Player Matchup

Hachiman
Hachiman
BigRuck66
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Solo
Tiamat
Tiamat
LJDaGreat7
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,198 Elo+
Party 1
Sun Wukong
Sun Wukong
OG420z
Sun Wukong
Level 29
God Stats
25W - 36L
1,380 SR
Queue Stats
75W - 97L
1,285 Elo+
Solo
Anubis
Anubis
Venomous_Oni
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Thor
Thor
benjaelchumbi22
Thor
Level 15
God Stats
1W - 5L
1,265 SR
Queue Stats
28W - 50L
1,343 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,340 Elo+

VS

Team Averages
Level 19
1,558 SR
1,308 Elo+
Heimdallr
Heimdallr
KennyDuBz
Heimdallr
Level 29
God Stats
25W - 29L
1,466 SR
Queue Stats
171W - 215L
1,397 Elo+
Solo
Amaterasu
Amaterasu
MQBmago
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,104 Elo+
Solo
Nu Wa
Nu Wa
STARFIRE340
Nu Wa
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,245 Elo+
Solo
Vulcan
Vulcan
Skelly3015
Vulcan
Level 14
God Stats
3W - 0L
1,768 SR
Queue Stats
8W - 6L
1,444 Elo+
Solo
Fenrir
Fenrir
Tray_K-47_
Fenrir
Level 29
God Stats
9W - 9L
1,554 SR
Queue Stats
208W - 247L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigRuck66
Hachiman
13
0 / 14 / 0
8,697
362
1,727
18,067
5,180
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
LJDaGreat7
Tiamat
15
6 / 12 / 9
10,296
429
13,023
27,864
17,124
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
OG420z
Sun Wukong
17
12 / 11 / 5
12,685
529
19,801
34,039
17,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
18
8 / 11 / 1
11,617
484
11,018
25,612
14,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 5 / 4
9,658
402
4,042
17,179
5,861
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KennyDuBz
Heimdallr
20
13 / 1 / 11
14,872
620
26,740
18,594
9,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
MQBmago
Amaterasu
16
6 / 9 / 14
11,688
487
11,173
17,633
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 9 / 15
12,108
505
24,166
14,385
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Skelly3015
Vulcan
18
7 / 7 / 10
12,350
515
21,648
11,666
4,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Tray_K-47_
Fenrir
19
19 / 2 / 8
13,694
571
15,212
12,376
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
28
Kills
51
53
Deaths
28
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigRuck66
Hachiman
0
14
0
0
W
Heimdallr
KennyDuBz
Heimdallr
13
1
11
18.5
L
Tiamat
LJDaGreat7
Tiamat
6
12
9
0.88
W
Amaterasu
MQBmago
Amaterasu
6
9
14
1.44
L
Sun Wukong
OG420z
Sun Wukong
12
11
5
1.32
W
6
9
15
1.5
W
Vulcan
Skelly3015
Vulcan
7
7
10
1.71
W
Fenrir
Tray_K-47_
Fenrir
19
2
8
11.5
L
Anubis
8
11
1
0.77
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
98,939
122,761
Taken
74,654
60,187
Mitigated
38,779
21,140
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigRuck66
Hachiman
1,727
822
0
0
18,067
5,180
270
5,516
12,551
0
50,593
W
Heimdallr
KennyDuBz
Heimdallr
26,740
17,751
0
11,141
18,594
9,239
10,994
4,038
14,556
0
122,295
L
Tiamat
LJDaGreat7
Tiamat
13,023
1,966
1,390
6,885
27,864
17,124
707
9,049
18,581
38,676
0
W
Amaterasu
MQBmago
Amaterasu
11,173
5,362
0
4,810
17,633
13,843
269
7,009
10,624
0
27,531
L
Sun Wukong
OG420z
Sun Wukong
19,801
3,457
0
8,713
34,039
17,155
405
15,455
18,154
0
62,829
W
24,166
9,433
0
730
14,385
5,195
1,269
3,643
10,742
65,823
0
W
Vulcan
Skelly3015
Vulcan
21,648
7,742
548
1,618
11,666
4,327
81
6,190
5,476
68,223
0
W
Fenrir
Tray_K-47_
Fenrir
15,212
4,661
0
1,602
12,376
6,175
2,046
3,161
9,215
0
66,196
L
Anubis
11,018
1,093
278
3,874
25,612
14,867
872
9,540
15,997
61,496
0
L
4,042
453
0
0
17,179
5,861
34
6,254
10,900
0
35,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
64,712
392
Minions Killed
507
0
Camps Cleared
0
1,602,098
Distance Traveled
2,024,087
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,697
362
85
4
0
298,131
0
W
Heimdallr
14,872
620
189
8
0
409,343
6
L
Tiamat
10,296
429
62
3
0
381,365
3
W
Amaterasu
11,688
487
36
2
0
382,010
2
L
Sun Wukong
12,685
529
97
4
0
357,390
0
W
Nu Wa
12,108
505
87
4
0
368,409
0
W
Vulcan
12,350
515
100
4
0
411,521
1
W
Fenrir
13,694
571
95
4
0
452,804
0
L
Anubis
11,617
484
96
4
0
285,250
0
L
Thor
9,658
402
52
2
0
279,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role