Player Matchup

Ymir
Ymir
Conva
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 43L
1,618 Elo+
Party 2
Tiamat
Tiamat
PirateCoytus69
Tiamat
Level 69
God Stats
1W - 1L
1,233 SR
Queue Stats
44W - 41L
1,618 Elo+
Party 2
Hun Batz
Hun Batz
Skìpper
Hun Batz
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,522 Elo+
Party 2
Arachne
Arachne
TheLoneSoldier03
Arachne
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Team Averages
Level 120
1,433 SR
1,494 Elo+

VS

Team Averages
Level 114
1,582 SR
1,516 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
R0N0
Danzaburou
Level 45
God Stats
7W - 6L
1,715 SR
Queue Stats
254W - 358L
1,447 Elo+
Solo
Izanami
Izanami
ZooomZ
Izanami
Level 129
God Stats
67W - 50L
1,614 SR
Queue Stats
91W - 108L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Conva
Ymir
16
11 / 2 / 8
10,042
1,004
9,557
9,663
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
8,671
867
7,635
5,267
4,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Skìpper
Hun Batz
15
5 / 1 / 8
9,417
942
8,171
7,434
3,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 4 / 8
8,568
857
3,818
8,968
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 5 / 3
8,167
817
4,687
8,077
2,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
 
Kuzenbo
11
1 / 5 / 4
6,971
697
4,147
8,586
6,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
R0N0
Danzaburou
12
2 / 4 / 2
7,436
744
5,186
8,728
2,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ZooomZ
Izanami
14
0 / 7 / 3
8,012
801
3,078
8,192
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
6
8
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
3
0.9
L
Kuzenbo
 
Kuzenbo
1
5
4
0.6
W
Ymir
Conva
Ymir
11
2
8
7.5
W
2
1
8
6
L
Danzaburou
R0N0
Danzaburou
2
4
2
0.75
W
Hun Batz
Skìpper
Hun Batz
5
1
8
9
W
3
4
8
1.75
L
Izanami
ZooomZ
Izanami
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
17,098
31,332
Taken
33,583
17,971
Mitigated
15,139
7,698
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,687
120
0
810
8,077
2,654
540
2,935
5,142
23,204
0
L
Kuzenbo
 
Kuzenbo
4,147
957
114
313
8,586
6,389
272
4,188
4,398
10,308
0
W
Ymir
Conva
Ymir
9,557
2,595
0
1,519
9,663
7,171
50
2,182
7,350
27,746
0
W
7,635
915
0
1,952
5,267
4,512
599
1,770
3,396
26,032
0
L
Danzaburou
R0N0
Danzaburou
5,186
1,367
0
1,295
8,728
2,902
601
5,134
3,594
0
17,170
W
Hun Batz
Skìpper
Hun Batz
8,171
2,613
0
1,810
7,434
3,039
1,223
2,205
5,221
0
33,165
W
3,818
2,547
0
2,417
8,968
3,249
635
2,843
6,071
0
20,127
L
Izanami
ZooomZ
Izanami
3,078
1,726
0
20
8,192
3,194
1,349
5,228
2,964
0
27,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
30,586
191
Minions Killed
159
11
Camps Cleared
7
847,069
Distance Traveled
602,260
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,167
817
56
6
0
157,801
2
L
Kuzenbo
6,971
697
20
2
2
134,384
1
W
Ymir
10,042
1,004
49
5
2
169,257
0
W
Tiamat
8,671
867
58
6
3
227,096
2
L
Danzaburou
7,436
744
21
2
1
171,844
2
W
Hun Batz
9,417
942
58
6
3
244,666
0
W
Arachne
8,568
857
26
3
3
206,050
2
L
Izanami
8,012
801
62
6
4
138,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role