Player Matchup

Guan Yu
Guan Yu
Platinum V
Alonxus
Guan Yu
Platinum V
Level 156
God Stats
5W - 2L
1,934 SR
Queue Stats
248W - 240L
1,694 MMR
Party 2
Cupid
Cupid
Gold II
LeoNiX EU
Cupid
Gold II
Level 144
God Stats
2W - 4L
1,796 SR
Queue Stats
100W - 90L
1,715 MMR
Party 4
Hel
Hel
Gold I
Puma Loco 98
Hel
Gold I
Level 149
God Stats
2W - 3L
1,367 SR
Queue Stats
261W - 244L
1,826 MMR
Party 2
Fenrir
Fenrir
Gold II
SpiritualBoardz
Fenrir
Gold II
Level 102
God Stats
2W - 3L
1,626 SR
Queue Stats
79W - 76L
1,752 MMR
Solo
Khepri
Khepri
Platinum IV
V8KiLLA38
Khepri
Platinum IV
Level 144
God Stats
13W - 7L
1,719 SR
Queue Stats
121W - 105L
1,793 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,688 SR
1,756 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,529 SR
1,755 MMR
Camazotz
Camazotz
Platinum IV
ConG
Camazotz
Platinum IV
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
510W - 480L
1,787 MMR
Party 1
Bellona
Bellona
Platinum III
ItzJewse
Bellona
Platinum III
Level 119
God Stats
5W - 5L
1,707 SR
Queue Stats
123W - 119L
1,740 MMR
Party 1
Janus
Janus
Gold III
Skylander1417
Janus
Gold III
Level 146
God Stats
1W - 1L
1,406 SR
Queue Stats
24W - 22L
1,645 MMR
Party 3
Sobek
Sobek
Gold II
TheWrathOfAries
Sobek
Gold II
Level 148
God Stats
1W - 1L
1,440 SR
Queue Stats
87W - 81L
1,718 MMR
Solo
Apollo
Apollo
Platinum II
lalah096
Apollo
Platinum II
Level 152
God Stats
8W - 6L
1,590 SR
Queue Stats
250W - 243L
1,882 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alonxus
Guan Yu
18
3 / 4 / 5
11,443
477
15,121
23,463
28,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
LeoNiX EU
Cupid
19
3 / 8 / 1
12,517
522
20,867
21,523
7,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 6 / 2
12,603
525
23,043
19,836
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 1
10,407
434
3,343
15,744
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
V8KiLLA38
Khepri
8
2 / 1 / 4
8,330
347
2,453
7,603
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetDanzaburouCthulhuCerberusNu Wa

VS

Bans
ScyllaCu ChulainnKing ArthurNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ConG
Camazotz
20
6 / 2 / 5
14,348
598
13,572
21,859
9,345
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ItzJewse
Bellona
20
4 / 4 / 2
13,753
573
14,690
27,402
18,871
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 0 / 11
14,213
592
10,400
13,687
5,516
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 11
12,456
519
10,539
21,289
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
lalah096
Apollo
20
4 / 3 / 6
14,229
593
13,279
27,300
12,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
23
23
Deaths
16
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alonxus
Guan Yu
3
4
5
1.38
W
Camazotz
ConG
Camazotz
6
2
5
4.25
W
Bellona
ItzJewse
Bellona
4
4
2
1.25
L
Cupid
LeoNiX EU
Cupid
3
8
1
0.44
L
8
6
2
1.5
W
5
0
11
10.5
L
0
4
1
0.13
W
4
7
11
1.36
L
Khepri
V8KiLLA38
Khepri
2
1
4
4
W
Apollo
lalah096
Apollo
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,827
Damage
62,480
88,169
Taken
111,537
53,419
Mitigated
67,636
32,736
Healing
57,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alonxus
Guan Yu
15,121
2,002
650
8,480
23,463
28,286
808
4,389
18,864
0
74,808
W
Camazotz
ConG
Camazotz
13,572
2,999
0
14,108
21,859
9,345
2,197
6,234
15,365
0
128,165
W
Bellona
ItzJewse
Bellona
14,690
9,308
0
16,426
27,402
18,871
1,497
3,366
23,230
0
87,311
L
Cupid
LeoNiX EU
Cupid
20,867
14,883
0
6,363
21,523
7,940
1,966
3,504
17,973
0
115,293
L
23,043
498
1,755
8,202
19,836
7,165
626
8,175
11,539
92,585
0
W
10,400
608
202
4,491
13,687
5,516
2,007
3,691
9,811
103,731
0
L
3,343
741
0
6,016
15,744
6,331
372
2,208
13,464
0
73,878
W
10,539
676
0
4,285
21,289
21,199
370
7,574
13,315
33,454
0
L
Khepri
V8KiLLA38
Khepri
2,453
713
0
1,270
7,603
3,697
0
2,143
5,390
13,864
0
W
Apollo
lalah096
Apollo
13,279
8,833
0
18,055
27,300
12,705
5,712
3,884
22,949
0
123,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
68,999
593
Minions Killed
740
0
Camps Cleared
0
2,019,111
Distance Traveled
2,450,788
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,443
477
122
5
0
497,555
2
W
Camazotz
14,348
598
195
8
0
489,024
5
W
Bellona
13,753
573
147
6
0
488,006
1
L
Cupid
12,517
522
189
8
0
398,177
2
L
Hel
12,603
525
151
6
0
415,165
5
W
Janus
14,213
592
185
8
0
519,010
1
L
Fenrir
10,407
434
121
5
0
449,390
3
W
Sobek
12,456
519
26
1
0
495,588
4
L
Khepri
8,330
347
10
0
0
258,824
6
W
Apollo
14,229
593
187
8
0
459,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role