Player Matchup

Poseidon
Poseidon
Gold III
EpicBunny123
Poseidon
Gold III
Level 97
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 12L
1,459 MMR
Party 3
Chaac
Chaac
Gold IV
II Luis DKC II
Chaac
Gold IV
Level 87
God Stats
0W - 4L
1,548 SR
Queue Stats
81W - 58L
1,542 MMR
Party 1
Chernobog
Chernobog
Gold III
MassaNook
Chernobog
Gold III
Level 124
God Stats
9W - 16L
1,501 SR
Queue Stats
250W - 243L
1,569 MMR
Solo
Nemesis
Nemesis
Gold III
UltimateFuzzion
Nemesis
Gold III
Level 107
God Stats
10W - 9L
1,436 SR
Queue Stats
257W - 231L
1,583 MMR
Party 1
Artio
Artio
Gold I
gameingkoala69
Artio
Gold I
Level 104
God Stats
2W - 2L
1,766 SR
Queue Stats
153W - 123L
1,677 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,513 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,713 SR
1,566 MMR
Bellona
Bellona
Gold II
Immortal Don 1
Bellona
Gold II
Level 119
God Stats
50W - 39L
1,619 SR
Queue Stats
855W - 851L
1,564 MMR
Solo
Ullr
Ullr
Gold V
KristyChan
Ullr
Gold V
Level 151
God Stats
1W - 0L
1,715 SR
Queue Stats
54W - 45L
1,557 MMR
Solo
Khepri
Khepri
Gold IV
Mason8tor8
Khepri
Gold IV
Level 110
God Stats
7W - 3L
1,863 SR
Queue Stats
72W - 62L
1,569 MMR
Party 2
Scylla
Scylla
Gold III
RubberDucky3717
Scylla
Gold III
Level 146
God Stats
14W - 8L
1,689 SR
Queue Stats
108W - 92L
1,578 MMR
Party 2
Kali
Kali
Platinum V
leoorchid
Kali
Platinum V
Level 143
God Stats
18W - 4L
1,678 SR
Queue Stats
480W - 479L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EpicBunny123
Poseidon
12
1 / 8 / 2
8,086
404
2,490
10,110
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 1
11,452
573
13,169
20,352
13,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
MassaNook
Chernobog
18
1 / 4 / 4
10,798
540
6,368
14,444
4,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 2
9,792
490
7,110
13,516
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 3
7,853
393
6,129
21,453
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
SetDanzaburouCthulhuApolloGuan Yu

VS

Bans
CabrakanThothFenrirChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,447
522
9,316
11,874
8,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 4
10,740
537
6,666
9,574
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Mason8tor8
Khepri
14
0 / 1 / 13
9,363
468
7,324
8,587
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
9 / 1 / 4
11,352
568
18,505
8,684
4,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
6 / 3 / 8
11,142
557
14,654
15,656
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
20
20
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EpicBunny123
Poseidon
1
8
2
0.25
L
2
1
1
2.5
W
2
2
2
1.5
W
3
1
4
5
W
Khepri
Mason8tor8
Khepri
0
1
13
6.5
L
Chernobog
MassaNook
Chernobog
1
4
4
0.75
W
9
1
4
11
L
3
3
2
1.33
L
0
4
3
0.38
W
Kali
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
56,465
79,875
Taken
54,375
39,001
Mitigated
34,758
29,460
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EpicBunny123
Poseidon
2,490
284
0
1,679
10,110
2,773
0
6,116
3,994
38,629
0
L
13,169
3,430
0
10,545
20,352
13,170
102
3,656
16,471
110
96,274
W
9,316
3,768
0
1,714
11,874
8,793
1,104
295
11,579
2,482
62,009
W
6,666
4,314
0
964
9,574
4,452
889
787
8,787
0
93,231
W
Khepri
Mason8tor8
Khepri
7,324
599
0
1,349
8,587
8,229
0
2,375
6,162
27,664
0
L
Chernobog
MassaNook
Chernobog
6,368
3,980
0
4,832
14,444
4,867
404
2,546
11,873
0
85,684
W
18,505
2,115
0
662
8,684
4,119
0
2,543
6,039
82,633
0
L
7,110
3,414
0
5,349
13,516
5,676
0
4,151
9,315
0
80,970
L
6,129
809
742
6,313
21,453
12,515
0
9,815
11,638
27,180
0
W
Kali
14,654
10,182
0
4,450
15,656
9,165
0
2,401
13,155
0
79,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
53,044
629
Minions Killed
605
0
Camps Cleared
0
1,835,310
Distance Traveled
1,957,416
17
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,086
404
91
5
0
297,841
7
L
Chaac
11,452
573
202
10
0
384,484
0
W
Bellona
10,447
522
147
7
0
391,764
5
W
Ullr
10,740
537
160
8
0
370,971
5
W
Khepri
9,363
468
33
2
0
412,568
13
L
Chernobog
10,798
540
163
8
0
363,254
2
W
Scylla
11,352
568
147
7
0
377,290
7
L
Nemesis
9,792
490
128
6
0
419,290
4
L
Artio
7,853
393
45
2
0
370,441
4
W
Kali
11,142
557
118
6
0
404,823
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role