Player Matchup

Da Ji
Da Ji
BorisMakesBrexit
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 69L
1,229 Elo+
Party 1
Vamana
Vamana
Miserleehoo
Vamana
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 48L
1,592 Elo+
Party 1
Merlin
Merlin
RetsillacM
Merlin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,442 Elo+
Solo
Artemis
Artemis
dobbrel92
Artemis
Level 65
God Stats
6W - 11L
1,500 SR
Queue Stats
1,208W - 1,185L
1,449 Elo+
Solo
Horus
Horus
wietepiet
Horus
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 91L
1,400 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,423 Elo+

VS

Team Averages
Level 103
1,549 SR
1,522 Elo+
Ares
Ares
ChillMalDude
Ares
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,744 Elo+
Solo
Anhur
Anhur
Ciupanezuu
Anhur
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
361W - 387L
1,471 Elo+
Solo
Tiamat
Tiamat
IAMTriAnglEMAI
Tiamat
Level 128
God Stats
4W - 10L
1,827 SR
Queue Stats
292W - 300L
1,389 Elo+
Solo
Guan Yu
Guan Yu
jefblade1991
Guan Yu
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
296W - 326L
1,417 Elo+
Solo
Medusa
Medusa
nejc12
Medusa
Level 125
God Stats
1W - 0L
1,418 SR
Queue Stats
43W - 21L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 9
12,734
910
17,014
18,345
9,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
19
4 / 4 / 17
11,481
820
11,504
21,803
17,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
RetsillacM
Merlin
16
6 / 6 / 8
10,408
743
23,979
14,933
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dobbrel92
Artemis
18
3 / 4 / 13
10,494
750
16,632
14,288
6,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
wietepiet
Horus
18
2 / 6 / 17
10,371
741
8,739
22,324
19,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
10,424
745
15,278
19,514
24,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
17
4 / 6 / 18
10,568
755
10,837
15,156
7,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 11
12,687
906
26,138
16,885
17,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jefblade1991
Guan Yu
15
3 / 6 / 10
10,164
726
7,872
19,745
20,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
nejc12
Medusa
20
6 / 5 / 16
11,928
852
17,735
16,418
11,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
98
24
Kills
26
26
Deaths
24
64
Assists
72
Player
Kills
Deaths
Assists
KDA
L
9
6
9
2.25
W
3
3
17
3.83
W
Anhur
4
6
18
2.17
W
10
4
11
3.88
L
Vamana
4
4
17
3.13
L
Merlin
RetsillacM
Merlin
6
6
8
1.67
L
Artemis
dobbrel92
Artemis
3
4
13
2.38
W
Guan Yu
jefblade1991
Guan Yu
3
6
10
1.33
W
Medusa
nejc12
Medusa
6
5
16
2.8
L
Horus
wietepiet
Horus
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,868
Damage
77,860
91,693
Taken
87,718
58,771
Mitigated
81,228
32,284
Healing
27,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,014
4,793
1,766
2,031
18,345
9,064
2,170
6,556
11,590
0
23,663
W
15,278
203
623
1,797
19,514
24,963
272
5,024
14,490
18,010
0
W
Anhur
10,837
4,421
2,178
2,313
15,156
7,253
437
6,463
8,693
0
29,159
W
26,138
2,106
1,274
4,647
16,885
17,564
787
3,060
13,825
45,563
0
L
Vamana
11,504
3,876
2,142
3,954
21,803
17,696
209
8,991
12,474
0
23,728
L
Merlin
RetsillacM
Merlin
23,979
1,742
1,353
2,229
14,933
5,668
0
4,974
9,663
43,833
0
L
Artemis
dobbrel92
Artemis
16,632
5,681
643
1,473
14,288
6,419
1,651
8,376
5,626
0
37,226
W
Guan Yu
jefblade1991
Guan Yu
7,872
1,074
4,637
6,131
19,745
20,334
0
6,425
13,320
134
10,468
W
Medusa
nejc12
Medusa
17,735
9,685
1,739
2,228
16,418
11,114
3,348
3,296
13,122
0
43,857
L
Horus
wietepiet
Horus
8,739
3,648
8,161
8,532
22,324
19,924
557
11,134
10,790
366
12,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
55,771
140
Minions Killed
145
0
Camps Cleared
0
1,197,407
Distance Traveled
1,198,436
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,734
910
19
1
0
247,096
0
W
Ares
10,424
745
3
0
0
266,127
0
W
Anhur
10,568
755
31
2
0
223,589
3
W
Tiamat
12,687
906
46
3
0
228,838
1
L
Vamana
11,481
820
15
1
0
265,580
0
L
Merlin
10,408
743
38
3
0
220,417
0
L
Artemis
10,494
750
57
4
0
205,362
0
W
Guan Yu
10,164
726
1
0
0
220,897
0
W
Medusa
11,928
852
64
5
0
258,985
1
L
Horus
10,371
741
11
1
0
258,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role