Player Matchup

Amaterasu
Amaterasu
Explos95
Amaterasu
Level 59
God Stats
37W - 37L
1,560 SR
Queue Stats
97W - 116L
1,463 Elo+
Party 2
Khepri
Khepri
Faolain20
Khepri
Level 63
God Stats
2W - 2L
1,795 SR
Queue Stats
109W - 124L
1,477 Elo+
Party 2
Cupid
Cupid
McBrutiDerGnom
Cupid
Level 61
God Stats
17W - 17L
1,461 SR
Queue Stats
104W - 131L
1,465 Elo+
Party 2
Vulcan
Vulcan
McMenital
Vulcan
Level 39
God Stats
13W - 17L
1,414 SR
Queue Stats
64W - 82L
1,443 Elo+
Party 2
Fenrir
Fenrir
SerNaseweiss
Fenrir
Level 49
God Stats
1W - 4L
1,432 SR
Queue Stats
110W - 126L
1,444 Elo+
Party 2
Team Averages
Level 54
1,532 SR
1,458 Elo+

VS

Team Averages
Level 97
1,649 SR
1,755 Elo+
Mercury
Mercury
Aiel_warrior
Mercury
Level 65
God Stats
19W - 12L
1,275 SR
Queue Stats
301W - 141L
1,712 Elo+
Party 1
He Bo
He Bo
Rampageman2
He Bo
Level 129
God Stats
3W - 1L
1,881 SR
Queue Stats
83W - 55L
1,721 Elo+
Party 1
Tiamat
Tiamat
XTheBlackMageX
Tiamat
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
318W - 148L
1,785 Elo+
Party 1
Danzaburou
Danzaburou
firebleem123
Danzaburou
Level 38
God Stats
24W - 10L
1,702 SR
Queue Stats
301W - 135L
1,815 Elo+
Party 1
Sobek
Sobek
wolfslayer2424
Sobek
Level 122
God Stats
36W - 21L
1,885 SR
Queue Stats
323W - 162L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Explos95
Amaterasu
11
0 / 2 / 1
5,994
599
2,210
7,298
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Faolain20
Khepri
7
0 / 5 / 2
5,057
506
2,607
10,057
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 1 / 0
5,226
523
4,016
3,249
785
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
McMenital
Vulcan
7
0 / 6 / 0
4,674
467
2,235
5,776
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Fenrir
9
2 / 4 / 0
5,469
547
2,167
7,193
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aiel_warrior
Mercury
11
4 / 0 / 4
6,319
632
3,196
5,767
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 2 / 4
6,695
670
8,142
5,038
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 1
6,042
604
3,857
5,316
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
firebleem123
Danzaburou
9
5 / 1 / 1
6,349
635
5,099
5,806
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 6
5,213
521
2,833
6,780
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aiel_warrior
Mercury
4
0
4
6
L
Amaterasu
Explos95
Amaterasu
0
2
1
0.25
L
Khepri
Faolain20
Khepri
0
5
2
0.2
L
2
1
0
2
L
Vulcan
McMenital
Vulcan
0
6
0
0
W
7
2
4
4.5
L
Fenrir
2
4
0
0.5
W
1
1
1
1.5
W
Danzaburou
firebleem123
Danzaburou
5
1
1
5.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
23,127
33,573
Taken
28,707
14,454
Mitigated
11,338
8,801
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aiel_warrior
Mercury
3,196
1,305
0
3,063
5,767
1,602
455
346
5,387
0
32,026
L
Amaterasu
Explos95
Amaterasu
2,210
1,501
0
4,026
7,298
3,175
830
3,430
3,868
0
28,893
L
Khepri
Faolain20
Khepri
2,607
529
0
1,600
10,057
6,061
0
3,558
6,499
9,889
0
L
4,016
2,264
0
1,689
3,249
785
0
412
2,837
0
22,698
L
Vulcan
McMenital
Vulcan
2,235
551
0
280
5,776
1,951
0
4,344
1,432
15,734
0
W
8,142
1,062
0
1,565
5,038
1,252
538
1,179
3,737
34,479
0
L
Fenrir
2,167
808
0
1,206
7,193
2,482
0
3,088
4,105
0
23,927
W
3,857
1,037
0
2,850
5,316
3,293
0
0
5,316
31,929
0
W
Danzaburou
firebleem123
Danzaburou
5,099
2,931
0
3,718
5,806
1,525
569
1,497
4,301
0
29,863
W
2,833
274
0
3,591
6,780
3,666
270
1,642
5,124
8,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
30,618
220
Minions Killed
275
0
Camps Cleared
0
901,688
Distance Traveled
891,090
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,319
632
65
7
0
220,961
3
L
Amaterasu
5,994
599
74
7
0
158,095
3
L
Khepri
5,057
506
9
1
0
190,898
1
L
Cupid
5,226
523
55
6
0
176,081
2
L
Vulcan
4,674
467
34
3
0
165,165
2
W
He Bo
6,695
670
77
8
0
173,011
0
L
Fenrir
5,469
547
48
5
0
211,449
3
W
Tiamat
6,042
604
63
6
0
145,284
2
W
Danzaburou
6,349
635
55
6
0
163,939
2
W
Sobek
5,213
521
15
2
0
187,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role