Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ferkyto
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,291 SR
Queue Stats
19W - 24L
1,356 Elo+
Party 4
Jormungandr
Jormungandr
Lantia4nothing
Jormungandr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 94L
1,485 Elo+
Party 4
Raijin
Raijin
NaM3nL0s
Raijin
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
257W - 199L
1,492 Elo+
Party 3
Mercury
Mercury
Shumenski
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Rama
Rama
xXZôôtXx
Rama
Level 26
God Stats
5W - 1L
1,959 SR
Queue Stats
62W - 59L
1,440 Elo+
Party 3
Team Averages
Level 42
1,550 SR
1,435 Elo+

VS

Team Averages
Level 60
1,424 SR
1,511 Elo+
Merlin
Merlin
Apoсatastasis
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,439 Elo+
Party 1
Bastet
Bastet
DraGon3r
Bastet
Level 89
God Stats
0W - 1L
1,338 SR
Queue Stats
55W - 45L
1,687 Elo+
Party 2
Bacchus
Bacchus
nofter
Bacchus
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 122L
1,444 Elo+
Party 2
Discordia
Discordia
turcusefu
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
Сиго
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ferkyto
Ah Muzen Cab
20
4 / 7 / 21
12,629
743
16,002
18,113
7,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lantia4nothing
Jormungandr
20
6 / 5 / 19
13,185
776
20,348
21,411
29,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
NaM3nL0s
Raijin
19
9 / 6 / 15
12,738
749
19,470
15,170
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Shumenski
Mercury
15
2 / 7 / 15
10,341
608
6,042
15,354
10,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 5 / 9
13,815
813
9,730
13,793
5,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
11,323
666
11,453
13,933
6,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
DraGon3r
Bastet
20
13 / 7 / 8
13,615
801
28,811
18,392
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
nofter
Bacchus
19
2 / 6 / 18
12,291
723
7,067
21,572
35,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
turcusefu
Discordia
20
10 / 6 / 14
13,938
820
23,747
17,256
8,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Сиго
Ao Kuang
17
2 / 7 / 11
11,073
651
4,091
14,140
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
32
Kills
30
30
Deaths
32
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Bastet
DraGon3r
Bastet
13
7
8
2.43
W
Ah Muzen Cab
Ferkyto
Ah Muzen Cab
4
7
21
2.07
W
Jormungandr
Lantia4nothing
Jormungandr
6
5
19
3.1
W
Raijin
NaM3nL0s
Raijin
9
6
15
2.75
W
Mercury
Shumenski
Mercury
2
7
15
1.36
L
Bacchus
nofter
Bacchus
2
6
18
1.83
L
Discordia
turcusefu
Discordia
10
6
14
2.83
W
11
5
9
3.1
L
Ao Kuang
Сиго
Ao Kuang
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,592
Damage
75,169
83,841
Taken
85,293
59,679
Mitigated
67,207
26,184
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,453
1,085
2,470
1,766
13,933
6,632
1,238
7,632
6,301
34,138
0
L
Bastet
DraGon3r
Bastet
28,811
5,974
728
2,531
18,392
11,457
1,203
8,002
10,390
0
34,401
W
Ah Muzen Cab
Ferkyto
Ah Muzen Cab
16,002
5,433
0
5,667
18,113
7,562
1,831
10,284
7,679
0
41,888
W
Jormungandr
Lantia4nothing
Jormungandr
20,348
1,330
4,026
5,457
21,411
29,446
493
11,548
9,688
46,183
0
W
Raijin
NaM3nL0s
Raijin
19,470
1,545
38
3,266
15,170
6,332
844
8,045
6,925
36,146
0
W
Mercury
Shumenski
Mercury
6,042
1,082
0
1,169
15,354
10,766
1,156
8,020
7,184
0
9,560
L
Bacchus
nofter
Bacchus
7,067
1,029
1,713
2,333
21,572
35,147
485
8,041
13,531
14,030
0
L
Discordia
turcusefu
Discordia
23,747
2,552
2,566
2,398
17,256
8,325
1,608
8,013
9,243
51,186
0
W
9,730
8,041
3,121
3,440
13,793
5,573
1,569
8,461
5,232
0
22,635
L
Ao Kuang
Сиго
Ao Kuang
4,091
965
568
2,841
14,140
5,646
801
8,130
6,010
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,708
Gold Earned
62,240
187
Minions Killed
156
0
Camps Cleared
0
1,360,871
Distance Traveled
1,358,846
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,323
666
45
3
0
234,513
0
L
Bastet
13,615
801
23
1
0
312,029
0
W
Ah Muzen Cab
12,629
743
52
3
0
227,956
0
W
Jormungandr
13,185
776
39
2
0
288,420
0
W
Raijin
12,738
749
44
3
0
245,290
4
W
Mercury
10,341
608
14
1
0
328,453
2
L
Bacchus
12,291
723
14
1
0
304,947
0
L
Discordia
13,938
820
60
4
0
261,656
0
W
Rama
13,815
813
38
2
0
270,752
0
L
Ao Kuang
11,073
651
14
1
0
245,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role