Player Matchup

Sol
Sol
Kilaswanson
Sol
Level 15
God Stats
89W - 83L
1,332 SR
Queue Stats
168W - 150L
1,284 Elo+
Solo
Jormungandr
Jormungandr
Kromoks
Jormungandr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,655 Elo+
Solo
Anubis
Anubis
SeñorChangnesia
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
bridge32
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,223 Elo+
Solo
Tsukuyomi
Tsukuyomi
greenmonster741
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,747 Elo+
Party 2
Team Averages
Level 14
1,466 SR
1,482 Elo+

VS

Team Averages
Level 14
1,480 SR
1,327 Elo+
Jormungandr
Jormungandr
Garbuck
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kheldor11
Artemis
Level 6
God Stats
5W - 7L
1,462 SR
Queue Stats
8W - 17L
1,240 Elo+
Party 3
Neith
Neith
RealGraves
Neith
Level 6
God Stats
2W - 4L
1,331 SR
Queue Stats
8W - 17L
1,240 Elo+
Party 3
Yemoja
Yemoja
Thaizinhaa
Yemoja
Level 17
God Stats
13W - 16L
1,394 SR
Queue Stats
22W - 31L
1,340 Elo+
Party 1
Hachiman
Hachiman
xPeita
Hachiman
Level 14
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 16L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 19
10,430
1,304
15,807
6,803
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kromoks
Jormungandr
16
4 / 0 / 18
9,709
1,214
8,450
5,990
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 23
9,683
1,210
14,657
6,007
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
bridge32
Fenrir
13
0 / 4 / 9
7,685
961
2,068
8,878
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
greenmonster741
Tsukuyomi
17
17 / 1 / 9
11,674
1,459
18,395
9,136
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

398

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Garbuck
Jormungandr
12
2 / 5 / 2
7,714
964
7,277
11,293
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Kheldor11
Artemis
13
1 / 13 / 3
7,738
967
5,829
18,519
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
3 / 9 / 2
8,275
1,034
8,808
16,703
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Thaizinhaa
Yemoja
12
0 / 4 / 3
7,530
941
3,104
11,334
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xPeita
Hachiman
12
0 / 4 / 2
7,154
894
2,269
5,893
1,700
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
35
Kills
6
6
Deaths
35
78
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Garbuck
Jormungandr
2
5
2
0.6
L
Artemis
Kheldor11
Artemis
1
13
3
0.19
W
8
0
19
17.5
W
Jormungandr
Kromoks
Jormungandr
4
0
18
13
L
Neith
3
9
2
0.44
W
6
1
23
17.5
L
Yemoja
Thaizinhaa
Yemoja
0
4
3
0.38
W
Fenrir
bridge32
Fenrir
0
4
9
1.13
W
Tsukuyomi
greenmonster741
Tsukuyomi
17
1
9
21.5
L
Hachiman
xPeita
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,377
Damage
27,287
36,814
Taken
63,742
18,057
Mitigated
26,032
11,195
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Garbuck
Jormungandr
7,277
1,503
0
240
11,293
6,333
0
7,116
4,152
15,857
0
L
Artemis
Kheldor11
Artemis
5,829
4,381
0
1,624
18,519
5,515
0
12,089
6,280
0
12,027
W
15,807
6,710
0
5,838
6,803
2,375
0
2,386
4,267
32,790
0
W
Jormungandr
Kromoks
Jormungandr
8,450
2,722
0
308
5,990
5,139
0
1,739
4,176
29,702
0
L
Neith
8,808
4,791
0
1,303
16,703
4,892
0
8,979
7,649
0
22,660
W
14,657
2,779
0
2,659
6,007
2,936
0
2,050
3,957
26,957
0
L
Yemoja
Thaizinhaa
Yemoja
3,104
158
1,078
276
11,334
7,592
0
7,885
3,349
8,146
0
W
Fenrir
bridge32
Fenrir
2,068
873
0
634
8,878
3,616
0
1,811
6,917
0
9,086
W
Tsukuyomi
greenmonster741
Tsukuyomi
18,395
7,141
0
1,756
9,136
3,991
0
1,945
7,116
0
33,404
L
Hachiman
xPeita
Hachiman
2,269
1,499
0
0
5,893
1,700
0
2,495
3,398
0
5,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
38,411
174
Minions Killed
62
9
Camps Cleared
1
717,957
Distance Traveled
516,544
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,714
964
19
2
0
121,401
0
L
Artemis
7,738
967
5
1
0
104,477
0
W
Sol
10,430
1,304
44
6
1
129,376
0
W
Jormungandr
9,709
1,214
54
7
0
167,116
2
L
Neith
8,275
1,034
22
3
0
129,978
1
W
Anubis
9,683
1,210
27
3
1
146,809
1
L
Yemoja
7,530
941
7
1
0
97,295
0
W
Fenrir
7,685
961
17
2
0
114,687
3
W
Tsukuyomi
11,674
1,459
32
4
7
159,969
2
L
Hachiman
7,154
894
9
1
1
63,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role