Player Matchup

Mercury
Mercury
DrugQueen
Mercury
Level 29
God Stats
10W - 7L
1,666 SR
Queue Stats
47W - 46L
1,510 Elo+
Solo
Janus
Janus
NGOK_Jungle
Janus
Level 18
God Stats
2W - 4L
1,508 SR
Queue Stats
57W - 39L
1,680 Elo+
Solo
Chaac
Chaac
error-perdon
Chaac
Level 10
God Stats
15W - 15L
1,543 SR
Queue Stats
24W - 20L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
girlgamer953555
Cu Chulainn
Level 17
God Stats
12W - 6L
1,700 SR
Queue Stats
129W - 130L
1,547 Elo+
Solo
Neith
Neith
i-X-ZOMBIE-X-i
Neith
Level 102
God Stats
3W - 2L
1,772 SR
Queue Stats
31W - 23L
1,683 Elo+
Party 1
Team Averages
Level 35
1,638 SR
1,612 Elo+

VS

Team Averages
Level 21
1,580 SR
1,724 Elo+
Medusa
Medusa
CANIPLAYLOKI
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,787 Elo+
Party 2
Tiamat
Tiamat
HumbleGriz
Tiamat
Level 24
God Stats
1W - 0L
1,744 SR
Queue Stats
36W - 39L
1,781 Elo+
Solo
Sobek
Sobek
Imlaggingbruvv
Sobek
Level 25
God Stats
21W - 5L
1,655 SR
Queue Stats
61W - 40L
1,645 Elo+
Solo
Osiris
Osiris
Rehinherz
Osiris
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 81L
1,618 Elo+
Solo
Guan Yu
Guan Yu
Unicornboi 8000
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrugQueen
Mercury
11
2 / 5 / 1
6,209
517
4,574
10,376
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 0
6,652
554
1,884
5,085
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 0 / 1
6,977
581
6,489
7,553
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
girlgamer953555
Cu Chulainn
10
2 / 5 / 5
6,395
533
6,771
11,036
4,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 3 / 3
6,382
532
6,015
5,325
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 4
6,134
511
4,876
8,634
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
HumbleGriz
Tiamat
13
3 / 0 / 1
7,318
610
5,261
5,352
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 3
6,653
554
3,797
8,180
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Rehinherz
Osiris
11
1 / 2 / 0
6,404
534
5,949
12,567
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 2 / 2
6,770
564
7,391
8,642
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
14
14
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
5
4
0.6
L
Mercury
DrugQueen
Mercury
2
5
1
0.5
W
Tiamat
HumbleGriz
Tiamat
3
0
1
3.5
W
4
0
3
5.5
L
0
1
0
0
W
Osiris
Rehinherz
Osiris
1
2
0
0.5
W
5
2
2
3
L
1
0
1
1.5
L
Cu Chulainn
girlgamer953555
Cu Chulainn
2
5
5
0.9
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
27,274
39,375
Taken
43,375
18,449
Mitigated
23,338
11,533
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,876
2,274
0
2,205
8,634
2,335
271
621
8,013
0
30,278
L
Mercury
DrugQueen
Mercury
4,574
2,723
0
3,410
10,376
2,710
0
1,365
9,011
0
35,027
W
Tiamat
HumbleGriz
Tiamat
5,261
1,237
0
2,414
5,352
4,290
286
965
4,387
46,032
0
W
3,797
38
0
2,912
8,180
5,508
0
393
7,787
17,000
0
L
1,884
0
0
1,494
5,085
1,607
0
3,512
1,573
44,503
0
W
Osiris
Rehinherz
Osiris
5,949
2,482
0
6,730
12,567
6,853
0
0
12,071
0
38,355
W
7,391
1,635
144
632
8,642
4,352
303
460
8,161
0
38,189
L
6,489
1,136
0
3,979
7,553
7,841
0
173
7,380
0
46,251
L
Cu Chulainn
girlgamer953555
Cu Chulainn
6,771
633
0
1,621
11,036
4,754
0
1,642
9,394
1,812
31,717
L
6,015
2,125
0
1,029
5,325
1,537
0
2,366
2,959
0
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
33,279
355
Minions Killed
321
0
Camps Cleared
0
1,143,576
Distance Traveled
1,184,376
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,134
511
51
4
0
196,689
1
L
Mercury
6,209
517
63
5
0
265,834
1
W
Tiamat
7,318
610
96
8
0
244,287
4
W
Sobek
6,653
554
30
3
0
271,709
4
L
Janus
6,652
554
118
10
0
231,543
5
W
Osiris
6,404
534
78
7
0
229,051
0
W
Guan Yu
6,770
564
66
6
0
242,640
1
L
Chaac
6,977
581
84
7
0
217,009
2
L
Cu Chulainn
6,395
533
62
5
0
242,305
1
L
Neith
6,382
532
28
2
0
186,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role