
2
0
0
104,973
2
L
Anhur
3,383
564
34
6
0
90,006
0
L
Ne Zha
1,098
183
0
0
0
0
0
L
Discordia
3,878
646
34
6
0
98,338
3
W
Chang'e
3,821
637
43
7
0
124,933
0
L
Cu Chulainn
3,357
560
20
3
0
121,242
0
W
Izanami
4,239
707
58
10
0
99,902
1
W
Chaac
3,833
639
25
4
0
93,222
0
W
Sobek
3,976
663
6
1
0
110,199
2
W
Erlang Shen
3,699
617
32
5
0
128,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role