Player Matchup

Cerberus
Cerberus
Hiruma11
Cerberus
Level 128
God Stats
0W - 1L
1,326 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Susano
Susano
OddFatherr
Susano
Level 113
God Stats
6W - 6L
1,680 SR
Queue Stats
26W - 31L
1,720 Elo+
Party 1
Tiamat
Tiamat
Paul0702
Tiamat
Level 119
God Stats
2W - 2L
1,862 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 1
Bellona
Bellona
THEZEROANGEL
Bellona
Level 83
God Stats
3W - 4L
1,577 SR
Queue Stats
11W - 14L
1,579 Elo+
Solo
Xbalanque
Xbalanque
nicosuazo20
Xbalanque
Level 116
God Stats
14W - 5L
1,735 SR
Queue Stats
133W - 142L
1,547 Elo+
Solo
Team Averages
Level 112
1,636 SR
1,569 Elo+

VS

Team Averages
Level 119
1,450 SR
1,535 Elo+
Khepri
Khepri
Fred E Krewger
Khepri
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
303W - 291L
1,565 Elo+
Solo
Hercules
Hercules
Macamill5675
Hercules
Level 86
God Stats
4W - 3L
1,221 SR
Queue Stats
210W - 215L
1,482 Elo+
Solo
Vulcan
Vulcan
Maskin tape69
Vulcan
Level 128
God Stats
2W - 5L
1,381 SR
Queue Stats
36W - 41L
1,557 Elo+
Solo
Neith
Neith
killorbekill5252
Neith
Level 116
God Stats
56W - 69L
1,436 SR
Queue Stats
1,813W - 1,896L
1,488 Elo+
Solo
Bastet
Bastet
yankeefan97531
Bastet
Level 120
God Stats
38W - 20L
1,710 SR
Queue Stats
273W - 302L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hiruma11
Cerberus
15
0 / 7 / 6
10,074
1,007
9,345
19,471
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
OddFatherr
Susano
16
3 / 2 / 4
10,092
1,009
12,468
9,650
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Paul0702
Tiamat
16
1 / 2 / 5
10,031
1,003
10,719
6,755
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
THEZEROANGEL
Bellona
15
2 / 2 / 3
9,751
975
9,318
14,002
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
nicosuazo20
Xbalanque
16
2 / 3 / 3
10,080
1,008
4,827
12,890
4,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

188

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
9,163
916
6,045
9,355
9,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Macamill5675
Hercules
16
1 / 3 / 9
9,552
955
7,141
15,252
14,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 7
10,353
1,035
16,882
8,706
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 8
10,513
1,051
11,366
6,348
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
8 / 2 / 6
11,490
1,149
15,186
10,685
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
8
Kills
16
16
Deaths
8
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Cerberus
Hiruma11
Cerberus
0
7
6
0.43
W
Hercules
Macamill5675
Hercules
1
3
9
1.83
W
4
2
7
3.75
L
Susano
OddFatherr
Susano
3
2
4
2.5
L
Tiamat
Paul0702
Tiamat
1
2
5
1.75
L
Bellona
THEZEROANGEL
Bellona
2
2
3
1.75
W
3
1
8
7
L
Xbalanque
nicosuazo20
Xbalanque
2
3
3
1.17
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
56,620
62,768
Taken
50,346
42,928
Mitigated
33,790
10,768
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,045
49
0
0
9,355
9,365
0
3,914
5,084
8,760
0
L
Cerberus
Hiruma11
Cerberus
9,345
885
479
4,171
19,471
19,004
0
7,183
12,288
26,151
0
W
Hercules
Macamill5675
Hercules
7,141
2,763
650
6,743
15,252
14,978
0
6,011
8,775
0
20,949
W
16,882
7,233
0
427
8,706
3,189
0
3,671
4,891
41,985
0
L
Susano
OddFatherr
Susano
12,468
939
0
429
9,650
3,751
0
2,173
7,477
0
28,447
L
Tiamat
Paul0702
Tiamat
10,719
470
920
2,623
6,755
5,046
0
1,951
4,804
39,416
0
L
Bellona
THEZEROANGEL
Bellona
9,318
2,109
0
400
14,002
10,724
0
5,672
8,330
329
19,450
W
11,366
4,785
0
1,282
6,348
2,272
0
1,976
4,283
0
40,092
L
Xbalanque
nicosuazo20
Xbalanque
4,827
2,128
246
1,500
12,890
4,403
0
5,948
6,942
0
30,009
W
15,186
3,363
0
127
10,685
3,986
0
3,777
6,602
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
51,071
260
Minions Killed
225
6
Camps Cleared
7
970,113
Distance Traveled
1,068,652
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,163
916
7
1
1
218,819
0
L
Cerberus
10,074
1,007
57
6
0
185,843
0
W
Hercules
9,552
955
30
3
0
212,102
0
W
Vulcan
10,353
1,035
83
8
1
222,806
0
L
Susano
10,092
1,009
42
4
2
189,556
4
L
Tiamat
10,031
1,003
75
8
2
194,405
0
L
Bellona
9,751
975
22
2
1
234,954
1
W
Neith
10,513
1,051
67
7
4
164,820
1
L
Xbalanque
10,080
1,008
64
6
1
165,355
0
W
Bastet
11,490
1,149
38
4
1
250,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role