Player Matchup

Bacchus
Bacchus
Finseh
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,659 Elo+
Party 1
Aphrodite
Aphrodite
GROOVEBOI420
Aphrodite
Level 66
God Stats
3W - 0L
2,004 SR
Queue Stats
80W - 41L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
YOUNGDRAKE
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
idunno111
Anubis
Level 23
God Stats
8W - 0L
1,958 SR
Queue Stats
32W - 7L
1,797 Elo+
Party 1
Achilles
Achilles
magicwizardman
Achilles
Level 61
God Stats
3W - 0L
1,880 SR
Queue Stats
80W - 41L
1,713 Elo+
Party 1
Team Averages
Level 73
1,769 SR
1,676 Elo+

VS

Team Averages
Level 81
1,590 SR
1,568 Elo+
Sobek
Sobek
Bokooy
Sobek
Level 145
God Stats
1W - 3L
1,648 SR
Queue Stats
88W - 48L
1,704 Elo+
Party 2
Erlang Shen
Erlang Shen
D1V1D3DxMUFF1NZ
Erlang Shen
Level 48
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 31L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
D1VID3DJ3ST3R
Guan Yu
Level 17
God Stats
2W - 4L
1,136 SR
Queue Stats
67W - 51L
1,381 Elo+
Party 3
Tiamat
Tiamat
LuyQ
Tiamat
Level 158
God Stats
1W - 3L
1,575 SR
Queue Stats
81W - 65L
1,645 Elo+
Party 2
Heimdallr
Heimdallr
Varl3th
Heimdallr
Level 35
God Stats
8W - 3L
1,872 SR
Queue Stats
62W - 29L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Finseh
Bacchus
15
4 / 0 / 7
9,657
568
8,451
9,646
11,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
GROOVEBOI420
Aphrodite
16
4 / 0 / 10
9,869
581
6,939
6,136
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YOUNGDRAKE
Danzaburou
17
0 / 0 / 2
10,084
593
5,512
6,014
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
idunno111
Anubis
17
10 / 1 / 5
10,562
621
13,968
11,464
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 2 / 10
9,010
530
5,251
13,795
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bokooy
Sobek
10
1 / 3 / 2
7,209
424
5,137
13,553
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
D1V1D3DxMUFF1NZ
Erlang Shen
12
1 / 6 / 0
7,760
456
2,966
14,622
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
13
0 / 6 / 0
7,542
444
2,488
10,896
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
LuyQ
Tiamat
15
0 / 3 / 1
8,797
517
4,130
9,621
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Varl3th
Heimdallr
16
1 / 2 / 1
8,941
526
4,709
11,529
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bokooy
Sobek
1
3
2
0.67
L
Erlang Shen
D1V1D3DxMUFF1NZ
Erlang Shen
1
6
0
0.17
L
Guan Yu
0
6
0
0
W
Bacchus
Finseh
Bacchus
4
0
7
7.5
W
Aphrodite
GROOVEBOI420
Aphrodite
4
0
10
9
L
Tiamat
LuyQ
Tiamat
0
3
1
0.17
L
Heimdallr
Varl3th
Heimdallr
1
2
1
0.75
W
Danzaburou
YOUNGDRAKE
Danzaburou
0
0
2
1
W
Anubis
idunno111
Anubis
10
1
5
12.5
W
Achilles
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
19,430
47,055
Taken
60,221
28,596
Mitigated
27,565
27,337
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bokooy
Sobek
5,137
188
0
5,088
13,553
7,965
0
4,881
8,546
19,401
0
L
Erlang Shen
D1V1D3DxMUFF1NZ
Erlang Shen
2,966
1,179
0
4,626
14,622
4,743
0
7,153
7,331
0
38,894
L
Guan Yu
2,488
341
113
1,866
10,896
6,625
0
6,877
4,019
0
38,126
W
Bacchus
Finseh
Bacchus
8,451
976
0
3,305
9,646
11,826
1,243
852
8,426
49,107
0
W
Aphrodite
GROOVEBOI420
Aphrodite
6,939
1,555
5,651
5,135
6,136
2,431
1,721
1,894
4,031
59,628
0
L
Tiamat
LuyQ
Tiamat
4,130
216
0
3,701
9,621
4,617
7
6,693
2,832
56,973
0
L
Heimdallr
Varl3th
Heimdallr
4,709
1,589
0
6,877
11,529
3,615
0
3,316
8,135
0
74,428
W
Danzaburou
YOUNGDRAKE
Danzaburou
5,512
3,489
0
4,072
6,014
2,272
1,851
984
5,030
0
84,825
W
Anubis
idunno111
Anubis
13,968
528
0
6,342
11,464
5,248
576
2,296
8,927
67,653
0
W
Achilles
5,251
725
0
2,832
13,795
6,819
1,147
2,705
11,048
0
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
40,249
534
Minions Killed
481
0
Camps Cleared
0
1,714,174
Distance Traveled
1,605,078
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,209
424
12
1
0
347,183
7
L
Erlang Shen
7,760
456
72
4
0
329,116
2
L
Guan Yu
7,542
444
86
5
0
318,883
2
W
Bacchus
9,657
568
96
6
0
325,274
2
W
Aphrodite
9,869
581
152
9
0
324,400
5
L
Tiamat
8,797
517
150
9
0
313,644
7
L
Heimdallr
8,941
526
161
9
0
296,252
4
W
Danzaburou
10,084
593
164
10
0
295,261
2
W
Anubis
10,562
621
108
6
0
339,417
5
W
Achilles
9,010
530
14
1
0
429,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role