Player Matchup

Ne Zha
Ne Zha
BadderRELLIK
Ne Zha
Level 149
God Stats
11W - 2L
1,749 SR
Queue Stats
230W - 162L
1,728 Elo+
Party 1
Yemoja
Yemoja
BeautifulBabyBoy
Yemoja
Level 18
God Stats
3W - 2L
1,705 SR
Queue Stats
17W - 8L
1,644 Elo+
Party 1
Agni
Agni
Noivul
Agni
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 42L
1,531 Elo+
Solo
Terra
Terra
Zerkin64
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,591 Elo+
Party 1
Rama
Rama
skidoodle3457
Rama
Level 13
God Stats
4W - 7L
1,595 SR
Queue Stats
25W - 33L
1,501 Elo+
Solo
Team Averages
Level 43
1,610 SR
1,599 Elo+

VS

Team Averages
Level 22
1,448 SR
1,520 Elo+
Bellona
Bellona
Eternalnight264
Bellona
Level 24
God Stats
1W - 5L
1,203 SR
Queue Stats
19W - 13L
1,541 Elo+
Party 2
Camazotz
Camazotz
LongLeHard
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,436 Elo+
Party 2
Khepri
Khepri
Takodachi
Khepri
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheHateTrain
Medusa
Level 28
God Stats
1W - 2L
1,404 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 2
Poseidon
Poseidon
punbatz1
Poseidon
Level 28
God Stats
2W - 2L
1,635 SR
Queue Stats
11W - 7L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 1 / 2
7,778
648
4,396
8,510
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 7
5,976
498
2,013
5,150
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Noivul
Agni
10
0 / 4 / 2
5,654
471
1,652
5,006
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Zerkin64
Terra
11
2 / 1 / 1
6,211
518
3,021
8,409
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 4 / 1
6,648
554
7,578
10,672
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,987
499
5,156
5,082
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
LongLeHard
Camazotz
12
3 / 3 / 1
6,885
574
4,145
9,996
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
Takodachi
Khepri
6
1 / 2 / 2
5,303
442
2,016
5,494
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
7
0 / 5 / 3
5,325
444
5,806
6,033
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
punbatz1
Poseidon
13
5 / 1 / 1
8,181
682
6,578
4,820
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
10
10
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
2
6
W
0
0
7
3.5
L
1
3
1
0.5
L
Camazotz
LongLeHard
Camazotz
3
3
1
1.17
W
Agni
Noivul
Agni
0
4
2
0.25
L
Khepri
Takodachi
Khepri
1
2
2
1
L
Medusa
0
5
3
0.3
W
Terra
Zerkin64
Terra
2
1
1
2.5
L
Poseidon
punbatz1
Poseidon
5
1
1
5.5
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
23,701
37,747
Taken
31,425
15,710
Mitigated
11,797
17,804
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,396
1,924
0
4,454
8,510
3,004
0
1,382
7,040
0
51,092
W
2,013
1,132
1,831
2,182
5,150
2,158
288
2,307
2,761
7,957
0
L
5,156
3,013
0
192
5,082
3,866
0
2,667
2,129
0
24,333
L
Camazotz
LongLeHard
Camazotz
4,145
1,611
0
5,253
9,996
2,756
0
909
8,964
0
31,458
W
Agni
Noivul
Agni
1,652
195
0
1,006
5,006
1,603
74
3,148
1,604
24,247
0
L
Khepri
Takodachi
Khepri
2,016
627
0
1,305
5,494
2,459
0
1,029
4,465
11,067
0
L
Medusa
5,806
2,967
0
842
6,033
1,346
0
554
5,479
0
22,459
W
Terra
Zerkin64
Terra
3,021
1,054
0
3,639
8,409
6,030
346
0
8,409
25,365
0
L
Poseidon
punbatz1
Poseidon
6,578
673
0
1,185
4,820
1,370
174
956
3,702
47,568
0
W
7,578
5,896
0
4,692
10,672
2,915
716
1,333
9,339
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
31,681
302
Minions Killed
288
0
Camps Cleared
0
1,070,341
Distance Traveled
1,066,826
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,778
648
103
9
0
247,008
0
W
Yemoja
5,976
498
14
1
0
213,312
3
L
Bellona
5,987
499
51
4
0
211,393
0
L
Camazotz
6,885
574
76
6
0
215,898
3
W
Agni
5,654
471
68
6
0
215,742
3
L
Khepri
5,303
442
17
1
0
182,545
5
L
Medusa
5,325
444
39
3
0
214,949
3
W
Terra
6,211
518
54
5
0
229,111
0
L
Poseidon
8,181
682
105
9
0
242,041
8
W
Rama
6,648
554
63
5
0
165,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role