Player Matchup

Neith
Neith
BG1398
Neith
Level 4
God Stats
2W - 4L
1,715 SR
Queue Stats
3W - 5L
1,858 Elo+
Solo
Bakasura
Bakasura
M-a-l-e-t-a-s
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 152L
1,645 Elo+
Solo
King Arthur
King Arthur
Mcmeme76
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 195L
1,802 Elo+
Solo
Aphrodite
Aphrodite
Tem Lord6595
Aphrodite
Level 6
God Stats
5W - 7L
1,835 SR
Queue Stats
98W - 91L
1,647 Elo+
Solo
Ra
Ra
Xivu Arath2759
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,791 Elo+
Solo
Team Averages
Level 11
1,610 SR
1,749 Elo+

VS

Team Averages
Level 38
1,601 SR
1,668 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BranBot1234
Kali
Level 8
God Stats
15W - 12L
1,573 SR
Queue Stats
194W - 166L
1,881 Elo+
Party 2
Kukulkan
Kukulkan
GrottyAlarm
Kukulkan
Level 29
God Stats
55W - 43L
1,669 SR
Queue Stats
82W - 66L
1,661 Elo+
Party 1
Cerberus
Cerberus
LeadoffBeef56
Cerberus
Level 109
God Stats
35W - 19L
1,792 SR
Queue Stats
649W - 557L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
R0B JAMES
Heimdallr
Level 15
God Stats
22W - 11L
1,470 SR
Queue Stats
66W - 39L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BG1398
Neith
12
1 / 13 / 1
7,989
380
4,938
17,224
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
M-a-l-e-t-a-s
Bakasura
17
1 / 9 / 1
10,357
493
11,266
23,711
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Mcmeme76
King Arthur
8
0 / 15 / 1
6,656
317
4,079
25,585
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Tem Lord6595
Aphrodite
9
0 / 11 / 0
6,607
315
5,462
15,874
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 12 / 1
10,213
486
12,372
21,779
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
7 / 1 / 14
11,154
531
5,158
14,252
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
21 / 2 / 15
14,272
680
24,125
24,173
11,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
GrottyAlarm
Kukulkan
18
3 / 3 / 19
11,852
564
15,794
10,709
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LeadoffBeef56
Cerberus
18
22 / 2 / 19
13,554
645
23,779
20,486
13,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
R0B JAMES
Heimdallr
20
7 / 0 / 13
12,919
615
16,536
11,323
7,057
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
140
7
Kills
60
60
Deaths
8
4
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
7
1
14
14
L
Neith
BG1398
Neith
1
13
1
0.12
W
21
2
15
14.25
W
Kukulkan
GrottyAlarm
Kukulkan
3
3
19
4.17
W
Cerberus
LeadoffBeef56
Cerberus
22
2
19
15.75
L
Bakasura
M-a-l-e-t-a-s
Bakasura
1
9
1
0.17
L
King Arthur
Mcmeme76
King Arthur
0
15
1
0.03
W
Heimdallr
R0B JAMES
Heimdallr
7
0
13
13.5
L
Aphrodite
Tem Lord6595
Aphrodite
0
11
0
0
L
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,117
Damage
85,392
104,173
Taken
80,943
34,855
Mitigated
52,292
18,830
Healing
35,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,158
823
2,130
2,570
14,252
15,152
1,318
4,725
8,803
40,136
0
L
Neith
BG1398
Neith
4,938
3,402
0
1,881
17,224
4,438
808
8,162
8,932
0
28,478
W
24,125
14,597
0
11,960
24,173
11,744
3,797
4,335
19,140
0
92,539
W
Kukulkan
GrottyAlarm
Kukulkan
15,794
1,157
534
2,587
10,709
5,007
3,107
3,061
7,038
79,937
0
W
Cerberus
LeadoffBeef56
Cerberus
23,779
1,955
0
9,993
20,486
13,332
1,299
3,122
14,971
75,589
0
L
Bakasura
M-a-l-e-t-a-s
Bakasura
11,266
6,737
0
6,122
23,711
8,325
0
6,484
17,153
0
65,140
L
King Arthur
Mcmeme76
King Arthur
4,079
1,098
0
2,154
25,585
11,636
0
12,982
12,479
0
10,480
W
Heimdallr
R0B JAMES
Heimdallr
16,536
10,040
0
6,074
11,323
7,057
2,756
1,839
9,343
0
118,172
L
Aphrodite
Tem Lord6595
Aphrodite
5,462
1,338
1,580
2,704
15,874
4,194
0
4,204
11,620
18,807
0
L
12,372
1,548
468
3,921
21,779
6,262
258
12,251
9,255
49,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
63,751
310
Minions Killed
601
0
Camps Cleared
0
1,800,915
Distance Traveled
2,027,442
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,154
531
43
2
0
406,247
7
L
Neith
7,989
380
39
2
0
274,535
2
W
Kali
14,272
680
130
6
0
449,729
1
W
Kukulkan
11,852
564
125
6
0
385,382
0
W
Cerberus
13,554
645
151
7
0
377,860
3
L
Bakasura
10,357
493
127
6
0
392,670
2
L
King Arthur
6,656
317
24
1
0
341,884
0
W
Heimdallr
12,919
615
152
7
0
408,224
3
L
Aphrodite
6,607
315
32
2
0
450,355
0
L
Ra
10,213
486
88
4
0
341,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role