Player Matchup

Bakasura
Bakasura
HaiWenn
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
MiraLover
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Neith
Neith
MáraLover
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
VolkZ2
Izanami
Level 15
God Stats
24W - 15L
1,500 SR
Queue Stats
84W - 72L
1,322 Elo+
Solo
Odin
Odin
gienek1256
Odin
Level 24
God Stats
5W - 7L
1,361 SR
Queue Stats
134W - 143L
1,236 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,447 Elo+

VS

Team Averages
Level 13
1,437 SR
1,400 Elo+
Loki
Loki
Rantarokiwi
Loki
Level 29
God Stats
21W - 21L
1,457 SR
Queue Stats
230W - 269L
1,368 Elo+
Solo
Neith
Neith
Silviulette
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Horus
Horus
Synd3r
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,499 Elo+
Solo
Yemoja
Yemoja
TheCommandoONYT
Yemoja
Level 6
God Stats
1W - 0L
1,227 SR
Queue Stats
5W - 10L
1,131 Elo+
Solo
Kukulkan
Kukulkan
dalovisteanu
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HaiWenn
Bakasura
9
1 / 4 / 2
6,043
504
2,814
9,315
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
MiraLover
Olorun
10
5 / 4 / 2
7,081
590
4,788
8,586
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
2 / 4 / 2
5,749
479
3,339
4,154
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
VolkZ2
Izanami
12
8 / 5 / 1
7,904
659
5,836
9,355
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 4
5,536
461
2,619
5,562
2,213
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,612
551
2,825
7,387
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
7,569
631
2,233
5,577
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Synd3r
Horus
10
3 / 2 / 4
6,286
524
3,618
8,311
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 1
5,469
456
1,000
6,180
1,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
dalovisteanu
Kukulkan
14
8 / 6 / 3
8,435
703
10,803
10,013
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
16
Kills
19
20
Deaths
17
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HaiWenn
Bakasura
1
4
2
0.5
L
Olorun
MiraLover
Olorun
5
4
2
1.5
L
Neith
2
4
2
0.75
W
4
3
2
1.67
W
4
2
1
2.25
W
Horus
Synd3r
Horus
3
2
4
2.5
W
0
4
1
0.13
L
Izanami
VolkZ2
Izanami
8
5
1
1.7
W
Kukulkan
dalovisteanu
Kukulkan
8
6
3
1.58
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
20,479
36,972
Taken
37,468
12,057
Mitigated
14,100
9,612
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HaiWenn
Bakasura
2,814
1,920
0
2,932
9,315
2,716
0
1,575
7,715
0
22,825
L
Olorun
MiraLover
Olorun
4,788
2,314
189
2,811
8,586
2,878
1,071
4,215
4,346
24,742
0
L
Neith
3,339
1,808
0
159
4,154
1,191
80
1,802
2,302
0
14,379
W
2,825
861
0
1,646
7,387
1,807
0
926
6,336
0
25,407
W
2,233
1,285
0
2,104
5,577
1,706
2,268
300
5,217
0
29,609
W
Horus
Synd3r
Horus
3,618
1,611
444
1,158
8,311
5,293
0
1,245
6,790
0
12,134
W
1,000
214
46
1,030
6,180
1,865
176
0
6,088
15,770
0
L
Izanami
VolkZ2
Izanami
5,836
3,619
0
2,289
9,355
3,059
1,413
4,794
4,536
0
39,136
W
Kukulkan
dalovisteanu
Kukulkan
10,803
1,726
0
2,040
10,013
3,429
0
2,845
7,014
49,644
0
L
2,619
763
0
1,232
5,562
2,213
86
1,433
3,979
0
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
34,371
224
Minions Killed
233
0
Camps Cleared
0
1,028,074
Distance Traveled
1,143,970
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,043
504
56
5
0
228,754
4
L
Olorun
7,081
590
46
4
0
231,812
0
L
Neith
5,749
479
24
2
0
178,489
1
W
Loki
6,612
551
40
3
0
259,453
1
W
Neith
7,569
631
57
5
0
213,000
0
W
Horus
6,286
524
25
2
0
244,666
0
W
Yemoja
5,469
456
28
2
0
218,013
0
L
Izanami
7,904
659
71
6
0
209,482
2
W
Kukulkan
8,435
703
83
7
0
208,838
0
L
Odin
5,536
461
27
2
0
179,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role