Player Matchup

Fenrir
Fenrir
C_Santo03
Fenrir
Level 47
God Stats
12W - 7L
1,746 SR
Queue Stats
180W - 154L
1,685 Elo+
Party 1
Tyr
Tyr
DARVISTG
Tyr
Level 159
God Stats
3W - 5L
1,718 SR
Queue Stats
8W - 13L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Nivek0707
Ne Zha
Level 157
God Stats
19W - 15L
1,342 SR
Queue Stats
826W - 864L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Standupbruce
Guan Yu
Level 138
God Stats
41W - 36L
1,693 SR
Queue Stats
605W - 668L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cryariver95
Ah Muzen Cab
Level 156
God Stats
30W - 13L
1,609 SR
Queue Stats
823W - 448L
1,616 Elo+
Party 1
Team Averages
Level 131
1,622 SR
1,574 Elo+

VS

Team Averages
Level 77
1,544 SR
1,632 Elo+
Tiamat
Tiamat
Finessedsnack
Tiamat
Level 109
God Stats
29W - 12L
1,689 SR
Queue Stats
560W - 500L
1,647 Elo+
Party 3
Thanatos
Thanatos
GodlyAshura
Thanatos
Level 46
God Stats
119W - 87L
1,479 SR
Queue Stats
246W - 229L
1,475 Elo+
Party 3
Chiron
Chiron
Mikellll
Chiron
Level 134
God Stats
11W - 5L
1,807 SR
Queue Stats
290W - 187L
1,706 Elo+
Party 2
Eset
Eset
RichRichRich
Eset
Level 69
God Stats
1W - 1L
1,245 SR
Queue Stats
13W - 16L
1,526 Elo+
Solo
Fafnir
Fafnir
gayl0rd42069
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 15L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C_Santo03
Fenrir
14
7 / 7 / 5
9,551
478
5,230
21,285
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 3 / 6
10,836
542
17,015
20,771
15,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Nivek0707
Ne Zha
16
2 / 7 / 9
10,108
505
4,650
18,018
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Standupbruce
Guan Yu
13
0 / 5 / 3
8,243
412
6,433
18,769
12,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
cryariver95
Ah Muzen Cab
15
1 / 5 / 5
9,106
455
8,336
13,266
3,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 5
12,389
619
15,124
12,233
17,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
GodlyAshura
Thanatos
17
5 / 4 / 8
11,474
574
14,202
17,058
7,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Mikellll
Chiron
18
13 / 4 / 4
12,415
621
16,483
12,446
8,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 2
11,395
570
10,764
10,432
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
5 / 3 / 13
11,442
572
8,322
17,063
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
19
Kills
27
27
Deaths
19
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
C_Santo03
Fenrir
7
7
5
1.36
L
9
3
6
4
W
1
2
5
1.75
W
Thanatos
GodlyAshura
Thanatos
5
4
8
2.25
W
Chiron
Mikellll
Chiron
13
4
4
3.75
L
Ne Zha
Nivek0707
Ne Zha
2
7
9
0.93
W
3
6
2
0.67
L
Guan Yu
Standupbruce
Guan Yu
0
5
3
0.3
L
Ah Muzen Cab
cryariver95
Ah Muzen Cab
1
5
5
0.7
W
Fafnir
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
64,895
92,109
Taken
69,232
53,342
Mitigated
62,111
28,418
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
C_Santo03
Fenrir
5,230
633
0
3,442
21,285
15,400
0
9,612
11,311
3,974
16,060
L
17,015
2,495
0
9,489
20,771
15,742
0
8,478
11,661
358
45,539
W
15,124
2,130
0
5,907
12,233
17,633
4,042
250
11,983
90,332
0
W
Thanatos
GodlyAshura
Thanatos
14,202
4,747
0
12,290
17,058
7,705
775
317
16,741
0
78,654
W
Chiron
Mikellll
Chiron
16,483
9,074
1,025
4,590
12,446
8,584
5,681
28
12,417
0
90,508
L
Ne Zha
Nivek0707
Ne Zha
4,650
724
0
4,195
18,018
6,075
0
4,844
12,904
0
57,660
W
10,764
949
667
2,143
10,432
3,755
1,246
342
10,090
65,064
0
L
Guan Yu
Standupbruce
Guan Yu
6,433
1,261
686
5,090
18,769
12,240
123
6,796
11,527
0
39,462
L
Ah Muzen Cab
cryariver95
Ah Muzen Cab
8,336
3,856
0
5,516
13,266
3,885
0
2,702
10,496
0
66,922
W
Fafnir
8,322
2,447
0
5,232
17,063
24,434
285
171
16,892
23,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
59,115
426
Minions Killed
596
0
Camps Cleared
0
1,880,897
Distance Traveled
1,863,366
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,551
478
36
2
0
397,989
3
L
Tyr
10,836
542
68
3
0
418,060
3
W
Tiamat
12,389
619
188
9
0
376,466
3
W
Thanatos
11,474
574
114
6
0
395,822
7
W
Chiron
12,415
621
144
7
0
348,690
2
L
Ne Zha
10,108
505
112
6
0
325,339
0
W
Eset
11,395
570
116
6
0
378,459
0
L
Guan Yu
8,243
412
88
4
0
360,639
0
L
Ah Muzen Cab
9,106
455
122
6
0
378,870
2
W
Fafnir
11,442
572
34
2
0
363,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role