Player Matchup

Pele
Pele
Harikado
Pele
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 283L
1,492 Elo+
Solo
Osiris
Osiris
The Last Stein
Osiris
Level 107
God Stats
1W - 3L
1,667 SR
Queue Stats
87W - 78L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
erickurb
Danzaburou
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 67L
1,458 Elo+
Solo
Ganesha
Ganesha
frankenstein3577
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
signableassasin
Discordia
Level 105
God Stats
1W - 3L
1,443 SR
Queue Stats
132W - 147L
1,478 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,495 Elo+

VS

Team Averages
Level 117
1,464 SR
1,439 Elo+
Heimdallr
Heimdallr
CasusBelli89
Heimdallr
Level 136
God Stats
1W - 0L
1,321 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
ChiefMatador
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1
Chernobog
Chernobog
DecimusVenator
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,394 Elo+
Party 1
Scylla
Scylla
GingerPresident
Scylla
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,307 Elo+
Party 1
Sobek
Sobek
yodasoja
Sobek
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 168L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 6 / 5
9,188
707
13,210
14,040
6,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 7 / 8
9,676
744
13,139
19,802
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
erickurb
Danzaburou
16
3 / 4 / 3
9,588
738
12,366
12,809
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
0 / 11 / 7
8,878
683
7,960
25,455
26,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
signableassasin
Discordia
18
5 / 5 / 4
10,381
799
19,030
11,415
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CasusBelli89
Heimdallr
18
8 / 3 / 14
11,062
851
18,279
14,242
7,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ChiefMatador
Cthulhu
19
6 / 2 / 21
11,256
866
13,103
17,513
19,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
DecimusVenator
Chernobog
17
6 / 5 / 16
10,986
845
15,981
13,845
7,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 16
10,802
831
14,245
12,121
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
yodasoja
Sobek
19
6 / 1 / 20
12,083
929
8,579
19,586
17,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
13
Kills
33
33
Deaths
14
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CasusBelli89
Heimdallr
8
3
14
5
W
Cthulhu
ChiefMatador
Cthulhu
6
2
21
8.25
W
Chernobog
DecimusVenator
Chernobog
6
5
16
2.8
W
7
3
16
5
L
Pele
2
6
5
0.75
L
3
7
8
1
L
Danzaburou
erickurb
Danzaburou
3
4
3
1.13
L
0
11
7
0.32
L
Discordia
signableassasin
Discordia
5
5
4
1.4
W
Sobek
yodasoja
Sobek
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,705
Damage
70,187
83,521
Taken
77,307
63,700
Mitigated
58,018
20,877
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CasusBelli89
Heimdallr
18,279
9,272
2,637
3,396
14,242
7,992
1,573
5,968
8,199
0
38,445
W
Cthulhu
ChiefMatador
Cthulhu
13,103
334
1,412
947
17,513
19,803
162
6,535
10,863
26,272
0
W
Chernobog
DecimusVenator
Chernobog
15,981
7,488
1,134
1,254
13,845
7,352
2,515
5,131
8,514
0
33,057
W
14,245
700
1,591
2,463
12,121
5,414
1,022
4,335
7,661
20,385
0
L
Pele
13,210
2,079
1,094
1,455
14,040
6,921
1,325
5,822
8,218
0
26,144
L
13,139
4,185
2,405
4,190
19,802
19,008
322
9,249
10,550
0
17,263
L
Danzaburou
erickurb
Danzaburou
12,366
3,935
1,890
3,059
12,809
5,881
1,442
6,276
6,533
0
29,636
L
7,960
544
1,272
1,844
25,455
26,785
0
7,511
17,944
12,987
0
L
Discordia
signableassasin
Discordia
19,030
658
1,739
1,929
11,415
5,105
630
7,069
4,346
33,964
0
W
Sobek
yodasoja
Sobek
8,579
1,036
2,665
9,055
19,586
17,457
863
5,021
14,339
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
56,189
93
Minions Killed
151
0
Camps Cleared
0
1,263,158
Distance Traveled
1,148,877
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,062
851
49
4
0
220,273
0
W
Cthulhu
11,256
866
22
2
0
241,446
0
W
Chernobog
10,986
845
47
4
0
194,689
0
W
Scylla
10,802
831
17
1
0
248,262
0
L
Pele
9,188
707
23
2
0
273,525
1
L
Osiris
9,676
744
5
0
0
282,930
2
L
Danzaburou
9,588
738
21
2
0
238,547
0
L
Ganesha
8,878
683
0
0
0
248,763
0
L
Discordia
10,381
799
44
3
0
219,393
0
W
Sobek
12,083
929
16
1
0
244,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role