Player Matchup

Anubis
Anubis
Indigoinsect432
Anubis
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 21L
1,365 Elo+
Solo
Medusa
Medusa
Moonknight_1205
Medusa
Level 109
God Stats
8W - 5L
1,586 SR
Queue Stats
319W - 348L
1,531 Elo+
Solo
Cthulhu
Cthulhu
PurpleSoul5602
Cthulhu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,780 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,559 Elo+

VS

Team Averages
Level 73
1,476 SR
1,365 Elo+
Fenrir
Fenrir
BallDroid
Fenrir
Level 64
God Stats
1W - 2L
1,402 SR
Queue Stats
30W - 40L
1,317 Elo+
Party 1
Yemoja
Yemoja
HellCentaur
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 152L
1,215 Elo+
Party 1
Thoth
Thoth
YT_Sulliv19
Thoth
Level 112
God Stats
5W - 7L
1,526 SR
Queue Stats
383W - 386L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
8,255
750
7,605
5,605
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 1 / 7
8,236
749
7,079
6,679
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 0 / 9
8,016
729
8,300
8,646
6,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BallDroid
Fenrir
10
4 / 8 / 0
7,351
668
4,765
11,511
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
8
0 / 7 / 3
6,604
600
1,856
11,743
7,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 3
6,593
599
6,429
3,906
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BallDroid
Fenrir
4
8
0
0.5
L
Yemoja
0
7
3
0.21
W
5
3
9
3.17
W
6
1
7
9.5
W
4
0
9
8.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
13,050
20,930
Taken
27,160
10,767
Mitigated
14,077
4,722
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BallDroid
Fenrir
4,765
609
346
1,056
11,511
5,298
0
6,832
4,311
0
6,228
L
Yemoja
1,856
736
373
2,223
11,743
7,465
0
5,873
5,592
7,784
0
W
7,605
307
0
2,104
5,605
2,312
304
1,621
3,809
23,947
0
W
7,079
4,036
0
1,490
6,679
2,346
1,121
2,120
4,459
0
26,734
W
8,300
818
663
465
8,646
6,109
135
4,647
3,934
19,990
0
L
6,429
467
76
1,191
3,906
1,314
0
2,576
1,308
35,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
20,548
103
Minions Killed
73
0
Camps Cleared
0
584,494
Distance Traveled
549,078
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,351
668
4
0
0
186,084
3
L
Yemoja
6,604
600
11
1
0
173,219
1
W
Anubis
8,255
750
38
3
0
175,312
3
W
Medusa
8,236
749
45
4
0
198,823
3
W
Cthulhu
8,016
729
20
2
0
210,359
2
L
Thoth
6,593
599
58
5
0
189,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role