Player Matchup

Guan Yu
Guan Yu
Fotima
Guan Yu
Level 15
God Stats
1W - 2L
1,189 SR
Queue Stats
11W - 19L
1,350 Elo+
Party 1
Merlin
Merlin
MagicsCreation
Merlin
Level 129
God Stats
2W - 0L
1,597 SR
Queue Stats
22W - 27L
1,445 Elo+
Party 1
Izanami
Izanami
TheGaryBow
Izanami
Level 43
God Stats
6W - 8L
1,435 SR
Queue Stats
61W - 75L
1,446 Elo+
Solo
Hercules
Hercules
aImondbutter
Hercules
Level 121
God Stats
31W - 15L
1,518 SR
Queue Stats
409W - 304L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
eyebones
Kukulkan
Level 18
God Stats
183W - 161L
1,601 SR
Queue Stats
498W - 415L
1,586 Elo+
Party 2
Team Averages
Level 65
1,468 SR
1,509 Elo+

VS

Team Averages
Level 66
1,534 SR
1,595 Elo+
Neith
Neith
BlackShooterBS
Neith
Level 43
God Stats
6W - 6L
1,606 SR
Queue Stats
14W - 18L
1,539 Elo+
Solo
Fenrir
Fenrir
BlxckHammer
Fenrir
Level 88
God Stats
13W - 22L
1,639 SR
Queue Stats
179W - 175L
1,503 Elo+
Solo
Freya
Freya
Kiisumii
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,615 Elo+
Solo
Yemoja
Yemoja
VaIiente
Yemoja
Level 35
God Stats
2W - 2L
1,426 SR
Queue Stats
7W - 3L
1,818 Elo+
Solo
Tiamat
Tiamat
unfinite
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fotima
Guan Yu
16
3 / 0 / 15
10,291
1,029
7,271
11,762
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 1 / 14
11,478
1,148
19,755
6,476
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TheGaryBow
Izanami
17
3 / 1 / 12
10,504
1,050
5,652
7,529
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
aImondbutter
Hercules
18
11 / 3 / 12
12,273
1,227
21,106
16,871
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
eyebones
Kukulkan
17
1 / 1 / 11
9,890
989
4,277
2,330
847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,643
964
8,872
14,061
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
3 / 6 / 1
10,006
1,001
6,128
16,783
6,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
Kiisumii
Freya
16
3 / 9 / 1
10,056
1,006
12,321
21,242
7,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
VaIiente
Yemoja
12
0 / 0 / 0
6,470
647
0
0
0
Tiamat
unfinite
Tiamat
17
0 / 7 / 5
9,970
997
10,667
13,363
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
25
Kills
6
6
Deaths
25
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Fenrir
3
6
1
0.58
W
Guan Yu
Fotima
Guan Yu
3
0
15
10.5
L
Freya
Kiisumii
Freya
3
9
1
0.39
W
7
1
14
14
W
Izanami
TheGaryBow
Izanami
3
1
12
9
L
Yemoja
VaIiente
Yemoja
0
0
0
0
W
Hercules
aImondbutter
Hercules
11
3
12
5.67
W
Kukulkan
eyebones
Kukulkan
1
1
11
6.5
L
Tiamat
unfinite
Tiamat
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,061
Damage
37,988
44,968
Taken
65,449
22,694
Mitigated
27,227
13,390
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,872
2,837
0
2,247
14,061
4,293
0
5,816
8,133
0
41,321
L
Fenrir
6,128
546
0
1,737
16,783
6,668
0
3,848
12,636
0
15,862
W
Guan Yu
Fotima
Guan Yu
7,271
1,116
1,576
3,256
11,762
11,333
0
4,671
7,091
250
13,873
L
Freya
Kiisumii
Freya
12,321
5,005
0
2,109
21,242
7,763
0
9,067
12,023
29,423
0
W
19,755
816
389
1,106
6,476
2,417
0
4,181
2,295
38,560
0
W
Izanami
TheGaryBow
Izanami
5,652
3,507
0
2,946
7,529
2,922
0
4,188
3,341
0
34,051
L
Yemoja
VaIiente
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
aImondbutter
Hercules
21,106
7,273
0
4,117
16,871
5,175
0
8,243
8,628
0
30,561
W
Kukulkan
eyebones
Kukulkan
4,277
195
0
0
2,330
847
0
1,705
625
29,421
0
L
Tiamat
unfinite
Tiamat
10,667
1,293
0
1,220
13,363
8,503
0
5,205
7,940
42,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
46,145
245
Minions Killed
201
9
Camps Cleared
6
936,583
Distance Traveled
750,834
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,643
964
79
8
2
158,762
0
L
Fenrir
10,006
1,001
22
2
3
204,922
0
W
Guan Yu
10,291
1,029
17
2
3
203,835
1
L
Freya
10,056
1,006
32
3
0
197,503
1
W
Merlin
11,478
1,148
42
4
2
196,704
0
W
Izanami
10,504
1,050
79
8
1
178,348
0
L
Yemoja
6,470
647
0
0
0
0
0
W
Hercules
12,273
1,227
24
2
1
200,963
0
W
Kukulkan
9,890
989
83
8
2
156,733
0
L
Tiamat
9,970
997
68
7
1
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role