Player Matchup

Ymir
Ymir
JanjoVS
Ymir
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 20L
1,109 Elo+
Party 1
Artemis
Artemis
RebelleStegar
Artemis
Level 17
God Stats
6W - 17L
1,258 SR
Queue Stats
18W - 42L
1,367 Elo+
Party 1
Nox
Nox
RmanWags
Nox
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,693 Elo+
Solo
Chang'e
Chang'e
YachiBunny
Chang'e
Level 6
God Stats
6W - 15L
1,048 SR
Queue Stats
6W - 16L
1,117 Elo+
Party 1
Yemoja
Yemoja
ayrton_pm
Yemoja
Level 11
God Stats
4W - 5L
1,186 SR
Queue Stats
7W - 21L
1,221 Elo+
Party 1
Team Averages
Level 18
1,298 SR
1,301 Elo+

VS

Team Averages
Level 9
1,474 SR
1,308 Elo+
Neith
Neith
ErudaTenshi
Neith
Level 6
God Stats
63W - 107L
1,509 SR
Queue Stats
216W - 348L
1,473 Elo+
Party 3
Vamana
Vamana
Eráto
Vamana
Level 24
God Stats
4W - 6L
1,722 SR
Queue Stats
483W - 667L
1,369 Elo+
Party 3
Thor
Thor
Panchul0
Thor
Level 6
God Stats
0W - 4L
1,303 SR
Queue Stats
9W - 20L
1,399 Elo+
Solo
Ymir
Ymir
Potato_Penguin
Ymir
Level 3
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 2
Bakasura
Bakasura
THiRSTYSHARKiE
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JanjoVS
Ymir
20
7 / 0 / 28
17,221
1,076
20,326
23,210
31,894
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
20
12 / 0 / 18
15,431
964
39,732
16,144
7,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 21
14,648
916
24,604
9,455
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
YachiBunny
Chang'e
20
3 / 2 / 18
13,480
843
9,766
13,767
6,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ayrton_pm
Yemoja
20
8 / 0 / 26
16,736
1,046
15,848
18,973
27,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 1
13,025
814
17,236
15,297
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Eráto
Vamana
18
0 / 2 / 1
12,436
777
11,103
19,318
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
19
2 / 9 / 0
13,004
813
27,444
29,973
10,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 14 / 0
13,333
833
14,149
30,426
34,787
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
18
0 / 9 / 0
12,521
783
5,828
27,421
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
4
36
Kills
2
2
Deaths
36
111
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Vamana
Eráto
Vamana
0
2
1
0.25
W
Ymir
JanjoVS
Ymir
7
0
28
21
L
Thor
2
9
0
0.22
L
0
14
0
0
W
Artemis
12
0
18
21
W
6
0
21
16.5
L
Bakasura
0
9
0
0
W
Chang'e
YachiBunny
Chang'e
3
2
18
6
W
Yemoja
ayrton_pm
Yemoja
8
0
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,276
Damage
75,760
81,549
Taken
122,435
78,102
Mitigated
78,991
32,314
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,236
7,577
0
5,434
15,297
6,116
0
8,563
6,734
0
55,212
L
Vamana
Eráto
Vamana
11,103
3,020
0
3,789
19,318
17,027
0
8,960
10,358
39
27,710
W
Ymir
JanjoVS
Ymir
20,326
2,172
0
6,008
23,210
31,894
0
3,941
18,935
42,593
0
L
Thor
27,444
7,952
0
1,017
29,973
10,647
0
18,008
10,945
0
48,656
L
14,149
2,475
0
1,207
30,426
34,787
0
15,281
15,145
46,703
0
W
Artemis
39,732
22,100
0
4,564
16,144
7,763
0
3,268
12,751
61
75,180
W
24,604
6,417
0
2,243
9,455
4,697
0
2,052
7,217
37,835
0
L
Bakasura
5,828
3,599
0
3,262
27,421
10,414
0
19,793
7,628
0
24,547
W
Chang'e
YachiBunny
Chang'e
9,766
3,439
5,319
3,075
13,767
6,082
0
1,629
11,803
30,424
0
W
Yemoja
ayrton_pm
Yemoja
15,848
5,379
7,965
3,140
18,973
27,666
0
3,298
15,245
33,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,516
Gold Earned
64,319
276
Minions Killed
269
5
Camps Cleared
9
1,220,920
Distance Traveled
1,328,767
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,025
814
54
3
0
240,742
0
L
Vamana
12,436
777
31
2
0
301,454
0
W
Ymir
17,221
1,076
54
3
0
263,491
1
L
Thor
13,004
813
49
3
1
277,678
1
L
Ymir
13,333
833
85
5
1
232,432
2
W
Artemis
15,431
964
79
5
4
268,640
0
W
Nox
14,648
916
50
3
0
232,025
0
L
Bakasura
12,521
783
50
3
7
276,461
0
W
Chang'e
13,480
843
63
4
1
211,331
0
W
Yemoja
16,736
1,046
30
2
0
245,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role