Player Matchup

Tiamat
Tiamat
AceBrielle
Tiamat
Level 18
God Stats
3W - 6L
1,549 SR
Queue Stats
24W - 35L
1,335 Elo+
Solo
Nemesis
Nemesis
DocCho
Nemesis
Level 9
God Stats
10W - 9L
1,560 SR
Queue Stats
21W - 28L
1,345 Elo+
Solo
Aphrodite
Aphrodite
Tery127
Aphrodite
Level 18
God Stats
3W - 8L
1,489 SR
Queue Stats
3W - 8L
1,395 Elo+
Solo
Anubis
Anubis
sabertiger
Anubis
Level 18
God Stats
13W - 16L
1,345 SR
Queue Stats
52W - 62L
1,347 Elo+
Solo
Bellona
Bellona
toucangirl
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,313 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,347 Elo+

VS

Team Averages
Level 8
1,435 SR
1,448 Elo+
Neith
Neith
ARxGUSTAVOxLLN
Neith
Level 15
God Stats
30W - 11L
1,427 SR
Queue Stats
43W - 37L
1,460 Elo+
Solo
Anubis
Anubis
DipLoDatAsh
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,698 Elo+
Solo
Nemesis
Nemesis
Legit4
Nemesis
Level 7
God Stats
6W - 6L
1,451 SR
Queue Stats
8W - 10L
1,479 Elo+
Solo
Cerberus
Cerberus
Lilme3k
Cerberus
Level 7
God Stats
14W - 10L
1,528 SR
Queue Stats
17W - 17L
1,338 Elo+
Solo
Ra
Ra
iggmar
Ra
Level 6
God Stats
1W - 3L
1,270 SR
Queue Stats
16W - 16L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceBrielle
Tiamat
19
0 / 4 / 8
11,867
913
12,927
22,038
21,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
DocCho
Nemesis
18
4 / 7 / 3
12,667
974
19,968
26,789
8,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Tery127
Aphrodite
20
4 / 6 / 7
13,323
1,025
17,895
22,020
10,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
sabertiger
Anubis
18
5 / 10 / 2
12,867
990
22,753
29,921
12,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
toucangirl
Bellona
17
2 / 10 / 3
11,278
868
9,522
25,882
19,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 12
14,880
1,145
32,939
19,885
8,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
3 / 6 / 20
12,583
968
18,312
13,511
6,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Legit4
Nemesis
18
5 / 0 / 8
12,148
934
8,123
12,479
5,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Lilme3k
Cerberus
20
6 / 3 / 24
13,775
1,060
24,476
24,884
7,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ra
20
10 / 3 / 20
15,459
1,189
31,134
16,526
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
15
Kills
37
37
Deaths
15
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
13
3
12
6.33
L
Tiamat
AceBrielle
Tiamat
0
4
8
1
W
Anubis
3
6
20
2.17
L
Nemesis
DocCho
Nemesis
4
7
3
0.79
W
Nemesis
Legit4
Nemesis
5
0
8
9
W
Cerberus
Lilme3k
Cerberus
6
3
24
6
L
Aphrodite
Tery127
Aphrodite
4
6
7
1.25
W
Ra
10
3
20
6.67
L
Anubis
sabertiger
Anubis
5
10
2
0.6
L
Bellona
toucangirl
Bellona
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,065
Damage
114,984
126,650
Taken
87,285
72,152
Mitigated
35,871
41,560
Healing
31,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,939
18,612
1,032
9,812
19,885
8,878
0
10,718
9,092
0
68,832
L
Tiamat
AceBrielle
Tiamat
12,927
1,288
938
4,679
22,038
21,748
0
13,141
8,897
37,522
0
W
Anubis
18,312
2,609
837
4,079
13,511
6,591
0
8,649
4,762
26,360
0
L
Nemesis
DocCho
Nemesis
19,968
10,076
0
2,761
26,789
8,540
0
13,428
13,361
0
44,020
W
Nemesis
Legit4
Nemesis
8,123
2,922
0
498
12,479
5,629
0
5,252
7,152
0
17,169
W
Cerberus
Lilme3k
Cerberus
24,476
892
0
7,679
24,884
7,521
0
17,020
7,704
31,883
0
L
Aphrodite
Tery127
Aphrodite
17,895
1,363
11,244
11,318
22,020
10,103
0
12,326
9,694
40,760
0
W
Ra
31,134
3,490
3,041
4,335
16,526
7,252
0
11,936
4,461
84,929
0
L
Anubis
sabertiger
Anubis
22,753
2,838
156
9,517
29,921
12,456
0
19,614
10,307
55,516
0
L
Bellona
toucangirl
Bellona
9,522
5,299
0
947
25,882
19,305
0
15,413
10,469
0
19,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
68,845
234
Minions Killed
275
7
Camps Cleared
11
1,151,159
Distance Traveled
1,142,169
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,880
1,145
70
5
6
216,479
1
L
Tiamat
11,867
913
35
3
2
234,917
0
W
Anubis
12,583
968
24
2
1
144,126
1
L
Nemesis
12,667
974
52
4
3
265,023
0
W
Nemesis
12,148
934
12
1
1
286,886
3
W
Cerberus
13,775
1,060
23
2
3
242,289
4
L
Aphrodite
13,323
1,025
55
4
1
256,792
0
W
Ra
15,459
1,189
146
11
0
252,389
0
L
Anubis
12,867
990
69
5
0
170,073
0
L
Bellona
11,278
868
23
2
1
224,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role