Player Matchup

Heimdallr
Heimdallr
Kisame513
Heimdallr
Level 29
God Stats
29W - 22L
1,541 SR
Queue Stats
72W - 75L
1,412 Elo+
Solo
Apollo
Apollo
Kitchenatorzzzz
Apollo
Level 27
God Stats
37W - 42L
1,382 SR
Queue Stats
115W - 131L
1,317 Elo+
Solo
Tiamat
Tiamat
Saka_Supreme
Tiamat
Level 22
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 1L
1,135 Elo+
Solo
Fenrir
Fenrir
gabofe
Fenrir
Level 29
God Stats
52W - 56L
1,567 SR
Queue Stats
76W - 96L
1,400 Elo+
Solo
He Bo
He Bo
saitamaserio
He Bo
Level 12
God Stats
1W - 1L
1,220 SR
Queue Stats
12W - 24L
1,259 Elo+
Solo
Team Averages
Level 24
1,389 SR
1,304 Elo+

VS

Team Averages
Level 16
1,393 SR
1,384 Elo+
Camazotz
Camazotz
APX_Void
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Translucint
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,474 Elo+
Solo
Agni
Agni
benja_cifu10
Agni
Level 14
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
sremac_No1
Bellona
Level 28
God Stats
4W - 12L
1,240 SR
Queue Stats
71W - 76L
1,329 Elo+
Solo
Amaterasu
Amaterasu
yuudakk
Amaterasu
Level 8
God Stats
3W - 13L
1,272 SR
Queue Stats
888W - 951L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kisame513
Heimdallr
20
13 / 10 / 4
15,463
573
31,427
20,994
8,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 3 / 5
16,368
606
16,268
20,907
9,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
17
0 / 14 / 9
11,769
436
6,028
19,261
10,242
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
gabofe
Fenrir
20
13 / 3 / 1
13,857
513
21,088
17,833
9,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
8,907
330
2,686
3,752
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
APX_Void
Camazotz
19
8 / 9 / 10
12,947
480
15,266
28,435
11,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 3
9,373
347
2,263
8,260
6,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
14 / 12 / 7
14,106
522
17,324
23,898
9,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sremac_No1
Bellona
20
4 / 5 / 1
14,678
544
7,072
19,941
17,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
yuudakk
Amaterasu
19
6 / 9 / 5
12,617
467
11,469
25,447
17,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
34
Kills
34
34
Deaths
36
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
APX_Void
Camazotz
8
9
10
1.44
W
Heimdallr
Kisame513
Heimdallr
13
10
4
1.5
W
7
3
5
3.17
W
Tiamat
0
14
9
0.32
L
2
1
3
3.5
L
14
12
7
1.46
W
Fenrir
gabofe
Fenrir
13
3
1
4.5
W
1
4
0
0.25
L
Bellona
sremac_No1
Bellona
4
5
1
0.9
L
Amaterasu
yuudakk
Amaterasu
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,497
Damage
53,394
82,747
Taken
105,981
39,188
Mitigated
62,316
24,616
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
APX_Void
Camazotz
15,266
3,515
0
8,367
28,435
11,098
1,501
2,343
26,092
0
63,288
W
Heimdallr
Kisame513
Heimdallr
31,427
26,069
0
1,929
20,994
8,746
2,126
10,305
10,647
0
95,416
W
16,268
9,995
0
14,049
20,907
9,928
7,136
299
20,505
0
141,624
W
Tiamat
6,028
1,989
0
3,083
19,261
10,242
133
6,600
12,586
36,169
0
L
2,263
385
0
976
8,260
6,550
302
1,241
7,019
16,963
0
L
17,324
2,090
0
4,549
23,898
9,639
666
1,852
22,046
71,131
0
W
Fenrir
gabofe
Fenrir
21,088
5,247
0
5,390
17,833
9,383
3,536
1,390
16,168
0
55,429
W
2,686
444
0
165
3,752
889
160
993
2,709
13,447
0
L
Bellona
sremac_No1
Bellona
7,072
3,391
0
1,723
19,941
17,935
4,752
1,010
18,931
0
83,295
L
Amaterasu
yuudakk
Amaterasu
11,469
5,916
309
3,868
25,447
17,094
200
2,268
23,179
0
37,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,364
Gold Earned
63,721
510
Minions Killed
449
0
Camps Cleared
0
1,797,727
Distance Traveled
2,118,325
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,947
480
96
4
0
502,454
1
W
Heimdallr
15,463
573
129
5
0
422,238
0
W
Apollo
16,368
606
220
8
0
442,727
0
W
Tiamat
11,769
436
64
2
0
333,074
1
L
Ymir
9,373
347
33
1
0
210,260
1
L
Agni
14,106
522
119
4
0
536,688
0
W
Fenrir
13,857
513
72
3
0
473,536
1
W
He Bo
8,907
330
25
1
0
126,152
0
L
Bellona
14,678
544
144
5
0
448,161
0
L
Amaterasu
12,617
467
57
2
0
420,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role