Player Matchup

Awilix
Awilix
SummusDeus
Awilix
Level 125
God Stats
2W - 2L
1,605 SR
Queue Stats
35W - 32L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
ZeroDestroy
Sylvanus
Level 68
God Stats
1W - 3L
1,583 SR
Queue Stats
45W - 42L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kaikenn
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,481 SR
Queue Stats
29W - 26L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
massipianic
Kukulkan
Level 79
God Stats
9W - 13L
1,495 SR
Queue Stats
22W - 23L
1,367 Elo+
Party 2
Team Averages
Level 98
1,541 SR
1,379 Elo+

VS

Team Averages
Level 108
1,585 SR
1,481 Elo+
Vulcan
Vulcan
Devastorian
Vulcan
Level 18
God Stats
0W - 3L
1,623 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
Fowkes
Heimdallr
Level 140
God Stats
1W - 8L
1,500 SR
Queue Stats
93W - 92L
1,492 Elo+
Party 1
Hercules
Hercules
MLGBobrcz
Hercules
Level 147
God Stats
0W - 2L
1,596 SR
Queue Stats
5W - 11L
1,538 Elo+
Party 1
Tiamat
Tiamat
blznomen111
Tiamat
Level 128
God Stats
6W - 6L
1,620 SR
Queue Stats
61W - 45L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SummusDeus
Awilix
18
5 / 3 / 4
11,862
791
3,804
10,640
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
ZeroDestroy
Sylvanus
17
4 / 3 / 12
12,373
825
6,382
15,495
19,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
kaikenn
Ah Muzen Cab
19
9 / 1 / 7
12,771
851
21,164
16,267
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
massipianic
Kukulkan
18
3 / 1 / 9
11,734
782
10,847
8,869
4,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 3 / 1
10,564
704
10,718
10,083
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Fowkes
Heimdallr
17
2 / 6 / 1
10,944
730
8,895
12,368
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MLGBobrcz
Hercules
15
2 / 8 / 4
9,729
649
5,102
19,639
20,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
16
1 / 4 / 6
10,353
690
17,204
8,829
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
8
8
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
3
1
1.17
L
Heimdallr
Fowkes
Heimdallr
2
6
1
0.42
L
Hercules
MLGBobrcz
Hercules
2
8
4
0.5
W
Awilix
SummusDeus
Awilix
5
3
4
2.33
W
Sylvanus
ZeroDestroy
Sylvanus
4
3
12
3.33
L
Tiamat
1
4
6
1
W
Ah Muzen Cab
kaikenn
Ah Muzen Cab
9
1
7
12.5
W
Kukulkan
massipianic
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
41,919
51,271
Taken
50,919
35,428
Mitigated
34,079
20,635
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,718
2,690
0
739
10,083
3,626
0
4,917
5,166
37,791
0
L
Heimdallr
Fowkes
Heimdallr
8,895
2,838
0
1,296
12,368
5,079
577
4,703
7,665
0
55,855
L
Hercules
MLGBobrcz
Hercules
5,102
1,012
392
5,357
19,639
20,085
92
6,462
13,177
0
16,918
W
Awilix
SummusDeus
Awilix
3,804
331
0
1,444
10,640
4,314
3,200
5,634
4,813
0
36,146
W
Sylvanus
ZeroDestroy
Sylvanus
6,382
1,661
4,766
6,745
15,495
19,564
402
7,394
7,709
16,824
0
L
Tiamat
17,204
1,096
114
2,350
8,829
5,289
39
1,570
7,259
49,889
0
W
Ah Muzen Cab
kaikenn
Ah Muzen Cab
21,164
11,314
0
6,070
16,267
7,296
3,828
9,410
6,762
0
81,772
W
Kukulkan
massipianic
Kukulkan
10,847
881
0
1,610
8,869
4,254
518
5,131
3,423
54,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
41,590
317
Minions Killed
279
13
Camps Cleared
11
1,236,973
Distance Traveled
953,500
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,564
704
74
5
2
275,687
4
L
Heimdallr
10,944
730
100
7
6
201,981
2
L
Hercules
9,729
649
36
2
2
222,530
0
W
Awilix
11,862
791
57
4
3
297,390
3
W
Sylvanus
12,373
825
24
2
1
285,450
2
L
Tiamat
10,353
690
69
5
1
253,302
0
W
Ah Muzen Cab
12,771
851
124
8
4
306,781
1
W
Kukulkan
11,734
782
112
7
5
347,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role