Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
HYORINMARU1032
Tiamat
Level 55
God Stats
18W - 17L
1,469 SR
Queue Stats
120W - 135L
1,453 Elo+
Solo
Loki
Loki
StarStuff
Loki
Level 155
God Stats
15W - 13L
1,223 SR
Queue Stats
165W - 164L
1,278 Elo+
Solo
Ymir
Ymir
cdwplus
Ymir
Level 147
God Stats
4W - 5L
1,530 SR
Queue Stats
222W - 224L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
goonerhawg
Danzaburou
Level 49
God Stats
64W - 76L
1,499 SR
Queue Stats
117W - 137L
1,482 Elo+
Solo
Team Averages
Level 111
1,444 SR
1,433 Elo+

VS

Team Averages
Level 111
1,554 SR
1,461 Elo+
Chang'e
Chang'e
ChrisNYC-_-
Chang'e
Level 61
God Stats
9W - 8L
1,579 SR
Queue Stats
90W - 122L
1,479 Elo+
Solo
Bellona
Bellona
El_choro_galaxya
Bellona
Level 135
God Stats
15W - 17L
1,527 SR
Queue Stats
305W - 352L
1,474 Elo+
Solo
Ne Zha
Ne Zha
Stanley Boyz
Ne Zha
Level 117
God Stats
9W - 4L
1,666 SR
Queue Stats
211W - 209L
1,510 Elo+
Solo
Cabrakan
Cabrakan
VoidVictoryGang
Cabrakan
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 110L
1,369 Elo+
Solo
Neith
Neith
sunkies
Neith
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 5 / 5
9,734
487
11,209
15,463
7,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 0 / 0
10,118
506
6,957
10,760
10,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
2 / 2 / 3
9,628
481
6,442
13,418
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
cdwplus
Ymir
11
3 / 7 / 5
8,799
440
5,939
17,505
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
goonerhawg
Danzaburou
13
2 / 8 / 5
8,666
433
10,812
15,277
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChrisNYC-_-
Chang'e
16
7 / 6 / 5
10,504
525
11,676
14,501
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 0 / 2
11,990
600
10,558
14,269
14,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
17
5 / 2 / 8
10,503
525
9,066
14,187
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
2 / 3 / 15
9,811
491
9,960
19,764
21,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
sunkies
Neith
16
4 / 1 / 8
10,454
523
10,348
8,520
4,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
22
22
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
5
1.3
W
Chang'e
ChrisNYC-_-
Chang'e
7
6
5
1.58
W
4
0
2
5
L
1
0
0
1
W
Ne Zha
5
2
8
4.5
L
Loki
2
2
3
1.75
W
Cabrakan
2
3
15
3.17
L
Ymir
cdwplus
Ymir
3
7
5
0.79
L
Danzaburou
goonerhawg
Danzaburou
2
8
5
0.56
W
Neith
sunkies
Neith
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
51,608
72,423
Taken
71,241
40,309
Mitigated
52,832
23,419
Healing
29,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,209
554
436
5,073
15,463
7,980
135
5,586
9,654
57,162
0
W
Chang'e
ChrisNYC-_-
Chang'e
11,676
141
3,795
4,906
14,501
6,167
2,514
5,867
8,634
57,556
0
W
10,558
1,828
0
6,917
14,269
14,627
1,077
5,774
8,495
0
88,528
L
6,957
866
119
6,267
10,760
10,276
76
855
9,883
71,641
0
W
Ne Zha
9,066
2,662
0
6,213
14,187
6,093
286
3,053
11,134
0
70,420
L
Loki
6,442
1,691
0
6,056
13,418
5,243
0
5,340
7,849
0
76,476
W
Cabrakan
9,960
1,575
0
3,635
19,764
21,856
0
7,577
12,187
29,357
0
L
Ymir
cdwplus
Ymir
5,939
1,370
0
2,364
17,505
11,587
0
5,214
12,198
19,114
0
L
Danzaburou
goonerhawg
Danzaburou
10,812
4,353
436
2,668
15,277
5,223
34
4,023
11,203
0
43,873
W
Neith
sunkies
Neith
10,348
5,312
0
3,898
8,520
4,089
1,401
1,834
6,686
0
83,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
53,262
470
Minions Killed
574
0
Camps Cleared
0
1,697,882
Distance Traveled
1,890,214
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,734
487
109
5
0
338,157
5
W
Chang'e
10,504
525
110
6
0
379,817
2
W
Bellona
11,990
600
199
10
0
407,233
2
L
Tiamat
10,118
506
139
7
0
304,883
7
W
Ne Zha
10,503
525
110
6
0
381,961
1
L
Loki
9,628
481
135
7
0
419,445
2
W
Cabrakan
9,811
491
28
1
0
363,989
4
L
Ymir
8,799
440
19
1
0
313,677
7
L
Danzaburou
8,666
433
68
3
0
321,720
0
W
Neith
10,454
523
127
6
0
357,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role