Player Matchup

Ra
Ra
DieGads
Ra
Level 7
God Stats
5W - 1L
1,320 SR
Queue Stats
48W - 19L
1,701 Elo+
Party 1
Artemis
Artemis
Kiiwii02
Artemis
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 43L
1,648 Elo+
Solo
Set
Set
Madlay
Set
Level 28
God Stats
17W - 9L
1,580 SR
Queue Stats
84W - 62L
1,528 Elo+
Solo
Ganesha
Ganesha
Synd3r
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,522 Elo+
Solo
Bellona
Bellona
Tubär
Bellona
Level 25
God Stats
8W - 6L
1,492 SR
Queue Stats
64W - 39L
1,493 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,579 Elo+

VS

Team Averages
Level 22
1,588 SR
1,517 Elo+
Kukulkan
Kukulkan
Bedruum
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Solo
Aphrodite
Aphrodite
FlynnRus
Aphrodite
Level 29
God Stats
22W - 18L
1,602 SR
Queue Stats
99W - 85L
1,522 Elo+
Solo
Izanami
Izanami
Tark7
Izanami
Level 31
God Stats
13W - 6L
2,092 SR
Queue Stats
113W - 97L
1,587 Elo+
Solo
Cerberus
Cerberus
Undzio
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,420 Elo+
Solo
Tiamat
Tiamat
morhunt88
Tiamat
Level 29
God Stats
5W - 5L
1,245 SR
Queue Stats
82W - 68L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
11,134
655
9,413
8,772
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kiiwii02
Artemis
17
14 / 2 / 5
10,433
614
17,505
15,176
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Madlay
Set
16
10 / 1 / 8
10,394
611
8,403
10,793
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Synd3r
Ganesha
15
0 / 2 / 20
9,896
582
5,702
13,511
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Tubär
Bellona
15
2 / 1 / 3
9,409
553
2,445
10,216
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bedruum
Kukulkan
10
0 / 11 / 0
6,208
365
4,996
11,545
3,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
FlynnRus
Aphrodite
13
3 / 6 / 0
7,980
469
7,102
13,965
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tark7
Izanami
11
0 / 9 / 3
7,189
423
7,324
14,974
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Undzio
Cerberus
6
0 / 2 / 1
5,487
323
139
4,707
1,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Tiamat
morhunt88
Tiamat
11
1 / 4 / 0
6,994
411
3,732
9,481
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
32
Kills
4
6
Deaths
32
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bedruum
Kukulkan
0
11
0
0
W
6
0
12
12
L
Aphrodite
FlynnRus
Aphrodite
3
6
0
0.5
W
Artemis
Kiiwii02
Artemis
14
2
5
8.25
W
Set
Madlay
Set
10
1
8
14
W
Ganesha
Synd3r
Ganesha
0
2
20
5
L
Izanami
Tark7
Izanami
0
9
3
0.17
W
Bellona
Tubär
Bellona
2
1
3
3.5
L
Cerberus
Undzio
Cerberus
0
2
1
0.25
L
Tiamat
morhunt88
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
23,293
58,468
Taken
54,672
35,114
Mitigated
17,834
29,129
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bedruum
Kukulkan
4,996
791
0
200
11,545
3,775
0
4,605
6,705
29,840
0
W
9,413
827
5,503
6,347
8,772
4,217
2,318
2,517
6,191
83,955
0
L
Aphrodite
FlynnRus
Aphrodite
7,102
488
768
5,874
13,965
4,498
121
4,135
9,790
39,624
0
W
Artemis
Kiiwii02
Artemis
17,505
10,186
0
8,101
15,176
6,740
3,718
3,164
11,836
0
74,767
W
Set
Madlay
Set
8,403
2,970
0
2,537
10,793
5,059
2,940
2,460
8,257
0
57,172
W
Ganesha
Synd3r
Ganesha
5,702
478
0
2,510
13,511
11,107
1,271
4,724
7,126
28,185
0
L
Izanami
Tark7
Izanami
7,324
4,827
0
2,630
14,974
4,087
550
3,096
11,768
0
51,305
W
Bellona
Tubär
Bellona
2,445
929
0
4,131
10,216
7,991
3,030
2,499
7,717
0
45,434
L
Cerberus
Undzio
Cerberus
139
139
0
326
4,707
1,252
0
679
4,004
5,780
0
L
Tiamat
morhunt88
Tiamat
3,732
750
0
1,594
9,481
4,222
141
2,081
7,290
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,266
Gold Earned
33,858
537
Minions Killed
310
0
Camps Cleared
0
1,663,448
Distance Traveled
1,028,098
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,208
365
53
3
0
240,713
5
W
Ra
11,134
655
175
10
0
354,632
2
L
Aphrodite
7,980
469
93
5
0
292,955
6
W
Artemis
10,433
614
135
8
0
286,124
2
W
Set
10,394
611
109
6
0
373,316
1
W
Ganesha
9,896
582
2
0
0
358,830
3
L
Izanami
7,189
423
98
6
0
269,146
2
W
Bellona
9,409
553
116
7
0
290,546
0
L
Cerberus
5,487
323
18
1
0
58,550
1
L
Tiamat
6,994
411
48
3
0
166,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role