Player Matchup

Cerberus
Cerberus
Gold I
Francovalladolid
Cerberus
Gold I
Level 160
God Stats
22W - 19L
1,568 SR
Queue Stats
384W - 367L
1,660 MMR
Solo
The Morrigan
The Morrigan
Gold II
Hickarõ
The Morrigan
Gold II
Level 151
God Stats
2W - 1L
1,621 SR
Queue Stats
37W - 42L
1,623 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
Tagsssss
Cu Chulainn
Gold I
Level 128
God Stats
2W - 2L
1,302 SR
Queue Stats
783W - 783L
1,659 MMR
Solo
Jing Wei
Jing Wei
Gold IV
XXOnxShotXX
Jing Wei
Gold IV
Level 131
God Stats
4W - 4L
1,827 SR
Queue Stats
198W - 188L
1,666 MMR
Solo
Nemesis
Nemesis
Gold I
terrialeder990
Nemesis
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,564 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,664 SR
1,662 MMR
Ra
Ra
Gold III
NickyJám
Ra
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 76L
1,742 MMR
Party 1
Nike
Nike
Gold IV
THOUfaceKILLA
Nike
Gold IV
Level 152
God Stats
8W - 3L
1,500 SR
Queue Stats
136W - 123L
1,669 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
THOUmadKILLA
Sylvanus
Gold IV
Level 160
God Stats
6W - 6L
1,907 SR
Queue Stats
126W - 114L
1,669 MMR
Party 3
Loki
Loki
Gold III
bmanbmoney
Loki
Gold III
Level 87
God Stats
4W - 2L
1,902 SR
Queue Stats
205W - 213L
1,558 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
oGoddessChan
Heimdallr
Platinum V
Level 142
God Stats
25W - 32L
1,509 SR
Queue Stats
392W - 388L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,239
452
6,494
14,167
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Hickarõ
The Morrigan
12
1 / 6 / 2
7,673
480
4,037
10,155
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tagsssss
Cu Chulainn
16
0 / 3 / 1
8,619
539
5,511
12,045
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
XXOnxShotXX
Jing Wei
16
1 / 1 / 0
8,948
559
4,190
8,112
2,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
7,110
444
3,608
10,710
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiPersephoneSetScyllaApollo

VS

Bans
DanzaburouJanusAnhurKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,586
599
6,937
6,564
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 3
9,633
602
7,927
10,503
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
THOUmadKILLA
Sylvanus
12
0 / 1 / 7
8,062
504
7,026
11,532
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 2 / 3
9,119
570
7,723
9,637
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
oGoddessChan
Heimdallr
16
2 / 0 / 2
9,595
600
5,421
4,911
2,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
The Morrigan
Hickarõ
The Morrigan
1
6
2
0.33
W
2
1
5
4.5
W
2
0
3
3.5
W
Sylvanus
THOUmadKILLA
Sylvanus
0
1
7
3.5
L
Cu Chulainn
Tagsssss
Cu Chulainn
0
3
1
0.17
L
Jing Wei
XXOnxShotXX
Jing Wei
1
1
0
1
W
7
2
3
4.25
W
Heimdallr
oGoddessChan
Heimdallr
2
0
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
35,034
55,189
Taken
43,147
25,166
Mitigated
23,228
18,535
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
234
0
5,670
14,167
7,208
0
5,499
8,668
27,612
0
L
The Morrigan
Hickarõ
The Morrigan
4,037
1,049
0
350
10,155
3,268
144
4,226
5,929
47,218
0
W
6,937
932
2,025
2,970
6,564
2,327
393
3,296
3,062
80,490
0
W
7,927
512
0
710
10,503
6,787
1,031
317
9,861
120
61,515
W
Sylvanus
THOUmadKILLA
Sylvanus
7,026
872
1,442
5,400
11,532
8,304
333
3,583
7,794
22,605
0
L
Cu Chulainn
Tagsssss
Cu Chulainn
5,511
880
0
3,868
12,045
8,280
588
757
11,288
6,546
58,624
L
Jing Wei
XXOnxShotXX
Jing Wei
4,190
3,352
0
4,631
8,112
2,752
0
1,283
6,829
0
73,168
W
7,723
2,165
0
3,657
9,637
3,187
0
1,975
7,603
0
49,175
W
Heimdallr
oGoddessChan
Heimdallr
5,421
2,266
0
2,500
4,911
2,623
0
1,368
3,537
0
76,064
L
3,608
901
0
4,016
10,710
3,658
0
2,318
8,392
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
45,995
550
Minions Killed
548
0
Camps Cleared
0
1,535,684
Distance Traveled
1,593,589
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,239
452
60
4
0
326,766
7
L
The Morrigan
7,673
480
106
7
0
288,750
1
W
Ra
9,586
599
166
10
0
321,023
1
W
Nike
9,633
602
137
9
0
302,450
3
W
Sylvanus
8,062
504
22
1
0
331,650
6
L
Cu Chulainn
8,619
539
134
8
0
310,122
5
L
Jing Wei
8,948
559
169
11
0
331,216
2
W
Loki
9,119
570
83
5
0
329,000
4
W
Heimdallr
9,595
600
140
9
0
309,466
7
L
Nemesis
7,110
444
81
5
0
278,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role