Player Matchup

Sobek
Sobek
Dr FreezeFrames
Sobek
Level 156
God Stats
14W - 13L
1,746 SR
Queue Stats
132W - 114L
1,625 Elo+
Party 1
King Arthur
King Arthur
IILobsterKingII
King Arthur
Level 32
God Stats
11W - 17L
1,575 SR
Queue Stats
922W - 693L
1,660 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
King Kovalev
Ah Muzen Cab
Level 158
God Stats
11W - 13L
1,786 SR
Queue Stats
362W - 285L
1,618 Elo+
Party 1
Kali
Kali
carnagecorpse
Kali
Level 148
God Stats
14W - 8L
1,803 SR
Queue Stats
558W - 421L
1,634 Elo+
Party 1
Janus
Janus
claythames17
Janus
Level 126
God Stats
6W - 10L
1,322 SR
Queue Stats
510W - 421L
1,584 Elo+
Party 1
Team Averages
Level 124
1,646 SR
1,624 Elo+

VS

Team Averages
Level 58
1,623 SR
1,620 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Fierce_Panda154
Tiamat
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
135W - 108L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
Metaknight1255
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 27L
1,727 Elo+
Party 2
Fenrir
Fenrir
galmhd81
Fenrir
Level 25
God Stats
4W - 0L
1,923 SR
Queue Stats
95W - 79L
1,609 Elo+
Party 2
Anubis
Anubis
xSilvics
Anubis
Level 107
God Stats
8W - 4L
1,696 SR
Queue Stats
52W - 27L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,699
518
2,590
13,012
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
IILobsterKingII
King Arthur
10
0 / 2 / 1
5,714
519
1,699
6,681
2,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
King Kovalev
Ah Muzen Cab
9
0 / 1 / 1
5,237
476
2,608
4,848
1,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,479
498
3,226
7,553
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 3
6,025
548
4,579
3,452
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 2
5,913
538
4,414
5,067
2,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,809
528
1,994
2,011
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Metaknight1255
Sun Wukong
9
2 / 1 / 1
5,620
511
8,876
8,323
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
galmhd81
Fenrir
9
2 / 2 / 2
5,879
534
4,272
7,845
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
xSilvics
Anubis
14
3 / 1 / 0
7,964
724
4,086
5,235
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
7
7
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
2
1
L
1
1
1
1.5
W
0
0
0
0
L
King Arthur
IILobsterKingII
King Arthur
0
2
1
0.25
L
Ah Muzen Cab
King Kovalev
Ah Muzen Cab
0
1
1
0.5
W
Sun Wukong
Metaknight1255
Sun Wukong
2
1
1
2.5
L
2
2
0
1
L
2
1
3
3.5
W
Fenrir
galmhd81
Fenrir
2
2
2
1.5
W
Anubis
xSilvics
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
23,642
35,546
Taken
28,481
12,660
Mitigated
11,451
13,364
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,414
2,680
0
1,498
5,067
2,061
0
1,133
3,892
0
33,494
L
2,590
257
0
7,291
13,012
5,777
0
839
12,051
18,849
0
W
1,994
302
0
1,014
2,011
1,179
0
404
1,555
27,094
0
L
King Arthur
IILobsterKingII
King Arthur
1,699
152
0
1,318
6,681
2,405
0
3,905
2,776
0
26,024
L
Ah Muzen Cab
King Kovalev
Ah Muzen Cab
2,608
1,807
0
2,272
4,848
1,542
0
0
4,848
0
29,874
W
Sun Wukong
Metaknight1255
Sun Wukong
8,876
1,845
0
1,136
8,323
3,701
0
2,920
5,299
0
29,312
L
3,226
1,516
0
1,729
7,553
2,201
0
877
6,596
0
24,526
L
4,579
544
0
754
3,452
735
0
217
3,195
25,947
0
W
Fenrir
galmhd81
Fenrir
4,272
889
0
3,460
7,845
2,347
0
2,004
5,669
0
25,229
W
Anubis
xSilvics
Anubis
4,086
203
0
3,725
5,235
2,163
1,289
298
4,897
52,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
31,185
256
Minions Killed
351
0
Camps Cleared
0
1,100,013
Distance Traveled
1,061,035
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,913
538
70
6
0
199,908
1
L
Sobek
5,699
518
20
2
0
238,331
0
W
Tiamat
5,809
528
68
6
0
215,068
2
L
King Arthur
5,714
519
68
6
0
158,480
1
L
Ah Muzen Cab
5,237
476
62
6
0
231,015
4
W
Sun Wukong
5,620
511
43
4
0
235,004
2
L
Kali
5,479
498
52
5
0
241,137
3
L
Janus
6,025
548
54
5
0
231,050
1
W
Fenrir
5,879
534
47
4
0
223,113
2
W
Anubis
7,964
724
123
11
0
187,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role