Player Matchup

Cthulhu
Cthulhu
AD0KI
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CruxWusky
Tiamat
Level 40
God Stats
1W - 2L
1,220 SR
Queue Stats
52W - 57L
1,580 Elo+
Solo
Set
Set
DynaLight
Set
Level 46
God Stats
6W - 5L
1,340 SR
Queue Stats
244W - 207L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
FearlessVapor
Nu Wa
Level 160
God Stats
9W - 3L
1,902 SR
Queue Stats
400W - 335L
1,559 Elo+
Party 1
Ullr
Ullr
murmrr
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,533 Elo+

VS

Team Averages
Level 95
1,545 SR
1,562 Elo+
Chaac
Chaac
Ghoul140
Chaac
Level 102
God Stats
1W - 4L
1,386 SR
Queue Stats
63W - 57L
1,543 Elo+
Party 2
Tiamat
Tiamat
N7NORMANDYSR2
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Sangraves
Terra
Level 107
God Stats
18W - 7L
1,645 SR
Queue Stats
51W - 40L
1,580 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WoolyTheWalrus
Cu Chulainn
Level 34
God Stats
14W - 15L
1,479 SR
Queue Stats
211W - 186L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
chatwilli777
Cernunnos
Level 109
God Stats
10W - 7L
1,714 SR
Queue Stats
55W - 48L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AD0KI
Cthulhu
13
6 / 2 / 6
8,564
535
8,708
12,406
8,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
CruxWusky
Tiamat
13
2 / 5 / 7
8,293
518
6,748
10,521
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 5
9,526
595
8,015
11,557
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 2
8,505
532
6,865
8,420
2,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
murmrr
Ullr
16
4 / 1 / 5
9,447
590
6,976
9,276
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ghoul140
Chaac
15
3 / 4 / 0
8,491
531
7,871
15,286
9,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 0
7,310
457
3,797
7,309
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Sangraves
Terra
10
1 / 6 / 4
6,433
402
4,925
11,498
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
WoolyTheWalrus
Cu Chulainn
14
4 / 4 / 2
8,160
510
8,278
11,350
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
chatwilli777
Cernunnos
13
3 / 3 / 2
7,598
475
5,607
11,372
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
12
12
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AD0KI
Cthulhu
6
2
6
4.5
W
Tiamat
CruxWusky
Tiamat
2
5
7
1.1
W
8
0
5
10.5
W
1
4
2
0.5
L
Chaac
Ghoul140
Chaac
3
4
0
0.75
L
1
4
0
0.25
L
Terra
Sangraves
Terra
1
6
4
0.5
L
Cu Chulainn
WoolyTheWalrus
Cu Chulainn
4
4
2
1.25
L
Cernunnos
chatwilli777
Cernunnos
3
3
2
1.33
W
Ullr
murmrr
Ullr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
30,478
52,180
Taken
56,815
26,104
Mitigated
32,047
11,808
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AD0KI
Cthulhu
8,708
436
608
493
12,406
8,746
129
3,080
9,197
41,946
0
W
Tiamat
CruxWusky
Tiamat
6,748
750
123
3,170
10,521
5,989
1,214
1,791
8,730
38,816
0
W
8,015
2,183
0
5,496
11,557
5,329
0
1,576
9,933
0
64,879
W
6,865
1,646
0
1,424
8,420
2,598
0
0
8,420
52,547
0
L
Chaac
Ghoul140
Chaac
7,871
533
0
5,880
15,286
9,967
396
5,587
9,699
0
63,857
L
3,797
593
0
2,358
7,309
6,571
421
2,506
4,803
33,800
0
L
Terra
Sangraves
Terra
4,925
865
1,501
1,837
11,498
5,075
280
5,253
6,245
20,440
0
L
Cu Chulainn
WoolyTheWalrus
Cu Chulainn
8,278
2,448
0
2,810
11,350
6,685
600
2,704
8,646
0
49,174
L
Cernunnos
chatwilli777
Cernunnos
5,607
2,970
0
4,132
11,372
3,749
798
6,271
5,101
0
48,128
W
Ullr
murmrr
Ullr
6,976
2,593
0
494
9,276
3,442
2,741
1,924
7,178
0
59,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,335
Gold Earned
37,992
491
Minions Killed
397
0
Camps Cleared
0
1,503,459
Distance Traveled
1,468,897
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,564
535
59
4
0
321,177
3
W
Tiamat
8,293
518
64
4
0
267,691
0
W
Set
9,526
595
108
7
0
352,870
0
W
Nu Wa
8,505
532
115
7
0
272,530
0
L
Chaac
8,491
531
117
7
0
276,573
5
L
Tiamat
7,310
457
82
5
0
281,210
5
L
Terra
6,433
402
21
1
0
338,695
5
L
Cu Chulainn
8,160
510
81
5
0
292,058
2
L
Cernunnos
7,598
475
96
6
0
280,361
3
W
Ullr
9,447
590
145
9
0
289,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role