Player Matchup

Cthulhu
Cthulhu
AYYYEESPAGH3TT1
Cthulhu
Level 47
God Stats
6W - 8L
1,400 SR
Queue Stats
37W - 39L
1,449 Elo+
Party 1
Izanami
Izanami
BLUE_10_01
Izanami
Level 58
God Stats
16W - 17L
1,567 SR
Queue Stats
92W - 111L
1,451 Elo+
Party 1
Tiamat
Tiamat
Grimm_Snowolf
Tiamat
Level 144
God Stats
43W - 32L
1,620 SR
Queue Stats
347W - 385L
1,450 Elo+
Party 1
Thor
Thor
TheFaceless_God
Thor
Level 37
God Stats
0W - 4L
1,313 SR
Queue Stats
17W - 25L
1,357 Elo+
Party 1
Zeus
Zeus
gumballx90
Zeus
Level 44
God Stats
10W - 18L
1,658 SR
Queue Stats
22W - 34L
1,375 Elo+
Solo
Team Averages
Level 66
1,512 SR
1,416 Elo+

VS

Team Averages
Level 60
1,576 SR
1,465 Elo+
Erlang Shen
Erlang Shen
AkA LoPy
Erlang Shen
Level 47
God Stats
1W - 2L
1,303 SR
Queue Stats
8W - 11L
1,335 Elo+
Solo
Guan Yu
Guan Yu
DoomTatanka
Guan Yu
Level 68
God Stats
11W - 2L
1,717 SR
Queue Stats
225W - 218L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Fr0sty_FIaKes
Heimdallr
Level 46
God Stats
4W - 2L
1,609 SR
Queue Stats
69W - 54L
1,526 Elo+
Party 2
Janus
Janus
THE_CH1N54
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 197L
1,447 Elo+
Party 2
Nemesis
Nemesis
WhoDecidedThat10
Nemesis
Level 84
God Stats
14W - 5L
1,751 SR
Queue Stats
330W - 302L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,731
473
3,532
6,661
2,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
BLUE_10_01
Izanami
8
1 / 5 / 1
4,802
480
4,736
7,458
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
5,860
586
4,203
5,622
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,864
486
526
5,289
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
3,556
356
275
566
64
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkA LoPy
Erlang Shen
10
1 / 0 / 0
6,121
612
2,413
5,048
1,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
DoomTatanka
Guan Yu
9
2 / 1 / 8
6,027
603
2,309
5,757
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Fr0sty_FIaKes
Heimdallr
9
3 / 1 / 3
5,431
543
3,312
6,520
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
9
2 / 1 / 1
5,170
517
1,926
3,704
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 3
6,535
654
3,330
5,693
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Erlang Shen
AkA LoPy
Erlang Shen
1
0
0
1
L
Izanami
BLUE_10_01
Izanami
1
5
1
0.3
W
Guan Yu
DoomTatanka
Guan Yu
2
1
8
6
W
Heimdallr
Fr0sty_FIaKes
Heimdallr
3
1
3
4.5
L
1
3
0
0.33
W
Janus
2
1
1
2.5
L
0
0
0
0
W
5
0
3
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
13,290
25,596
Taken
26,722
9,420
Mitigated
9,648
8,137
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,532
251
425
637
6,661
2,787
105
570
6,091
14,645
0
W
Erlang Shen
AkA LoPy
Erlang Shen
2,413
1,065
0
1,813
5,048
1,935
1,136
275
4,773
0
26,290
L
Izanami
BLUE_10_01
Izanami
4,736
3,386
394
1,960
7,458
1,859
337
0
7,458
0
25,164
W
Guan Yu
DoomTatanka
Guan Yu
2,309
368
797
2,735
5,757
3,029
663
2,020
3,683
0
11,844
W
Heimdallr
Fr0sty_FIaKes
Heimdallr
3,312
1,967
0
3,009
6,520
1,699
590
1,426
5,094
0
18,774
L
4,203
196
0
1,878
5,622
3,372
910
1,356
4,266
32,443
0
W
Janus
1,926
310
0
1,200
3,704
1,062
955
2,031
1,501
19,821
0
L
526
115
0
2,756
5,289
1,338
116
0
5,289
0
16,012
W
3,330
1,775
0
1,294
5,693
1,923
116
1,941
3,661
0
31,590
L
275
141
0
87
566
64
0
0
566
2,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,813
Gold Earned
29,284
176
Minions Killed
225
0
Camps Cleared
0
776,412
Distance Traveled
903,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,731
473
27
3
0
217,889
1
W
Erlang Shen
6,121
612
58
6
0
184,634
0
L
Izanami
4,802
480
40
4
0
161,377
1
W
Guan Yu
6,027
603
17
2
0
197,604
0
W
Heimdallr
5,431
543
31
3
0
157,672
0
L
Tiamat
5,860
586
61
6
0
171,147
0
W
Janus
5,170
517
48
5
0
164,064
0
L
Thor
4,864
486
44
4
0
194,944
0
W
Nemesis
6,535
654
71
7
0
199,760
1
L
Zeus
3,556
356
4
0
0
31,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role