Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EmbattledBog79
Erlang Shen
Level 69
God Stats
0W - 1L
1,641 SR
Queue Stats
100W - 73L
1,522 Elo+
Party 2
Izanami
Izanami
XxFlacoxX4438
Izanami
Level 28
God Stats
2W - 1L
1,674 SR
Queue Stats
149W - 153L
1,291 Elo+
Party 2
Ne Zha
Ne Zha
z_sDiegoG_z
Ne Zha
Level 66
God Stats
7W - 15L
1,516 SR
Queue Stats
217W - 251L
1,393 Elo+
Solo
Team Averages
Level 62
1,566 SR
1,441 Elo+

VS

Team Averages
Level 54
1,494 SR
1,369 Elo+
Kukulkan
Kukulkan
Childish2nugget
Kukulkan
Level 37
God Stats
2W - 4L
1,276 SR
Queue Stats
14W - 23L
1,321 Elo+
Solo
Aphrodite
Aphrodite
IceyFire527
Aphrodite
Level 33
God Stats
5W - 3L
1,793 SR
Queue Stats
14W - 16L
1,405 Elo+
Party 1
Hachiman
Hachiman
Marc D Man
Hachiman
Level 78
God Stats
46W - 54L
1,542 SR
Queue Stats
139W - 163L
1,343 Elo+
Party 1
Bakasura
Bakasura
Spirostryker
Bakasura
Level 66
God Stats
13W - 19L
1,503 SR
Queue Stats
327W - 352L
1,439 Elo+
Party 1
Awilix
Awilix
pepe-el-grillo11
Awilix
Level 57
God Stats
10W - 13L
1,355 SR
Queue Stats
106W - 160L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 8 / 3
7,509
501
8,397
11,362
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
8
0 / 7 / 0
5,630
375
3,397
13,810
6,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
EmbattledBog79
Erlang Shen
14
3 / 6 / 0
8,278
552
7,219
14,439
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
11
1 / 5 / 5
6,845
456
8,685
13,275
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
12
4 / 3 / 3
7,686
512
4,977
8,830
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 2 / 6
8,732
582
3,712
8,048
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
IceyFire527
Aphrodite
13
0 / 3 / 16
7,256
484
5,099
11,752
3,704
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Marc D Man
Hachiman
12
7 / 2 / 9
7,967
531
15,745
10,641
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Spirostryker
Bakasura
16
17 / 2 / 1
10,333
689
15,756
12,703
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 4
8,536
569
8,017
8,738
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
29
29
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
3
0.56
L
Jormungandr
 
Jormungandr
0
7
0
0
W
Kukulkan
3
2
6
3
L
Erlang Shen
EmbattledBog79
Erlang Shen
3
6
0
0.5
W
Aphrodite
IceyFire527
Aphrodite
0
3
16
2.67
W
Hachiman
Marc D Man
Hachiman
7
2
9
5.75
W
Bakasura
Spirostryker
Bakasura
17
2
1
8.75
L
Izanami
1
5
5
0.7
W
2
3
4
1.33
L
Ne Zha
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
48,329
61,716
Taken
51,882
26,168
Mitigated
17,439
15,306
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,397
230
651
1,690
11,362
4,752
0
1,834
9,110
27,568
0
L
Jormungandr
 
Jormungandr
3,397
794
246
1,143
13,810
6,375
0
1,771
11,899
20,143
0
W
Kukulkan
3,712
821
0
1,076
8,048
3,008
886
2,479
5,353
42,839
0
L
Erlang Shen
EmbattledBog79
Erlang Shen
7,219
3,850
0
5,505
14,439
7,593
0
890
13,068
0
45,034
W
Aphrodite
IceyFire527
Aphrodite
5,099
471
4,784
6,195
11,752
3,704
314
2,214
9,519
26,716
0
W
Hachiman
Marc D Man
Hachiman
15,745
9,606
1,030
2,533
10,641
2,795
1,492
1,772
8,833
0
46,328
W
Bakasura
Spirostryker
Bakasura
15,756
12,782
0
4,996
12,703
4,866
946
4,113
8,322
0
54,287
L
Izanami
8,685
5,331
0
3,137
13,275
4,107
1,004
2,882
10,054
0
38,455
W
8,017
4,098
0
950
8,738
3,066
1,278
614
8,061
0
42,273
L
Ne Zha
4,977
1,015
0
2,934
8,830
3,341
659
1,434
7,211
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
42,824
290
Minions Killed
363
0
Camps Cleared
0
1,301,754
Distance Traveled
1,370,497
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,509
501
47
3
0
223,931
3
L
Jormungandr
5,630
375
30
2
0
262,471
3
W
Kukulkan
8,732
582
89
6
0
257,105
3
L
Erlang Shen
8,278
552
95
6
0
271,839
6
W
Aphrodite
7,256
484
43
3
0
279,712
0
W
Hachiman
7,967
531
72
5
0
260,070
0
W
Bakasura
10,333
689
88
6
0
309,194
1
L
Izanami
6,845
456
56
4
0
254,262
5
W
Awilix
8,536
569
71
5
0
264,416
4
L
Ne Zha
7,686
512
62
4
0
289,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role