Player Matchup

Ares
Ares
Eryn H2346
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Mathis22
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Pajarillo77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SPQR_SANSUNG
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
adidaspuma8
Odin
Level 23
God Stats
1W - 2L
1,709 SR
Queue Stats
10W - 9L
1,501 Elo+
Solo
Team Averages
Level 7
1,542 SR
1,500 Elo+

VS

Team Averages
Level 12
1,488 SR
1,379 Elo+
Amaterasu
Amaterasu
BoardManJosh
Amaterasu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
DreMiller1
Ao Kuang
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 38L
1,390 Elo+
Party 1
Tiamat
Tiamat
MFiore780
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Thor
Thor
TLOG_Das
Thor
Level 23
God Stats
2W - 4L
1,308 SR
Queue Stats
304W - 349L
1,292 Elo+
Party 1
Neith
Neith
lalito2022
Neith
Level 10
God Stats
30W - 21L
1,630 SR
Queue Stats
501W - 550L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 1
5,561
371
675
15,189
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Mathis22
Artemis
8
0 / 10 / 0
5,361
357
694
9,692
3,058
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
1 / 1 / 0
4,997
333
1,406
2,783
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SPQR_SANSUNG
Bellona
10
2 / 11 / 2
6,862
457
4,970
14,779
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 4
6,520
435
5,745
12,083
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoardManJosh
Amaterasu
9
2 / 3 / 4
6,665
444
1,569
7,920
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
DreMiller1
Ao Kuang
14
11 / 1 / 4
9,281
619
9,275
9,699
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
MFiore780
Tiamat
14
7 / 0 / 6
8,987
599
9,471
7,754
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
9 / 2 / 9
8,683
579
8,023
7,902
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
4 / 1 / 15
8,212
547
9,027
6,315
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
33
38
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BoardManJosh
Amaterasu
2
3
4
1.33
W
Ao Kuang
DreMiller1
Ao Kuang
11
1
4
13
L
0
11
1
0.05
W
Tiamat
MFiore780
Tiamat
7
0
6
10
L
Artemis
Mathis22
Artemis
0
10
0
0
L
1
1
0
1
L
Bellona
SPQR_SANSUNG
Bellona
2
11
2
0.27
W
Thor
9
2
9
6.75
L
1
5
4
0.6
W
Neith
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
37,365
54,526
Taken
39,590
29,816
Mitigated
17,715
2,842
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BoardManJosh
Amaterasu
1,569
724
0
2,296
7,920
3,064
408
609
7,215
0
6,004
W
Ao Kuang
DreMiller1
Ao Kuang
9,275
2,670
0
4,839
9,699
3,337
3,552
308
9,171
38,483
0
L
675
370
0
442
15,189
6,601
100
4,222
10,967
5,474
0
W
Tiamat
MFiore780
Tiamat
9,471
2,625
329
3,454
7,754
6,563
3,885
203
7,411
54,729
0
L
Artemis
Mathis22
Artemis
694
483
0
0
9,692
3,058
0
3,373
6,319
0
7,302
L
1,406
428
0
950
2,783
645
605
252
2,531
0
9,974
L
Bellona
SPQR_SANSUNG
Bellona
4,970
1,607
0
800
14,779
10,493
396
6,780
7,999
2,927
22,497
W
Thor
8,023
3,407
0
1,379
7,902
2,685
450
290
7,441
0
29,079
L
5,745
1,487
0
650
12,083
9,019
209
4,119
7,964
0
19,777
W
Neith
9,027
5,489
0
2,743
6,315
2,066
2,970
130
5,985
0
39,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
41,828
128
Minions Killed
266
0
Camps Cleared
0
989,110
Distance Traveled
1,329,362
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,665
444
10
1
0
240,994
0
W
Ao Kuang
9,281
619
64
4
0
289,163
0
L
Ares
5,561
371
15
1
0
199,754
0
W
Tiamat
8,987
599
93
6
0
244,394
3
L
Artemis
5,361
357
16
1
0
159,198
0
L
Neith
4,997
333
18
1
0
107,896
0
L
Bellona
6,862
457
42
3
0
268,896
1
W
Thor
8,683
579
48
3
0
287,744
0
L
Odin
6,520
435
37
2
0
253,366
0
W
Neith
8,212
547
51
3
0
267,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role