Player Matchup

Neith
Neith
ChrisRevers
Neith
Level 120
God Stats
43W - 32L
1,764 SR
Queue Stats
191W - 190L
1,449 Elo+
Solo
Hades
Hades
MEL K1PER JR JR
Hades
Level 104
God Stats
6W - 5L
1,587 SR
Queue Stats
109W - 98L
1,403 Elo+
Solo
Thor
Thor
ZaddyRey
Thor
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 461L
1,271 Elo+
Solo
Chang'e
Chang'e
lafhinman
Chang'e
Level 61
God Stats
12W - 21L
1,325 SR
Queue Stats
57W - 75L
1,408 Elo+
Solo
Guan Yu
Guan Yu
nicomarini02
Guan Yu
Level 84
God Stats
8W - 4L
1,381 SR
Queue Stats
122W - 123L
1,453 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,397 Elo+

VS

Team Averages
Level 70
1,620 SR
1,432 Elo+
Raijin
Raijin
Hunterrichards
Raijin
Level 63
God Stats
6W - 1L
1,908 SR
Queue Stats
106W - 112L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Midnight Kombat
Sylvanus
Level 63
God Stats
9W - 7L
1,532 SR
Queue Stats
114W - 134L
1,418 Elo+
Party 1
Tiamat
Tiamat
dam397
Tiamat
Level 85
God Stats
5W - 8L
1,497 SR
Queue Stats
48W - 56L
1,378 Elo+
Solo
Nemesis
Nemesis
jdaramburu22
Nemesis
Level 73
God Stats
2W - 2L
1,663 SR
Queue Stats
58W - 64L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
orturt
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
8,034
536
10,205
10,233
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 4
8,809
587
6,675
7,279
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
3 / 2 / 3
8,022
535
3,265
11,003
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
lafhinman
Chang'e
11
1 / 4 / 9
7,309
487
6,152
10,350
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
nicomarini02
Guan Yu
15
3 / 1 / 1
8,453
564
6,481
9,882
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,327
488
3,483
7,679
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
3 / 4 / 3
6,748
450
8,408
9,346
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
dam397
Tiamat
12
2 / 2 / 2
7,364
491
7,850
8,556
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
jdaramburu22
Nemesis
12
5 / 3 / 2
7,758
517
6,691
9,369
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
orturt
Ah Muzen Cab
11
2 / 4 / 3
6,856
457
4,697
10,226
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
13
13
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
1
5
2
0.4
W
6
2
4
4
L
Sylvanus
3
4
3
1.13
W
Thor
3
2
3
2.25
L
Tiamat
dam397
Tiamat
2
2
2
1.5
L
Nemesis
jdaramburu22
Nemesis
5
3
2
2
W
Chang'e
lafhinman
Chang'e
1
4
9
1.38
W
Guan Yu
nicomarini02
Guan Yu
3
1
1
3.5
L
Ah Muzen Cab
orturt
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,778
Damage
31,129
48,747
Taken
45,176
25,229
Mitigated
25,967
20,605
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,205
5,488
0
3,113
10,233
3,270
888
3,548
6,562
0
43,423
L
3,483
700
0
1,658
7,679
2,369
1,157
1,298
6,356
34,358
0
W
6,675
257
397
3,239
7,279
3,300
685
2,797
4,192
43,954
0
L
Sylvanus
8,408
3,460
1,279
2,211
9,346
5,323
226
3,802
5,544
24,582
4,572
W
Thor
3,265
704
0
4,598
11,003
3,919
736
3,013
7,757
0
41,242
L
Tiamat
dam397
Tiamat
7,850
1,214
0
2,798
8,556
11,137
205
2,004
6,374
28,353
0
L
Nemesis
jdaramburu22
Nemesis
6,691
4,498
0
2,042
9,369
3,831
246
2,017
7,277
0
29,349
W
Chang'e
lafhinman
Chang'e
6,152
1,114
911
3,117
10,350
7,081
576
4,144
6,198
21,961
0
W
Guan Yu
nicomarini02
Guan Yu
6,481
525
446
4,784
9,882
7,659
768
4,266
5,113
0
43,367
L
Ah Muzen Cab
orturt
Ah Muzen Cab
4,697
2,342
0
2,452
10,226
3,307
717
3,706
6,495
0
33,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
36,053
420
Minions Killed
273
0
Camps Cleared
0
1,314,923
Distance Traveled
1,240,380
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,034
536
69
5
0
241,596
0
L
Raijin
7,327
488
69
5
0
241,895
2
W
Hades
8,809
587
94
6
0
249,043
3
L
Sylvanus
6,748
450
34
2
0
213,388
0
W
Thor
8,022
535
86
6
0
294,014
3
L
Tiamat
7,364
491
48
3
0
233,240
2
L
Nemesis
7,758
517
58
4
0
308,528
3
W
Chang'e
7,309
487
51
3
0
235,211
0
W
Guan Yu
8,453
564
120
8
0
295,059
4
L
Ah Muzen Cab
6,856
457
64
4
0
243,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role