Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Ammui
Ah Muzen Cab
Bronze III
Level 126
God Stats
2W - 2L
1,281 SR
Queue Stats
61W - 81L
1,459 MMR
Solo
Mercury
Mercury
Silver IV
Luma52
Mercury
Silver IV
Level 115
God Stats
0W - 1L
1,587 SR
Queue Stats
15W - 21L
1,441 MMR
Solo
Aphrodite
Aphrodite
Silver III
Nakyum
Aphrodite
Silver III
Level 66
God Stats
8W - 8L
1,546 SR
Queue Stats
10W - 10L
1,449 MMR
Solo
Geb
Geb
Silver III
RoBoneHead
Geb
Silver III
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
246W - 250L
1,446 MMR
Solo
Bacchus
Bacchus
Gold III
SNOOPYJAN14
Bacchus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,483 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,507 SR
1,466 MMR
Nu Wa
Nu Wa
Silver I
DrugsOne
Nu Wa
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
MYDlXlEREKT
Artemis
Silver II
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 118L
1,458 MMR
Solo
Cerberus
Cerberus
Bronze III
PapaLaVader
Cerberus
Bronze III
Level 147
God Stats
2W - 0L
1,475 SR
Queue Stats
18W - 22L
1,441 MMR
Solo
Nemesis
Nemesis
Silver II
PinguSalt
Nemesis
Silver II
Level 88
God Stats
11W - 9L
1,609 SR
Queue Stats
104W - 113L
1,494 MMR
Party 1
Artio
Artio
Silver II
ga1axie
Artio
Silver II
Level 129
God Stats
12W - 10L
1,451 SR
Queue Stats
176W - 164L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ammui
Ah Muzen Cab
8
0 / 4 / 0
5,105
464
2,715
5,132
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Luma52
Mercury
10
2 / 3 / 1
6,199
564
3,890
7,554
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Nakyum
Aphrodite
12
2 / 0 / 1
6,569
597
3,391
7,123
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 3
5,649
514
2,494
9,097
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
SNOOPYJAN14
Bacchus
11
0 / 0 / 0
5,705
519
3,154
7,061
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetCu ChulainnDanzaburouScyllaTsukuyomi

VS

Bans
JanusKing ArthurSobekTyrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrugsOne
Nu Wa
11
2 / 1 / 4
6,685
608
5,848
5,260
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
MYDlXlEREKT
Artemis
12
5 / 1 / 2
7,237
658
5,799
6,129
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
PapaLaVader
Cerberus
12
0 / 0 / 0
6,986
635
3,228
6,197
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
PinguSalt
Nemesis
11
4 / 2 / 2
6,600
600
4,420
6,107
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
ga1axie
Artio
10
0 / 0 / 8
6,409
583
2,073
5,115
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ammui
Ah Muzen Cab
0
4
0
0
W
Nu Wa
DrugsOne
Nu Wa
2
1
4
4
L
Mercury
Luma52
Mercury
2
3
1
0.83
W
Artemis
MYDlXlEREKT
Artemis
5
1
2
6
L
Aphrodite
Nakyum
Aphrodite
2
0
1
2.5
W
Cerberus
PapaLaVader
Cerberus
0
0
0
0
W
Nemesis
PinguSalt
Nemesis
4
2
2
2.5
L
0
4
3
0.38
L
Bacchus
SNOOPYJAN14
Bacchus
0
0
0
0
W
Artio
ga1axie
Artio
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
21,368
35,967
Taken
28,808
12,982
Mitigated
13,004
11,320
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ammui
Ah Muzen Cab
2,715
932
0
896
5,132
1,300
0
979
4,049
0
24,860
W
Nu Wa
DrugsOne
Nu Wa
5,848
951
0
1,652
5,260
1,533
1,434
1,753
3,395
39,789
0
L
Mercury
Luma52
Mercury
3,890
1,607
0
250
7,554
2,169
0
1,224
6,190
0
35,734
W
Artemis
MYDlXlEREKT
Artemis
5,799
2,981
0
3,562
6,129
2,794
399
677
5,452
0
42,570
L
Aphrodite
Nakyum
Aphrodite
3,391
262
1,441
4,866
7,123
2,260
0
3,013
3,776
36,979
0
W
Cerberus
PapaLaVader
Cerberus
3,228
228
0
3,649
6,197
2,853
0
3,154
3,043
46,302
0
W
Nemesis
PinguSalt
Nemesis
4,420
2,022
0
288
6,107
2,717
0
1,610
4,405
0
37,330
L
2,494
348
0
892
9,097
3,514
0
1,551
7,446
16,770
0
L
Bacchus
SNOOPYJAN14
Bacchus
3,154
532
0
2,975
7,061
3,739
0
3,610
3,357
28,314
0
W
Artio
ga1axie
Artio
2,073
38
523
2,493
5,115
3,107
0
1,565
3,474
11,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
33,917
301
Minions Killed
410
0
Camps Cleared
0
1,081,941
Distance Traveled
1,098,827
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,105
464
60
5
0
180,850
3
W
Nu Wa
6,685
608
79
7
0
195,342
4
L
Mercury
6,199
564
67
6
0
236,951
1
W
Artemis
7,237
658
99
9
0
176,931
4
L
Aphrodite
6,569
597
108
10
0
208,213
8
W
Cerberus
6,986
635
134
12
0
213,920
0
W
Nemesis
6,600
600
77
7
0
267,058
4
L
Geb
5,649
514
12
1
0
224,324
2
L
Bacchus
5,705
519
54
5
0
231,603
3
W
Artio
6,409
583
21
2
0
245,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role