Player Matchup

Fenrir
Fenrir
Desuent
Fenrir
Level 67
God Stats
1W - 1L
1,347 SR
Queue Stats
23W - 31L
1,323 Elo+
Party 2
Thor
Thor
YungJulidic
Thor
Level 12
God Stats
1W - 0L
1,695 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
jdph6
Erlang Shen
Level 66
God Stats
1W - 0L
1,256 SR
Queue Stats
14W - 21L
1,165 Elo+
Party 2
Team Averages
Level 48
1,433 SR
1,329 Elo+

VS

Team Averages
Level 35
1,509 SR
1,318 Elo+
Da Ji
Da Ji
BluePhantom000
Da Ji
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 90L
1,382 Elo+
Party 1
Merlin
Merlin
DxBaxter
Merlin
Level 16
God Stats
4W - 5L
1,527 SR
Queue Stats
5W - 13L
1,221 Elo+
Solo
Ymir
Ymir
crazygtesting
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 56L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desuent
Fenrir
16
8 / 4 / 8
12,373
773
10,816
16,633
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 10 / 13
9,829
614
4,031
11,345
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
jdph6
Erlang Shen
16
9 / 7 / 6
12,223
764
15,669
22,736
16,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 7
13,567
848
14,857
15,346
7,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
DxBaxter
Merlin
15
6 / 3 / 9
11,542
721
13,036
8,564
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 7 / 13
10,950
684
6,996
13,570
10,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
17
Kills
20
21
Deaths
17
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
11
7
7
2.07
W
Fenrir
Desuent
Fenrir
8
4
8
3
L
Merlin
DxBaxter
Merlin
6
3
9
3.5
W
0
10
13
0.65
L
3
7
13
1.36
W
Erlang Shen
jdph6
Erlang Shen
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
34,889
50,714
Taken
37,480
30,314
Mitigated
21,621
14,232
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,857
4,621
0
1,968
15,346
7,848
50
44
15,302
0
39,841
W
Fenrir
Desuent
Fenrir
10,816
4,139
0
6,412
16,633
9,667
1,183
5,718
10,915
0
57,300
L
Merlin
DxBaxter
Merlin
13,036
1,730
0
569
8,564
3,315
272
16
8,548
64,901
0
W
4,031
1,788
0
0
11,345
4,345
108
5,501
5,844
0
14,848
L
6,996
1,534
672
825
13,570
10,458
80
0
13,570
21,655
0
W
Erlang Shen
jdph6
Erlang Shen
15,669
9,509
0
7,820
22,736
16,302
1,153
9,001
13,735
0
56,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
36,059
173
Minions Killed
154
0
Camps Cleared
0
758,777
Distance Traveled
788,567
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,567
848
43
3
0
274,813
0
W
Fenrir
12,373
773
84
5
0
275,552
0
L
Merlin
11,542
721
82
5
0
282,672
4
W
Thor
9,829
614
12
1
0
204,453
0
L
Ymir
10,950
684
29
2
0
231,082
0
W
Erlang Shen
12,223
764
77
5
0
278,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role