Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Nico_Geronimo_Mz
Danzaburou
Level 24
God Stats
3W - 16L
1,183 SR
Queue Stats
129W - 195L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
Rulo654
Jormungandr
Level 24
God Stats
9W - 10L
1,216 SR
Queue Stats
88W - 113L
1,264 Elo+
Party 1
Skadi
Skadi
TheConspirator7
Skadi
Level 13
God Stats
38W - 58L
1,343 SR
Queue Stats
76W - 100L
1,256 Elo+
Party 1
Ares
Ares
yGhostHypp_-
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,334 Elo+
Solo
Team Averages
Level 22
1,348 SR
1,313 Elo+

VS

Team Averages
Level 16
1,422 SR
1,392 Elo+
Discordia
Discordia
DKIB
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artio
Artio
Dri Vianna
Artio
Level 19
God Stats
6W - 7L
1,325 SR
Queue Stats
63W - 60L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Yohnic
Ne Zha
Level 29
God Stats
4W - 1L
1,664 SR
Queue Stats
107W - 119L
1,429 Elo+
Solo
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 27
God Stats
13W - 17L
1,349 SR
Queue Stats
35W - 34L
1,440 Elo+
Solo
Cthulhu
Cthulhu
maxsandro402
Cthulhu
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 0 / 0
4,755
317
521
2,353
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Nico_Geronimo_Mz
Danzaburou
7
0 / 6 / 0
5,506
367
2,286
6,401
1,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Rulo654
Jormungandr
9
1 / 5 / 0
6,360
424
3,710
10,150
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,196
413
4,063
7,971
2,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,326
355
1,319
8,362
5,655
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DKIB
Discordia
16
11 / 0 / 1
9,814
654
10,792
5,053
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
11
1 / 1 / 11
7,193
480
3,140
6,543
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Yohnic
Ne Zha
13
3 / 1 / 7
7,823
522
5,369
10,892
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
gabrielkoga94
Danzaburou
11
3 / 0 / 4
7,445
496
4,859
5,824
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
maxsandro402
Cthulhu
13
2 / 2 / 1
7,806
520
2,848
6,586
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
20
20
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Discordia
DKIB
Discordia
11
0
1
11.5
W
Artio
1
1
11
6.5
L
Danzaburou
Nico_Geronimo_Mz
Danzaburou
0
6
0
0
L
Jormungandr
Rulo654
Jormungandr
1
5
0
0.2
L
1
4
1
0.38
W
Ne Zha
Yohnic
Ne Zha
3
1
7
6.5
W
Danzaburou
gabrielkoga94
Danzaburou
3
0
4
5
W
Cthulhu
maxsandro402
Cthulhu
2
2
1
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,899
Damage
27,008
35,237
Taken
34,898
16,589
Mitigated
17,997
3,784
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
521
281
0
1,067
2,353
570
0
459
1,818
0
3,100
W
Discordia
DKIB
Discordia
10,792
1,822
0
798
5,053
1,796
1,114
554
4,499
68,560
0
W
Artio
3,140
244
449
3,211
6,543
4,331
0
1,505
5,038
12,910
0
L
Danzaburou
Nico_Geronimo_Mz
Danzaburou
2,286
660
0
245
6,401
1,875
0
2,547
3,712
0
21,168
L
Jormungandr
Rulo654
Jormungandr
3,710
856
0
1,622
10,150
6,425
0
4,754
5,104
20,273
0
L
4,063
1,646
0
850
7,971
2,064
0
4,799
2,953
0
25,052
W
Ne Zha
Yohnic
Ne Zha
5,369
2,713
0
4,420
10,892
3,582
0
908
9,963
0
48,183
W
Danzaburou
gabrielkoga94
Danzaburou
4,859
1,901
0
3,620
5,824
2,079
1,128
1,507
4,317
0
42,068
W
Cthulhu
maxsandro402
Cthulhu
2,848
313
0
890
6,586
6,209
946
555
6,031
36,788
0
L
1,319
345
0
0
8,362
5,655
0
3,330
4,870
12,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
40,081
161
Minions Killed
384
0
Camps Cleared
0
1,012,525
Distance Traveled
1,302,455
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,755
317
14
1
0
88,946
0
W
Discordia
9,814
654
145
10
0
301,334
1
W
Artio
7,193
480
10
1
0
282,281
1
L
Danzaburou
5,506
367
33
2
0
155,831
0
L
Jormungandr
6,360
424
47
3
0
251,306
0
L
Skadi
6,196
413
45
3
0
289,261
0
W
Ne Zha
7,823
522
77
5
0
254,001
3
W
Danzaburou
7,445
496
75
5
0
210,213
0
W
Cthulhu
7,806
520
77
5
0
254,626
2
L
Ares
5,326
355
22
1
0
227,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role