Player Matchup

Ra
Ra
ExecutorZ7
Ra
Level 145
God Stats
3W - 4L
1,474 SR
Queue Stats
107W - 123L
1,505 Elo+
Solo
Tiamat
Tiamat
Flaffy1
Tiamat
Level 127
God Stats
14W - 12L
1,662 SR
Queue Stats
61W - 54L
1,557 Elo+
Solo
Heimdallr
Heimdallr
Josdany Gamer
Heimdallr
Level 148
God Stats
4W - 6L
1,269 SR
Queue Stats
168W - 191L
1,542 Elo+
Solo
Ares
Ares
Éstige
Ares
Level 127
God Stats
3W - 3L
1,531 SR
Queue Stats
47W - 71L
1,321 Elo+
Solo
Team Averages
Level 137
1,484 SR
1,481 Elo+

VS

Team Averages
Level 126
1,617 SR
1,615 Elo+
Vulcan
Vulcan
Auburnfire20
Vulcan
Level 109
God Stats
17W - 8L
1,611 SR
Queue Stats
197W - 136L
1,587 Elo+
Party 1
Hachiman
Hachiman
Galixz_SR
Hachiman
Level 147
God Stats
6W - 6L
1,655 SR
Queue Stats
301W - 259L
1,712 Elo+
Solo
Hercules
Hercules
Matshummels
Hercules
Level 132
God Stats
4W - 6L
1,577 SR
Queue Stats
221W - 165L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
xAlmostMLGx
Aphrodite
Level 115
God Stats
6W - 1L
1,625 SR
Queue Stats
13W - 17L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,993
705
19,629
16,907
8,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Flaffy1
Tiamat
17
1 / 3 / 3
11,251
662
10,582
14,187
11,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Josdany Gamer
Heimdallr
17
1 / 4 / 6
11,164
657
16,153
17,924
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Éstige
Ares
17
2 / 5 / 4
11,216
660
10,365
20,803
26,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 1 / 7
12,449
732
20,309
9,458
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Galixz_SR
Hachiman
18
5 / 4 / 5
12,633
743
17,256
16,127
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Matshummels
Hercules
18
3 / 1 / 10
12,237
720
11,501
34,046
31,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
xAlmostMLGx
Aphrodite
18
2 / 1 / 12
12,586
740
12,966
19,958
11,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
6
Kills
14
14
Deaths
7
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
7
7.5
L
2
2
3
1.75
L
Tiamat
Flaffy1
Tiamat
1
3
3
0.83
W
Hachiman
Galixz_SR
Hachiman
5
4
5
1.88
L
Heimdallr
Josdany Gamer
Heimdallr
1
4
6
1
W
Hercules
Matshummels
Hercules
3
1
10
8
W
Aphrodite
xAlmostMLGx
Aphrodite
2
1
12
8
L
Ares
Éstige
Ares
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,729
Damage
62,032
69,821
Taken
79,589
55,067
Mitigated
55,852
17,475
Healing
48,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
20,309
5,799
0
1,520
9,458
4,764
2,130
6,183
3,275
55,700
0
L
19,629
204
3,573
6,775
16,907
8,036
0
8,709
7,950
75,601
0
L
Tiamat
Flaffy1
Tiamat
10,582
805
0
2,704
14,187
11,286
256
7,053
6,864
51,481
0
W
Hachiman
Galixz_SR
Hachiman
17,256
9,694
0
2,677
16,127
8,053
3,759
11,042
5,085
0
55,446
L
Heimdallr
Josdany Gamer
Heimdallr
16,153
6,233
0
4,327
17,924
9,291
0
8,973
8,747
0
62,132
W
Hercules
Matshummels
Hercules
11,501
3,428
868
14,108
34,046
31,658
1,136
13,317
20,729
0
30,767
W
Aphrodite
xAlmostMLGx
Aphrodite
12,966
1,216
13,338
15,604
19,958
11,377
1,873
10,263
9,695
52,026
0
L
Ares
Éstige
Ares
10,365
462
0
96
20,803
26,454
0
8,417
12,285
19,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
49,905
297
Minions Killed
308
16
Camps Cleared
10
1,323,450
Distance Traveled
1,495,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,449
732
99
6
2
366,430
0
L
Ra
11,993
705
121
7
2
372,596
1
L
Tiamat
11,251
662
89
5
8
351,836
3
W
Hachiman
12,633
743
72
4
5
306,046
1
L
Heimdallr
11,164
657
73
4
3
290,517
1
W
Hercules
12,237
720
51
3
0
453,914
3
W
Aphrodite
12,586
740
86
5
3
369,021
2
L
Ares
11,216
660
14
1
3
308,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role