Player Matchup

Artio
Artio
Danyfenomeno
Artio
Level 12
God Stats
9W - 2L
1,696 SR
Queue Stats
47W - 42L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
Eli__V3
Heimdallr
Level 15
God Stats
15W - 5L
1,840 SR
Queue Stats
23W - 25L
1,506 Elo+
Party 1
Anubis
Anubis
Solider-nfw
Anubis
Level 15
God Stats
2W - 2L
1,398 SR
Queue Stats
24W - 26L
1,467 Elo+
Party 1
Artemis
Artemis
kara_pan_
Artemis
Level 23
God Stats
123W - 116L
1,496 SR
Queue Stats
179W - 169L
1,422 Elo+
Party 3
Arachne
Arachne
kingfire45
Arachne
Level 67
God Stats
4W - 2L
1,546 SR
Queue Stats
103W - 96L
1,509 Elo+
Party 1
Team Averages
Level 26
1,595 SR
1,465 Elo+

VS

Team Averages
Level 16
1,584 SR
1,458 Elo+
Neith
Neith
BoogieMate
Neith
Level 27
God Stats
69W - 61L
1,697 SR
Queue Stats
152W - 158L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
Calamarc3
Danzaburou
Level 21
God Stats
59W - 68L
1,510 SR
Queue Stats
181W - 211L
1,438 Elo+
Solo
Arachne
Arachne
Matorra
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Anubis
Anubis
friends_tmn
Anubis
Level 12
God Stats
23W - 30L
1,478 SR
Queue Stats
38W - 47L
1,426 Elo+
Party 2
Hachiman
Hachiman
the_camper_91
Hachiman
Level 12
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 26
11,387
949
6,293
13,522
14,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
Eli__V3
Heimdallr
20
7 / 2 / 29
12,259
1,022
20,770
13,564
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
1 / 0 / 24
11,370
948
7,722
5,535
2,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kara_pan_
Artemis
19
8 / 2 / 21
12,411
1,034
18,877
10,544
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
kingfire45
Arachne
20
26 / 1 / 12
14,846
1,237
26,811
17,177
7,307
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 8 / 3
10,086
841
7,745
15,518
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Calamarc3
Danzaburou
17
1 / 2 / 5
11,166
931
10,911
14,564
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Matorra
Arachne
15
1 / 12 / 2
9,674
806
8,232
17,061
6,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
3 / 10 / 3
11,044
920
15,494
17,558
7,402
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
the_camper_91
Hachiman
18
1 / 12 / 5
11,176
931
11,634
19,057
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
24
44
Kills
6
6
Deaths
44
112
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
0
8
3
0.19
L
Danzaburou
Calamarc3
Danzaburou
1
2
5
1.75
W
2
1
26
15
W
Heimdallr
Eli__V3
Heimdallr
7
2
29
10.75
L
Arachne
Matorra
Arachne
1
12
2
0.17
W
Anubis
1
0
24
13
L
Anubis
3
10
3
0.45
W
Artemis
kara_pan_
Artemis
8
2
21
9.25
W
Arachne
kingfire45
Arachne
26
1
12
32
L
Hachiman
the_camper_91
Hachiman
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,473
Damage
54,016
60,342
Taken
83,758
35,427
Mitigated
32,557
13,040
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,745
3,867
0
249
15,518
6,140
0
2,295
13,223
0
25,767
L
Danzaburou
Calamarc3
Danzaburou
10,911
2,969
0
1,688
14,564
6,017
0
1,785
12,779
0
42,764
W
6,293
922
0
58
13,522
14,422
0
2,867
10,655
13,554
0
W
Heimdallr
Eli__V3
Heimdallr
20,770
11,728
0
2,664
13,564
6,160
0
4,317
9,247
0
40,995
L
Arachne
Matorra
Arachne
8,232
5,035
0
1,033
17,061
6,123
0
3,251
13,810
0
13,774
W
Anubis
7,722
267
0
548
5,535
2,801
0
1,499
4,036
21,090
0
L
Anubis
15,494
2,397
0
552
17,558
7,402
0
4,906
12,652
29,593
0
W
Artemis
kara_pan_
Artemis
18,877
9,487
0
2,335
10,544
4,737
0
1,874
8,670
0
46,409
W
Arachne
kingfire45
Arachne
26,811
21,233
0
7,435
17,177
7,307
0
5,164
12,013
0
36,954
L
Hachiman
the_camper_91
Hachiman
11,634
7,225
0
1,041
19,057
6,875
0
1,778
17,279
227
33,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,273
Gold Earned
53,146
212
Minions Killed
216
5
Camps Cleared
4
1,068,148
Distance Traveled
892,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,086
841
46
4
0
195,356
1
L
Danzaburou
11,166
931
80
7
2
196,445
1
W
Artio
11,387
949
16
1
0
243,907
0
W
Heimdallr
12,259
1,022
61
5
1
210,048
0
L
Arachne
9,674
806
6
1
0
142,745
0
W
Anubis
11,370
948
26
2
2
185,285
0
L
Anubis
11,044
920
42
4
1
154,573
0
W
Artemis
12,411
1,034
82
7
0
184,916
0
W
Arachne
14,846
1,237
27
2
2
243,992
0
L
Hachiman
11,176
931
42
4
1
203,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role