Player Matchup

Osiris
Osiris
Nituorb
Osiris
Level 29
God Stats
3W - 5L
1,484 SR
Queue Stats
66W - 89L
1,391 Elo+
Party 1
Chernobog
Chernobog
RaGebyLoW
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,294 Elo+
Party 2
Neith
Neith
Reiiv
Neith
Level 15
God Stats
4W - 2L
1,657 SR
Queue Stats
16W - 14L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slyp
Tsukuyomi
Level 28
God Stats
3W - 3L
1,825 SR
Queue Stats
98W - 111L
1,447 Elo+
Party 1
Anubis
Anubis
Zydar07
Anubis
Level 26
God Stats
24W - 23L
1,618 SR
Queue Stats
75W - 104L
1,430 Elo+
Party 1
Team Averages
Level 21
1,617 SR
1,439 Elo+

VS

Team Averages
Level 29
1,526 SR
1,456 Elo+
Heimdallr
Heimdallr
Arestoteles
Heimdallr
Level 29
God Stats
1W - 1L
1,656 SR
Queue Stats
5W - 7L
1,617 Elo+
Solo
Aphrodite
Aphrodite
ChrisBxD
Aphrodite
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
33W - 45L
1,426 Elo+
Party 3
Chaac
Chaac
MenPileTheThird
Chaac
Level 29
God Stats
8W - 8L
1,494 SR
Queue Stats
64W - 55L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Only1DragonRage
Kuzenbo
Level 29
God Stats
2W - 6L
1,254 SR
Queue Stats
1,005W - 1,237L
1,423 Elo+
Solo
Mercury
Mercury
StayFrostyBois
Mercury
Level 32
God Stats
8W - 10L
1,724 SR
Queue Stats
28W - 40L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nituorb
Osiris
16
5 / 2 / 5
10,169
484
8,693
14,482
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
RaGebyLoW
Chernobog
13
4 / 5 / 14
9,123
434
15,427
14,093
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Reiiv
Neith
14
5 / 4 / 11
9,913
472
11,960
12,907
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Slyp
Tsukuyomi
18
5 / 4 / 12
11,216
534
14,822
17,343
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Zydar07
Anubis
20
18 / 0 / 5
12,892
614
28,920
15,457
8,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arestoteles
Heimdallr
13
7 / 11 / 6
9,567
456
12,333
18,729
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ChrisBxD
Aphrodite
13
1 / 10 / 6
8,538
407
11,793
16,703
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 8 / 4
8,669
413
15,130
24,456
11,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 5
8,125
387
5,045
25,210
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 1
9,219
439
5,349
11,711
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
37
Kills
14
15
Deaths
37
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arestoteles
Heimdallr
7
11
6
0.91
L
Aphrodite
ChrisBxD
Aphrodite
1
10
6
0.4
L
2
8
4
0.5
W
Osiris
Nituorb
Osiris
5
2
5
3.75
L
1
5
5
0.7
W
Chernobog
RaGebyLoW
Chernobog
4
5
14
2.2
W
Neith
Reiiv
Neith
5
4
11
2.63
W
Tsukuyomi
Slyp
Tsukuyomi
5
4
12
2.75
L
3
3
1
1.17
W
Anubis
Zydar07
Anubis
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,822
Damage
49,650
74,282
Taken
96,809
41,640
Mitigated
53,544
31,471
Healing
31,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arestoteles
Heimdallr
12,333
5,378
0
3,236
18,729
6,205
0
2,974
15,705
0
31,276
L
Aphrodite
ChrisBxD
Aphrodite
11,793
1,351
4,055
6,158
16,703
10,350
44
8,865
7,813
41,731
0
L
15,130
4,790
0
8,290
24,456
11,588
474
7,246
16,885
0
48,694
W
Osiris
Nituorb
Osiris
8,693
4,201
0
2,605
14,482
14,483
2,310
1,964
12,483
0
52,935
L
5,045
1,608
0
6,844
25,210
21,250
0
8,062
17,079
19,673
0
W
Chernobog
RaGebyLoW
Chernobog
15,427
11,151
0
4,016
14,093
5,625
1,301
2,923
11,170
0
42,601
W
Neith
Reiiv
Neith
11,960
5,663
0
3,241
12,907
5,145
916
3,535
9,372
0
35,600
W
Tsukuyomi
Slyp
Tsukuyomi
14,822
5,651
270
8,638
17,343
7,664
368
2,197
15,146
0
76,263
L
5,349
4,094
0
2,689
11,711
4,151
195
1,773
9,886
0
52,639
W
Anubis
Zydar07
Anubis
28,920
3,171
0
12,701
15,457
8,723
1,566
6,219
9,238
107,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
44,118
479
Minions Killed
319
0
Camps Cleared
0
1,986,084
Distance Traveled
1,728,886
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,567
456
31
1
0
319,210
0
L
Aphrodite
8,538
407
77
4
0
354,196
3
L
Chaac
8,669
413
86
4
0
330,934
4
W
Osiris
10,169
484
76
4
0
394,805
0
L
Kuzenbo
8,125
387
25
1
0
342,257
2
W
Chernobog
9,123
434
64
3
0
401,152
3
W
Neith
9,913
472
59
3
0
374,391
0
W
Tsukuyomi
11,216
534
129
6
0
485,647
0
L
Mercury
9,219
439
100
5
0
382,289
0
W
Anubis
12,892
614
151
7
0
330,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role