Player Matchup

Bellona
Bellona
OlaftheUnmeltabl
Bellona
Level 109
God Stats
5W - 3L
1,744 SR
Queue Stats
35W - 38L
1,506 Elo+
Party 2
Vamana
Vamana
SmellyKitten
Vamana
Level 22
God Stats
1W - 2L
1,578 SR
Queue Stats
4W - 2L
1,792 Elo+
Party 2
Nu Wa
Nu Wa
loki175
Nu Wa
Level 66
God Stats
3W - 1L
1,609 SR
Queue Stats
16W - 18L
1,302 Elo+
Party 2
Team Averages
Level 66
1,644 SR
1,533 Elo+

VS

Team Averages
Level 48
1,522 SR
1,157 Elo+
Jormungandr
Jormungandr
PATIABCD
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,022 Elo+
Party 1
Zeus
Zeus
YourBootyQueen
Zeus
Level 36
God Stats
0W - 3L
1,542 SR
Queue Stats
0W - 6L
958 Elo+
Party 1
Ullr
Ullr
Сuрid
Ullr
Level 89
God Stats
5W - 8L
1,523 SR
Queue Stats
38W - 46L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 5
9,093
827
6,391
8,774
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
11
1 / 0 / 11
8,109
737
5,969
6,638
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
loki175
Nu Wa
12
4 / 2 / 7
8,669
788
4,977
4,429
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PATIABCD
Jormungandr
10
1 / 6 / 2
7,301
664
1,062
10,766
5,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 3
8,373
761
4,029
6,337
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Сuрid
Ullr
11
2 / 2 / 1
7,920
720
4,727
5,553
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
5
5
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Jormungandr
PATIABCD
Jormungandr
1
6
2
0.33
W
Vamana
1
0
11
6.5
L
2
4
3
0.88
W
Nu Wa
loki175
Nu Wa
4
2
7
3.75
L
Ullr
Сuрid
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
9,818
19,841
Taken
22,656
13,737
Mitigated
9,957
4,213
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,391
1,673
0
1,537
8,774
7,466
561
1,794
6,689
0
34,774
L
Jormungandr
PATIABCD
Jormungandr
1,062
567
0
560
10,766
5,471
0
3,160
7,126
10,182
0
W
Vamana
5,969
1,971
0
1,284
6,638
4,878
765
987
5,651
0
26,803
L
4,029
386
0
320
6,337
1,680
0
481
5,760
26,194
0
W
Nu Wa
loki175
Nu Wa
4,977
1,359
708
684
4,429
1,393
1,516
2,374
2,055
28,945
0
L
Ullr
Сuрid
Ullr
4,727
1,746
0
250
5,553
2,806
0
858
4,475
0
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
23,594
136
Minions Killed
115
0
Camps Cleared
0
668,225
Distance Traveled
561,129
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,093
827
52
5
0
227,750
4
L
Jormungandr
7,301
664
18
2
0
166,720
1
W
Vamana
8,109
737
41
4
0
244,622
0
L
Zeus
8,373
761
43
4
0
184,863
4
W
Nu Wa
8,669
788
43
4
0
195,853
3
L
Ullr
7,920
720
54
5
0
209,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role